CSS / SVG 3.3 KB gzip
A conic-gradient ring that switches from continuous rotation to a determinate arc when progress is set.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Arc Spinner: a rotating conic-gradient ring. Indeterminate by default; if a
* `progress` value (0..1) is set it becomes a determinate arc filled to that
* fraction. Turns a full green ring on done, red on error.
*/
const STYLES = /* css */ `
@property --_p {
syntax: '<percentage>';
inherits: true;
initial-value: 0%;
}
:host { --_dur: 1.1s; --_p: 0%; }
.ring {
inline-size: 100%;
block-size: 100%;
border-radius: 50%;
background: conic-gradient(from 0deg,
transparent 0%,
color-mix(in srgb, var(--orbux-color, #6366f1) 55%, transparent) 55%,
var(--orbux-color, #6366f1) 85%,
var(--orbux-color-2, #a855f7) 100%);
-webkit-mask: radial-gradient(farthest-side, #0000 76%, #000 78%);
mask: radial-gradient(farthest-side, #0000 76%, #000 78%);
animation: orbux-arc-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-arc-spin { to { transform: rotate(360deg); } }
/* ---- indeterminate state speeds ---- */
:host([data-state="thinking"]) { --_dur: 1.1s; }
:host([data-state="streaming"]) { --_dur: 0.7s; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .ring { border-radius: 28%; animation-timing-function: steps(8, end); }
:host([data-state="idle"]) { --_dur: 2.6s; }
:host([data-state="waiting"]) { --_dur: 2.2s; }
:host([data-state="idle"]) .ring { animation: none; opacity: .48; transform: rotate(28deg); }
:host([data-state="waiting"]) .ring {
animation: none;
opacity: .78;
transform: rotate(-18deg);
background: conic-gradient(from 0deg,
transparent 0 38%,
color-mix(in srgb, var(--orbux-color, #6366f1) 70%, transparent) 38% 72%,
transparent 72%);
}
/* ---- determinate (progress set) ---- */
:host([data-determinate]) .ring {
animation: none;
transition: --_p 120ms ease-out;
background: conic-gradient(
var(--orbux-color-progress, var(--orbux-color-2, #a855f7)) var(--_p),
color-mix(in srgb, var(--orbux-color, #6366f1) 18%, transparent) 0);
}
/* ---- done / error (override determinate) ---- */
:host([data-state="done"]) .ring {
animation: none;
background: conic-gradient(var(--orbux-color-success, #22c55e) 100%, transparent 0);
}
:host([data-state="error"]) .ring {
animation: orbux-arc-error 200ms ease-out 1;
background: conic-gradient(var(--orbux-color-error, #ef4444) 100%, transparent 0);
}
@keyframes orbux-arc-error { 35% { transform: rotate(-10deg); } 70% { transform: rotate(10deg); } }
:host([data-settled="true"]) .ring { animation: none; }
/* ---- run state ---- */
:host([data-paused="true"]) .ring { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .ring { animation: none !important; }
:host([data-reduced-motion="true"][data-state="thinking"]) .ring { transform:rotate(45deg); }
:host([data-reduced-motion="true"][data-state="streaming"]) .ring { background:conic-gradient(var(--orbux-color,#6366f1) 72%,transparent 0); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .ring { border-radius:28%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .ring { opacity:.48; }
`;
export class OrbuxArcSpinner extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const ring = document.createElement('div');
ring.className = 'ring';
ring.setAttribute('part', 'ring');
this.root.append(style, ring);
}
protected onProgressChange(progress: number | null): void {
if (progress == null) {
this.removeAttribute('data-determinate');
} else {
this.setAttribute('data-determinate', '');
this.style.setProperty('--_p', `${(progress * 100).toFixed(1)}%`);
}
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-arc-spinner')) {
customElements.define('orbux-arc-spinner', OrbuxArcSpinner);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-arc-spinner': OrbuxArcSpinner;
}
}
CSS / SVG 3.6 KB gzip
A layered ritual seal with counter-rotating runes, geometric wards, and a luminous spell core.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#a855f7);--_tone-2:var(--orbux-color-2,#f0abfc);--_dur:4s; }
.seal { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 7px color-mix(in srgb,var(--_tone) 58%,transparent)); }
.ring { position:absolute;inset:var(--_inset);border-radius:50%;border:var(--_weight) solid color-mix(in srgb,var(--_tone) var(--_alpha),transparent);animation:orbux-arcane-turn calc((var(--_dur) + var(--_i) * .8s) * var(--orbux-speed-scale)) linear infinite; }
.ring:nth-child(2) { border-style:dashed;animation-direction:reverse; }
.triangle { position:absolute;inset:25%;clip-path:polygon(50% 0,100% 88%,0 88%);background:var(--_tone);-webkit-mask:linear-gradient(#000 0 0) content-box,linear-gradient(#000 0 0);mask:linear-gradient(#000 0 0) content-box,linear-gradient(#000 0 0);-webkit-mask-composite:xor;mask-composite:exclude;padding:2px;animation:orbux-arcane-pulse calc(1.6s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.glyph { position:absolute;left:46%;top:4%;inline-size:8%;block-size:13%;transform-origin:50% 354%;rotate:var(--_angle); }
.glyph::before,.glyph::after { content:"";position:absolute;left:45%;inline-size:2px;block-size:100%;border-radius:999px;background:var(--_tone-2); }
.glyph::after { transform:rotate(55deg);transform-origin:center; }
.core { position:absolute;inset:41%;border-radius:50%;background:var(--_tone-2);box-shadow:0 0 10px var(--_tone); }
@keyframes orbux-arcane-turn { to { transform:rotate(360deg); } }
@keyframes orbux-arcane-pulse { 50% { transform:rotate(60deg) scale(.86);opacity:.55; } }
@keyframes orbux-arcane-done { 50% { transform:scale(1.055); } }
@keyframes orbux-arcane-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:2s; }
:host([data-state="tool-calling"]) .ring { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .triangle { transform:rotate(180deg); }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .triangle,:host([data-state="waiting"]) .triangle { animation:none; }
:host([data-state="idle"]) .seal { opacity:.5; }
:host([data-state="waiting"]) .glyph:nth-of-type(even) { opacity:.22; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#bbf7d0; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fecdd3; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .triangle,:host([data-state="error"]) .triangle { animation:none; }
:host([data-state="done"]) .seal { animation:orbux-arcane-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .seal { animation:orbux-arcane-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .seal { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .triangle { transform:rotate(60deg); }
`;
export class OrbuxArcaneSeal extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const seal = document.createElement('div');
seal.className = 'seal';
seal.setAttribute('part', 'seal');
seal.innerHTML = `<span class="ring" style="--_i:0;--_inset:6%;--_weight:1px;--_alpha:72%"></span><span class="ring" style="--_i:1;--_inset:16%;--_weight:2px;--_alpha:58%"></span><span class="ring" style="--_i:2;--_inset:31%;--_weight:1px;--_alpha:82%"></span><span class="triangle"></span>${Array.from({ length: 8 }, (_, index) => `<i class="glyph" style="--_angle:${index * 45}deg"></i>`).join('')}<span class="core"></span>`;
this.root.append(style, seal);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-arcane-seal'))
customElements.define('orbux-arcane-seal', OrbuxArcaneSeal);
declare global {
interface HTMLElementTagNameMap {
'orbux-arcane-seal': OrbuxArcaneSeal;
}
}
WebGL 5.9 KB gzip
A sphere of flowing aurora ribbons. Color and energy shift with state; supports a progress ring.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA;
uniform vec3 uColorB;
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3 uProgressColor;
void main() {
vec2 uv = (gl_FragCoord.xy * 2.0 - uRes) / min(uRes.x, uRes.y);
float r = length(uv);
float t = uTime;
// layered aurora ribbons advected over time
float bands = 0.0;
for (int i = 0; i < 4; i++) {
float fi = float(i);
bands += sin(uv.x * (2.5 + fi) + t * (0.5 + fi * 0.35)
+ sin(uv.y * 2.0 - t * 0.4) * (1.0 + uActivity)) * (0.5 / (fi + 1.0));
}
float ang = atan(uv.y, uv.x);
float shade = clamp(0.5 + 0.5 * bands + 0.18 * sin(ang * 3.0 + t), 0.0, 1.0);
vec3 col = mix(uColorA, uColorB, shade);
float body = smoothstep(0.92, 0.6, r);
float glow = smoothstep(1.3, 0.0, r) * (0.3 + 0.45 * uActivity);
float rim = smoothstep(0.92, 0.88, r) - smoothstep(0.88, 0.68, r);
col += rim * 0.4;
vec3 outCol = col * body + mix(uColorA, uColorB, 0.5) * glow;
float alpha = max(body, glow);
if (uState > 3.5 && uState < 4.5) alpha *= smoothstep(0.18, 0.28, r);
if (uState > 2.5 && uState < 3.5) alpha *= 0.78 + 0.22 * step(0.3, abs(sin(ang * 4.0)));
if (uProgress >= 0.0) {
float a01 = mod(atan(uv.x, uv.y) + 6.2831853, 6.2831853) / 6.2831853;
float ring = smoothstep(0.03, 0.0, abs(r - 0.97));
float fill = ring * step(a01, uProgress);
outCol = mix(outCol, uProgressColor, fill * 0.9);
alpha = max(alpha, fill);
}
gl_FragColor = vec4(outCol, alpha);
}
`;
type RGB = [number, number, number];
interface Visual {
activity: number;
a: RGB;
b: RGB;
}
const STATE_VISUALS: Record<AgentState, Visual> = {
idle: { activity: 0.15, a: [0.16, 0.24, 0.44], b: [0.2, 0.5, 0.55] },
thinking: { activity: 0.5, a: [0.36, 0.32, 0.9], b: [0.3, 0.72, 0.86] },
streaming: { activity: 0.95, a: [0.2, 0.72, 0.85], b: [0.5, 0.95, 0.8] },
'tool-calling': { activity: 0.75, a: [0.13, 0.72, 0.5], b: [0.65, 0.9, 0.35] },
waiting: { activity: 0.2, a: [0.28, 0.32, 0.52], b: [0.4, 0.55, 0.68] },
done: { activity: 0.28, a: [0.13, 0.7, 0.42], b: [0.5, 0.92, 0.6] },
error: { activity: 0.55, a: [0.82, 0.2, 0.3], b: [0.95, 0.55, 0.35] },
};
/**
* Aurora Orb: a sphere of flowing aurora ribbons. Color and energy shift with
* state; supports a `progress` ring.
*/
export class OrbuxAuroraOrb extends ShaderElement {
#act = 0.5;
#a: RGB = [0.36, 0.32, 0.9];
#b: RGB = [0.3, 0.72, 0.86];
protected fragmentSource(): string {
return FRAG;
}
protected override timeScale(): number {
return 0.4 + this.#act;
}
protected override fallbackBackground(): string {
return 'background:radial-gradient(circle at 40% 35%,var(--orbux-color-2,#4ade80),var(--orbux-color,#6366f1) 72%);';
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const v = STATE_VISUALS[info.state];
let ta = v.a;
let tb = v.b;
if (info.state === 'done') {
ta = this.cssColorRGB('--orbux-color-success', v.a);
tb = v.b;
} else if (info.state === 'error') {
ta = this.cssColorRGB('--orbux-color-error', v.a);
tb = v.b;
} else {
ta = this.cssColorRGB('--orbux-color', v.a);
tb = this.cssColorRGB('--orbux-color-2', v.b);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#act = lerp(this.#act, v.activity, k);
for (let i = 0; i < 3; i++) {
this.#a[i] = lerp(this.#a[i] ?? 0, ta[i] ?? 0, k);
this.#b[i] = lerp(this.#b[i] ?? 0, tb[i] ?? 0, k);
}
gl.uniform3fv(this.uniform('uColorA'), this.#a);
gl.uniform3fv(this.uniform('uColorB'), this.#b);
gl.uniform1f(this.uniform('uActivity'), this.#act);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-aurora-orb')) {
customElements.define('orbux-aurora-orb', OrbuxAuroraOrb);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-aurora-orb': OrbuxAuroraOrb;
}
}
CSS / SVG 3.4 KB gzip
A glowing ring with a breathing scale cycle and a rotating dashed segment.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Breathing Ring: a soft glowing ring that breathes while a dashed segment
* slowly rotates around it. Calm and meditative: slow when idle, brighter and
* faster while streaming, the segment spins up while calling a tool, a solid
* green ring on `done`, red on `error`.
*/
const STYLES = /* css */ `
:host { --_breath: 3.4s; --_spin: 3s; }
.ring { display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
svg { inline-size: 100%; block-size: 100%; overflow: visible; }
.halo {
fill: none;
stroke: var(--orbux-color, #6366f1);
stroke-width: 7;
transform-box: fill-box;
transform-origin: center;
filter: drop-shadow(0 0 6px color-mix(in srgb, var(--orbux-color, #6366f1) 55%, transparent));
animation: orbux-breathe calc(var(--_breath) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dash {
fill: none;
stroke: var(--orbux-color-2, #a855f7);
stroke-width: 7;
stroke-linecap: round;
stroke-dasharray: 22 78;
transform-box: fill-box;
transform-origin: center;
animation: orbux-spin calc(var(--_spin) * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-breathe {
0%, 100% { transform: scale(0.86); opacity: 0.55; }
50% { transform: scale(1.04); opacity: 1; }
}
@keyframes orbux-spin { to { transform: rotate(360deg); } }
/* ---- states ---- */
:host([data-state="idle"]) { --_breath: 6s; --_spin: 6s; }
:host([data-state="waiting"]) { --_breath: 5s; --_spin: 5s; }
:host([data-state="thinking"]) { --_breath: 3.4s; --_spin: 3s; }
:host([data-state="streaming"]) { --_breath: 2s; --_spin: 2s; }
:host([data-state="tool-calling"]) { --_breath: 3s; --_spin: 1s; }
:host([data-state="idle"]) .halo,
:host([data-state="idle"]) .dash { animation: none; opacity: .48; }
:host([data-state="waiting"]) .halo { animation: none; opacity: .82; }
:host([data-state="waiting"]) .dash { animation: none; opacity: .35; stroke-dashoffset: 28; }
:host([data-state="done"]) .halo { stroke: var(--orbux-color-success, #22c55e); animation: orbux-terminal-bloom 220ms ease-out 1; }
:host([data-state="done"]) .dash { display: none; }
:host([data-state="error"]) { --_breath: 2.4s; }
:host([data-state="error"]) .halo { stroke: var(--orbux-color-error, #ef4444); filter: drop-shadow(0 0 6px color-mix(in srgb, var(--orbux-color-error, #ef4444) 55%, transparent)); animation:orbux-terminal-error 200ms ease-out 1; }
:host([data-state="error"]) .dash { stroke: var(--orbux-color-error, #ef4444); animation:none; }
@keyframes orbux-terminal-bloom { 50% { transform:scale(1.08); } }
@keyframes orbux-terminal-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-settled="true"]) .halo { animation:none;transform:none;opacity:.9; }
:host([data-paused="true"]) .halo,
:host([data-paused="true"]) .dash { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .halo,
:host([data-reduced-motion="true"]) .dash { animation: none !important; transform: none; opacity: 0.9; }
:host([data-reduced-motion="true"][data-state="streaming"]) .dash { stroke-dasharray:42 58; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dash { stroke-dasharray:12 13; }
:host([data-reduced-motion="true"][data-state="waiting"]) .dash { opacity:.3; }
`;
export class OrbuxBreathingRing extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const ring = document.createElement('div');
ring.className = 'ring';
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('viewBox', '0 0 100 100');
svg.innerHTML =
'<circle class="halo" part="halo" cx="50" cy="50" r="34"/>' +
'<circle class="dash" part="dash" cx="50" cy="50" r="34" pathLength="100"/>';
ring.appendChild(svg);
this.root.append(style, ring);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-breathing-ring')) {
customElements.define('orbux-breathing-ring', OrbuxBreathingRing);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-breathing-ring': OrbuxBreathingRing;
}
}
CSS / SVG 3.1 KB gzip
A compact current-color spinner for buttons and inline actions, with terminal check and error marks.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,20px));block-size:var(--orbux-height,var(--orbux-size,20px));color:var(--orbux-color,currentColor)}
.spinner{position:relative;inline-size:100%;block-size:100%;border:2px solid color-mix(in srgb,currentColor 22%,transparent);border-block-start-color:currentColor;border-radius:50%;animation:orbux-button-spin calc(.72s * var(--orbux-speed-scale)) linear infinite}
@keyframes orbux-button-spin{to{transform:rotate(1turn)}}
:host([data-state="idle"]) .spinner{animation:none;opacity:.42}
:host([data-state="waiting"]) .spinner{animation:none;opacity:.72;border-style:dashed}
:host([data-state="streaming"]) .spinner{animation-duration:calc(.48s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .spinner{border-radius:28%;animation-timing-function:steps(4,end)}
:host([data-state="done"]) .spinner,:host([data-state="error"]) .spinner{border:0;animation:none}
:host([data-state="done"]) .spinner::after{content:"";position:absolute;inset:18% 8% 28% 18%;border-inline-end:2px solid var(--orbux-color-success,#22c55e);border-block-end:2px solid var(--orbux-color-success,#22c55e);transform:rotate(42deg);animation:orbux-button-pop 200ms ease-out 1}
:host([data-state="error"]) .spinner::before,:host([data-state="error"]) .spinner::after{content:"";position:absolute;inset-inline-start:48%;inset-block:10%;inline-size:2px;background:var(--orbux-color-error,#ef4444);border-radius:2px;animation:orbux-button-pop 180ms ease-out 1}
:host([data-state="error"]) .spinner::before{transform:rotate(45deg)}
:host([data-state="error"]) .spinner::after{transform:rotate(-45deg)}
@keyframes orbux-button-pop{from{opacity:0;scale:.72}}
:host([data-settled="true"]) .spinner::before,:host([data-settled="true"]) .spinner::after{animation:none}
:host([data-paused="true"]) .spinner{animation-play-state:paused}
:host([data-reduced-motion="true"]) .spinner{animation:none}
:host([data-reduced-motion="true"][data-state="streaming"]) .spinner{border-width:3px}
:host([data-reduced-motion="true"][data-state="thinking"]) .spinner{opacity:.78}
`;
export class OrbuxButtonSpinner extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const spinner = document.createElement('span');
spinner.className = 'spinner';
spinner.setAttribute('part', 'spinner');
this.root.append(style, spinner);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-button-spinner')) {
customElements.define('orbux-button-spinner', OrbuxButtonSpinner);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-button-spinner': OrbuxButtonSpinner;
}
}
CSS / SVG 3.2 KB gzip
A bright comet that follows a rounded-square track and changes speed and color with state.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Comet Track: a bright comet tracing a rounded-square track. Fast while
* calling a tool, medium while streaming, parked on an accent-green track on
* `done`, red on `error`.
*/
const STYLES = /* css */ `
:host { --_dur: 2.4s; }
svg { inline-size: 100%; block-size: 100%; overflow: visible; }
.track {
fill: none;
stroke: color-mix(in srgb, var(--orbux-color, #6366f1) 30%, transparent);
stroke-width: 6;
}
.comet {
fill: none;
stroke: var(--orbux-color-2, #a855f7);
stroke-width: 6;
stroke-linecap: round;
stroke-dasharray: 42 258;
filter: drop-shadow(0 0 5px var(--orbux-color-2, #a855f7));
animation: orbux-comet calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-comet { to { stroke-dashoffset: -300; } }
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 2.4s; }
:host([data-state="streaming"]) { --_dur: 1.5s; }
:host([data-state="streaming"]) .comet { stroke-dasharray: 64 236; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .comet { stroke-dasharray: 18 48; animation-timing-function: steps(12, end); }
:host([data-state="tool-calling"]) .track { stroke-dasharray: 12 10; }
:host([data-state="idle"]),
:host([data-state="waiting"]) { --_dur: 4.5s; }
:host([data-state="idle"]) .comet { animation: none; opacity: .32; stroke-dashoffset: -40; }
:host([data-state="waiting"]) .comet { animation: none; opacity: .72; stroke-dashoffset: -120; }
:host([data-state="waiting"]) .track { opacity: .85; }
:host([data-state="done"]) .comet { opacity: 0; animation:none; }
:host([data-state="done"]) .track { stroke: var(--orbux-color-success, #22c55e); }
:host([data-state="error"]) .comet { stroke: var(--orbux-color-error, #ef4444); filter: drop-shadow(0 0 5px var(--orbux-color-error, #ef4444)); animation:orbux-comet-error 200ms ease-out 1; }
:host([data-state="error"]) .track { stroke: color-mix(in srgb, var(--orbux-color-error, #ef4444) 30%, transparent); }
@keyframes orbux-comet-error { to { stroke-dashoffset:-52; } }
:host([data-settled="true"]) .comet { animation:none; }
:host([data-paused="true"]) .comet { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .comet { animation: none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .comet { stroke-dasharray:72 228; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .track { stroke-dasharray:18 8; }
:host([data-reduced-motion="true"][data-state="waiting"]) .comet { opacity:.35; }
`;
export class OrbuxCometTrack extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('viewBox', '0 0 100 100');
svg.innerHTML =
'<rect class="track" part="track" x="16" y="16" width="68" height="68" rx="22" pathLength="300"/>' +
'<rect class="comet" part="comet" x="16" y="16" width="68" height="68" rx="22" pathLength="300"/>';
this.root.append(style, svg);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-comet-track')) {
customElements.define('orbux-comet-track', OrbuxCometTrack);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-comet-track': OrbuxCometTrack;
}
}
CSS / SVG 4.0 KB gzip
A clean ocular sigil with a soft rim, rotating iris sweep, and focused pupil.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Crimson Sigil: a clean ocular mark — soft rim, rotating iris sweep, and a
* focused pupil. Restraint over ornament: theme tokens only, transform/opacity
* motion, crisp state language.
*/
const STYLES = /* css */ `
:host {
--_tone: var(--orbux-color, #ef3340);
--_tone-2: var(--orbux-color-2, #fb7185);
--_dur: 2.8s;
--_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
--_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}
.sigil {
position: relative;
inline-size: 100%;
block-size: 100%;
display: grid;
place-items: center;
}
/* Soft outer glow via box-shadow (cheaper than filter: drop-shadow on the host) */
.rim {
position: absolute;
inset: 10%;
border-radius: 50%;
border: 2px solid color-mix(in srgb, var(--_tone) 55%, transparent);
box-shadow:
0 0 0 1px color-mix(in srgb, var(--_tone-2) 18%, transparent),
0 0 14px color-mix(in srgb, var(--_tone) 32%, transparent);
transition: border-color 180ms var(--_ease-out), box-shadow 180ms var(--_ease-out), opacity 160ms ease;
}
/* Rotating energy sweep — single clear motion language */
.iris {
position: absolute;
inset: 16%;
border-radius: 50%;
background: conic-gradient(
from 0deg,
transparent 0 58%,
color-mix(in srgb, var(--_tone) 35%, transparent) 72%,
var(--_tone-2) 88%,
transparent 100%
);
-webkit-mask: radial-gradient(farthest-side, #0000 62%, #000 64%);
mask: radial-gradient(farthest-side, #0000 62%, #000 64%);
animation: orbux-crimson-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
/* Focused core — no hardcoded black; theme-aware dark */
.pupil {
position: absolute;
inset: 34%;
border-radius: 50%;
background:
radial-gradient(
circle at 34% 30%,
color-mix(in srgb, var(--_tone-2) 55%, white) 0 10%,
transparent 18%
),
radial-gradient(
circle at 50% 55%,
color-mix(in srgb, var(--_tone) 22%, transparent) 0 42%,
color-mix(in srgb, var(--_tone) 55%, #0a0a0b) 70%,
color-mix(in srgb, var(--_tone) 35%, #050506) 100%
);
box-shadow:
inset 0 0 0 1.5px color-mix(in srgb, var(--_tone) 45%, transparent),
0 0 10px color-mix(in srgb, var(--_tone) 28%, transparent);
transition:
border-radius 180ms var(--_ease-out),
transform 180ms var(--_ease-out),
box-shadow 180ms var(--_ease-out),
opacity 160ms ease;
}
/* Subtle breathing on the pupil while active */
.glint {
position: absolute;
inset: 38%;
border-radius: 50%;
background: radial-gradient(
circle at 32% 28%,
color-mix(in srgb, white 55%, transparent),
transparent 55%
);
opacity: 0.55;
animation: orbux-crimson-breathe calc(1.6s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
pointer-events: none;
}
@keyframes orbux-crimson-spin {
to { transform: rotate(1turn); }
}
@keyframes orbux-crimson-breathe {
0%, 100% { opacity: 0.35; transform: scale(0.96); }
50% { opacity: 0.7; transform: scale(1); }
}
@keyframes orbux-crimson-done {
0% { transform: scale(1); }
50% { transform: scale(1.06); }
100% { transform: scale(1); }
}
@keyframes orbux-crimson-error {
0%, 100% { transform: translateX(0); }
30% { transform: translateX(-3%); }
60% { transform: translateX(3%); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 2.8s; }
:host([data-state="streaming"]) { --_dur: 1.4s; }
:host([data-state="streaming"]) .rim {
border-color: color-mix(in srgb, var(--_tone) 78%, transparent);
box-shadow:
0 0 0 1px color-mix(in srgb, var(--_tone-2) 35%, transparent),
0 0 18px color-mix(in srgb, var(--_tone) 48%, transparent);
}
:host([data-state="streaming"]) .glint {
animation-duration: calc(0.9s * var(--orbux-speed-scale));
}
:host([data-state="tool-calling"]) { --_dur: 1.1s; }
:host([data-state="tool-calling"]) .iris {
animation-timing-function: steps(8, end);
animation-direction: reverse;
}
:host([data-state="tool-calling"]) .pupil {
border-radius: 26%;
}
:host([data-state="idle"]) .iris,
:host([data-state="idle"]) .glint { animation: none; }
:host([data-state="idle"]) .sigil { opacity: 0.5; }
:host([data-state="idle"]) .iris { opacity: 0.35; transform: rotate(24deg); }
:host([data-state="waiting"]) .iris,
:host([data-state="waiting"]) .glint { animation: none; }
:host([data-state="waiting"]) .sigil { opacity: 0.82; }
:host([data-state="waiting"]) .pupil { transform: scale(0.9); opacity: 0.88; }
:host([data-state="waiting"]) .iris { opacity: 0.55; transform: rotate(-18deg); }
:host([data-state="done"]) {
--_tone: var(--orbux-color-success, #22c55e);
--_tone-2: #86efac;
}
:host([data-state="error"]) {
--_tone: var(--orbux-color-error, #ef4444);
--_tone-2: #fda4af;
}
:host([data-state="done"]) .iris,
:host([data-state="error"]) .iris,
:host([data-state="done"]) .glint,
:host([data-state="error"]) .glint { animation: none; }
:host([data-state="done"]) .sigil { animation: orbux-crimson-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .sigil { animation: orbux-crimson-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .sigil { animation: none; }
:host([data-paused="true"]) .iris,
:host([data-paused="true"]) .glint { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .iris,
:host([data-reduced-motion="true"]) .glint { animation: none !important; }
:host([data-reduced-motion="true"][data-state="thinking"]) .iris {
opacity: 0.75;
transform: rotate(40deg);
}
:host([data-reduced-motion="true"][data-state="streaming"]) .rim {
border-width: 3px;
}
:host([data-reduced-motion="true"][data-state="tool-calling"]) .pupil {
border-radius: 26%;
}
:host([data-reduced-motion="true"][data-state="waiting"]) .pupil {
transform: scale(0.9);
opacity: 0.7;
}
`;
export class OrbuxCrimsonSigil extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const sigil = document.createElement('div');
sigil.className = 'sigil';
sigil.setAttribute('part', 'sigil');
sigil.innerHTML =
'<span class="rim" part="rim"></span>' +
'<span class="iris" part="iris"></span>' +
'<span class="pupil" part="pupil"></span>' +
'<span class="glint" part="glint" aria-hidden="true"></span>';
this.root.append(style, sigil);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-crimson-sigil')) {
customElements.define('orbux-crimson-sigil', OrbuxCrimsonSigil);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-crimson-sigil': OrbuxCrimsonSigil;
}
}
CSS / SVG 3.6 KB gzip
A fractured cyber frame with stepped displacement, scan-line motion, and chromatic pixel artifacts.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#22d3ee);--_tone-2:var(--orbux-color-2,#f43f5e);--_dur:1.15s; }
.glitch { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;overflow:hidden; }
.frame { position:absolute;inset:18%;clip-path:polygon(14% 0,100% 0,100% 74%,84% 100%,0 100%,0 22%);background:linear-gradient(135deg,color-mix(in srgb,var(--_tone) 25%,transparent),transparent 48%,color-mix(in srgb,var(--_tone-2) 24%,transparent));border:2px solid var(--_tone);box-shadow:4px 0 0 color-mix(in srgb,var(--_tone-2) 75%,transparent),-3px 0 0 color-mix(in srgb,var(--_tone) 75%,transparent);animation:orbux-cyber-shift calc(var(--_dur) * var(--orbux-speed-scale)) steps(6,end) infinite; }
.frame::before { content:"";position:absolute;inset:12% 18%;background:repeating-linear-gradient(to bottom,var(--_tone) 0 2px,transparent 2px 8px);opacity:.68; }
.scan { position:absolute;inset:10% 8%;background:linear-gradient(to bottom,transparent 44%,color-mix(in srgb,var(--_tone) 72%,white) 48% 52%,transparent 56%);animation:orbux-cyber-scan calc(1.05s * var(--orbux-speed-scale)) linear infinite; }
.pixel { position:absolute;left:calc(10% + var(--_x));top:calc(14% + var(--_y));inline-size:calc(7% + var(--_i) * 1%);block-size:4%;background:var(--_color);animation:orbux-cyber-pixel calc((.7s + var(--_i) * .08s) * var(--orbux-speed-scale)) steps(3,end) infinite;animation-delay:calc(var(--_i) * -90ms); }
@keyframes orbux-cyber-shift { 0%,100% { transform:translate(0) skewX(0); } 22% { transform:translate(-4%,2%) skewX(5deg); } 28% { transform:translate(5%,-2%) skewX(-4deg); } 62% { transform:translate(0); } }
@keyframes orbux-cyber-scan { from { transform:translateY(-55%); } to { transform:translateY(55%); } }
@keyframes orbux-cyber-pixel { 50% { transform:translateX(80%);opacity:.2; } }
@keyframes orbux-cyber-done { 50% { transform:scale(1.055); } }
@keyframes orbux-cyber-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.62s; }
:host([data-state="tool-calling"]) .frame { clip-path:polygon(0 0,78% 0,100% 22%,100% 100%,22% 100%,0 78%); }
:host([data-state="idle"]) .frame,:host([data-state="waiting"]) .frame,:host([data-state="idle"]) .scan,:host([data-state="waiting"]) .scan,:host([data-state="idle"]) .pixel,:host([data-state="waiting"]) .pixel { animation:none; }
:host([data-state="idle"]) .glitch { opacity:.5; }
:host([data-state="waiting"]) .pixel:nth-child(even) { opacity:.2; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#f97316; }
:host([data-state="done"]) .frame,:host([data-state="error"]) .frame,:host([data-state="done"]) .scan,:host([data-state="error"]) .scan,:host([data-state="done"]) .pixel,:host([data-state="error"]) .pixel { animation:none; }
:host([data-state="done"]) .glitch { animation:orbux-cyber-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .glitch { animation:orbux-cyber-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .glitch { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .scan { transform:translateY(24%); }
`;
export class OrbuxCyberGlitch extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const glitch = document.createElement('div');
glitch.className = 'glitch';
glitch.setAttribute('part', 'glitch');
const points = [
[2, 8],
[61, 4],
[14, 63],
[70, 52],
[38, 24],
[4, 46],
];
glitch.innerHTML = `<span class="frame"></span><span class="scan"></span>${points.map(([x, y], index) => `<i class="pixel" style="--_i:${index};--_x:${x}%;--_y:${y}%;--_color:${index % 2 ? 'var(--_tone-2)' : 'var(--_tone)'}"></i>`).join('')}`;
this.root.append(style, glitch);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-cyber-glitch'))
customElements.define('orbux-cyber-glitch', OrbuxCyberGlitch);
declare global {
interface HTMLElementTagNameMap {
'orbux-cyber-glitch': OrbuxCyberGlitch;
}
}
CSS / SVG 3.3 KB gzip
A 3×3 grid of dots doing a diagonal wave ripple: faster while streaming, a checkerboard pulse for tools, all-green on done.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Dot Grid: a 3×3 grid of dots doing a diagonal wave ripple. Faster while
* streaming, a checkerboard pulse while calling a tool, all-green on `done`,
* staggered red snap on `error`.
*/
const STYLES = /* css */ `
:host { --_dur: 1.4s; }
.grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
grid-template-rows: repeat(3, 1fr);
gap: 14%;
inline-size: 100%; block-size: 100%;
place-items: center;
padding: 10%;
box-sizing: border-box;
}
.grid i {
inline-size: 100%; aspect-ratio: 1; border-radius: 50%;
background: var(--orbux-color, #6366f1);
animation: orbux-dg calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
animation-delay: calc(var(--_dur) * var(--d, 0) * 0.13 * var(--orbux-speed-scale));
}
@keyframes orbux-dg {
0%, 60%, 100% { transform: scale(0.45); opacity: 0.35; }
30% { transform: scale(1); opacity: 1; }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 1.4s; }
:host([data-state="streaming"]) { --_dur: 0.85s; }
:host([data-state="streaming"]) .grid i { border-radius: 35%; }
:host([data-state="idle"]),
:host([data-state="waiting"]) { --_dur: 2.6s; }
:host([data-state="idle"]) .grid i { animation: none; opacity: .38; transform:scale(.55); }
:host([data-state="waiting"]) .grid i { animation: none; opacity: .72; transform:scale(.78); }
:host([data-state="waiting"]) .grid i:nth-child(even) { opacity: .28; }
:host([data-state="tool-calling"]) { --_dur: 1s; }
:host([data-state="tool-calling"]) .grid i {
border-radius: 22%;
animation-delay: calc(var(--_dur) * var(--p, 0) * 0.5 * var(--orbux-speed-scale));
animation-timing-function: steps(2, end);
}
:host([data-state="done"]) .grid i {
animation: none;
transform: scale(0.9);
opacity: 1;
background: var(--orbux-color-success, #22c55e);
}
:host([data-state="error"]) { --_dur: 0.5s; }
:host([data-state="error"]) .grid i {
background: var(--orbux-color-error, #ef4444);
animation: orbux-dg-flicker 220ms ease-out 1;
animation-delay: calc(var(--d, 0) * 28ms);
}
@keyframes orbux-dg-flicker {
0%, 100% { opacity: 1; transform: scale(0.9); }
35% { opacity: 0.25; transform: scale(0.45); }
70% { opacity: 1; transform: scale(1.05); }
}
:host([data-state="error"]) .grid { animation:orbux-dg-error 200ms ease-out 1; }
@keyframes orbux-dg-error { 35% { transform:translateX(-5%); } 70% { transform:translateX(5%); } }
:host([data-settled="true"]) .grid,
:host([data-settled="true"]) .grid i { animation:none; }
:host([data-settled="true"][data-state="error"]) .grid i { opacity: 1; transform: scale(0.9); }
:host([data-paused="true"]) .grid i { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .grid i { animation: none !important; transform: none; opacity: 0.8; }
:host([data-reduced-motion="true"][data-state="thinking"]) .grid i:nth-child(even) { opacity:.45; }
:host([data-reduced-motion="true"][data-state="streaming"]) .grid i { opacity:1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .grid i { border-radius:22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .grid i:nth-child(n+7) { opacity:.25; }
`;
export class OrbuxDotGrid extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const grid = document.createElement('div');
grid.className = 'grid';
grid.setAttribute('part', 'grid');
for (let r = 0; r < 3; r++) {
for (let c = 0; c < 3; c++) {
const dot = document.createElement('i');
dot.style.setProperty('--d', String(r + c));
dot.style.setProperty('--p', String((r + c) % 2));
grid.appendChild(dot);
}
}
this.root.append(style, grid);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-dot-grid')) {
customElements.define('orbux-dot-grid', OrbuxDotGrid);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-dot-grid': OrbuxDotGrid;
}
}
CSS / SVG 4.7 KB gzip
Layered fire with a hot core, soft outer glow, and rising sparks.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Ember Flame: layered fire with a hot core, mid and outer tongues, soft glow,
* and rising sparks. Organic sway — not cardboard clip-path cutouts.
*/
const STYLES = /* css */ `
:host {
--_tone: var(--orbux-color, #f97316);
--_tone-2: var(--orbux-color-2, #facc15);
--_hot: color-mix(in srgb, var(--_tone-2) 55%, white);
--_dur: 0.95s;
--_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
--_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}
.flame {
position: relative;
inline-size: 100%;
block-size: 100%;
display: grid;
place-items: end center;
overflow: visible;
}
/* Soft ground heat — not a hard drop-shadow plate */
.glow {
position: absolute;
inset-inline: 12%;
inset-block-end: 2%;
block-size: 28%;
border-radius: 50%;
background: radial-gradient(
ellipse at center,
color-mix(in srgb, var(--_tone) 55%, transparent) 0%,
color-mix(in srgb, var(--_tone-2) 22%, transparent) 45%,
transparent 72%
);
opacity: 0.85;
animation: orbux-ember-glow calc(1.1s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}
/* Shared teardrop volume: pointed top, wide base */
.tongue {
position: absolute;
inset-inline-start: 50%;
inset-block-end: 10%;
transform: translateX(-50%);
transform-origin: 50% 100%;
border-radius: 50% 50% 42% 42% / 68% 68% 28% 28%;
will-change: transform, opacity;
}
/* Cool outer envelope — soft, slightly blurred edge */
.outer {
inline-size: 52%;
block-size: 72%;
background: radial-gradient(
ellipse 70% 90% at 50% 78%,
color-mix(in srgb, var(--_tone) 88%, transparent) 0 38%,
color-mix(in srgb, var(--_tone) 45%, transparent) 62%,
transparent 78%
);
filter: blur(1.2px);
opacity: 0.92;
animation: orbux-ember-sway-a calc(var(--_dur) * 1.15 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}
/* Mid body — hotter, tighter */
.mid {
inline-size: 38%;
block-size: 62%;
background: radial-gradient(
ellipse 65% 85% at 48% 72%,
var(--_tone-2) 0 22%,
var(--_tone) 48%,
color-mix(in srgb, var(--_tone) 35%, transparent) 72%,
transparent 86%
);
filter: blur(0.4px);
opacity: 0.95;
animation: orbux-ember-sway-b calc(var(--_dur) * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
animation-delay: calc(-0.12s * var(--orbux-speed-scale));
mix-blend-mode: screen;
}
/* Hot core — white-yellow heart of the fire */
.core {
inline-size: 24%;
block-size: 48%;
background: radial-gradient(
ellipse 60% 80% at 50% 70%,
white 0 12%,
var(--_hot) 28%,
var(--_tone-2) 55%,
color-mix(in srgb, var(--_tone) 40%, transparent) 78%,
transparent 92%
);
opacity: 0.98;
animation: orbux-ember-sway-c calc(var(--_dur) * 0.85 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
animation-delay: calc(-0.22s * var(--orbux-speed-scale));
mix-blend-mode: screen;
}
/* Small tip lick above the core */
.tip {
inline-size: 14%;
block-size: 28%;
inset-block-end: 48%;
background: radial-gradient(
ellipse at 50% 80%,
color-mix(in srgb, var(--_hot) 80%, white) 0 30%,
color-mix(in srgb, var(--_tone-2) 55%, transparent) 60%,
transparent 85%
);
filter: blur(0.6px);
opacity: 0.9;
animation: orbux-ember-tip calc(var(--_dur) * 0.7 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
mix-blend-mode: screen;
}
/* Rising sparks */
.spark {
position: absolute;
inset-inline-start: calc(32% + var(--_x));
inset-block-end: 22%;
inline-size: calc(3.5% + var(--_s, 0%));
aspect-ratio: 1;
border-radius: 50%;
background: radial-gradient(circle at 40% 35%, white, var(--_tone-2) 45%, transparent 75%);
opacity: 0;
animation: orbux-ember-lift calc((1.15s + var(--_i) * 0.07s) * var(--orbux-speed-scale)) var(--_ease-out) infinite;
animation-delay: calc(var(--_i) * -0.18s * var(--orbux-speed-scale));
pointer-events: none;
}
@keyframes orbux-ember-sway-a {
0%, 100% { transform: translateX(-50%) scale(0.94, 1) rotate(-4deg); opacity: 0.78; }
40% { transform: translateX(-50%) scale(1.04, 0.96) rotate(5deg); opacity: 1; }
70% { transform: translateX(-50%) scale(0.97, 1.02) rotate(-2deg); opacity: 0.9; }
}
@keyframes orbux-ember-sway-b {
0%, 100% { transform: translateX(-50%) scale(0.96, 1.02) rotate(3deg); }
50% { transform: translateX(-50%) scale(1.05, 0.94) rotate(-5deg); }
}
@keyframes orbux-ember-sway-c {
0%, 100% { transform: translateX(-50%) scale(0.92, 1.04) rotate(-2deg); opacity: 0.88; }
50% { transform: translateX(-50%) scale(1.06, 0.92) rotate(3deg); opacity: 1; }
}
@keyframes orbux-ember-tip {
0%, 100% { transform: translateX(-50%) scale(0.85, 1) rotate(-8deg); opacity: 0.55; }
50% { transform: translateX(-50%) scale(1.1, 0.88) rotate(10deg); opacity: 1; }
}
@keyframes orbux-ember-glow {
0%, 100% { transform: scaleX(0.92); opacity: 0.65; }
50% { transform: scaleX(1.06); opacity: 0.95; }
}
@keyframes orbux-ember-lift {
0% { transform: translateY(0) translateX(0) scale(0.85); opacity: 0; }
12% { opacity: 0.95; }
100% { transform: translateY(-520%) translateX(var(--_drift, 40%)) scale(0.35); opacity: 0; }
}
@keyframes orbux-ember-done {
0% { transform: scale(1); }
50% { transform: scale(1.06); }
100% { transform: scale(1); }
}
@keyframes orbux-ember-error {
0%, 100% { transform: translateX(0); }
30% { transform: translateX(-3%); }
60% { transform: translateX(3%); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 0.95s; }
:host([data-state="streaming"]) { --_dur: 0.55s; }
:host([data-state="streaming"]) .glow {
opacity: 1;
filter: blur(0.5px);
}
:host([data-state="streaming"]) .outer,
:host([data-state="streaming"]) .mid,
:host([data-state="streaming"]) .core {
filter: saturate(1.15) brightness(1.06);
}
/* Mechanical “tool” feel without cardboard steps on organic fire */
:host([data-state="tool-calling"]) { --_dur: 0.72s; }
:host([data-state="tool-calling"]) .outer { animation-duration: calc(0.55s * var(--orbux-speed-scale)); }
:host([data-state="tool-calling"]) .mid { animation-duration: calc(0.42s * var(--orbux-speed-scale)); }
:host([data-state="tool-calling"]) .tip { animation-duration: calc(0.35s * var(--orbux-speed-scale)); }
:host([data-state="idle"]) .outer,
:host([data-state="idle"]) .mid,
:host([data-state="idle"]) .core,
:host([data-state="idle"]) .tip,
:host([data-state="idle"]) .glow,
:host([data-state="idle"]) .spark { animation: none; }
:host([data-state="idle"]) .flame { opacity: 0.48; }
:host([data-state="idle"]) .outer { transform: translateX(-50%) scale(0.88, 0.82); opacity: 0.55; }
:host([data-state="idle"]) .mid { transform: translateX(-50%) scale(0.9, 0.85); }
:host([data-state="idle"]) .core { transform: translateX(-50%) scale(0.92, 0.88); opacity: 0.7; }
:host([data-state="idle"]) .tip { opacity: 0.25; transform: translateX(-50%) scale(0.8); }
:host([data-state="idle"]) .glow { opacity: 0.35; transform: scaleX(0.85); }
:host([data-state="waiting"]) .outer,
:host([data-state="waiting"]) .mid,
:host([data-state="waiting"]) .core,
:host([data-state="waiting"]) .tip,
:host([data-state="waiting"]) .glow,
:host([data-state="waiting"]) .spark { animation: none; }
:host([data-state="waiting"]) .flame { opacity: 0.82; }
:host([data-state="waiting"]) .outer { transform: translateX(-50%) scale(0.92, 0.78); opacity: 0.7; }
:host([data-state="waiting"]) .mid { transform: translateX(-50%) scale(0.94, 0.8); }
:host([data-state="waiting"]) .core { transform: translateX(-50%) scale(0.9, 0.82); opacity: 0.85; }
:host([data-state="waiting"]) .tip { opacity: 0.4; transform: translateX(-50%) scale(0.75) rotate(-6deg); }
:host([data-state="waiting"]) .glow { opacity: 0.55; }
:host([data-state="done"]) {
--_tone: var(--orbux-color-success, #22c55e);
--_tone-2: #bbf7d0;
--_hot: #ecfdf5;
}
:host([data-state="error"]) {
--_tone: var(--orbux-color-error, #ef4444);
--_tone-2: #fbbf24;
--_hot: #fff7ed;
}
:host([data-state="done"]) .outer,
:host([data-state="error"]) .outer,
:host([data-state="done"]) .mid,
:host([data-state="error"]) .mid,
:host([data-state="done"]) .core,
:host([data-state="error"]) .core,
:host([data-state="done"]) .tip,
:host([data-state="error"]) .tip,
:host([data-state="done"]) .glow,
:host([data-state="error"]) .glow,
:host([data-state="done"]) .spark,
:host([data-state="error"]) .spark { animation: none; }
:host([data-state="done"]) .flame { animation: orbux-ember-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .flame { animation: orbux-ember-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .flame { animation: none; }
:host([data-paused="true"]) .outer,
:host([data-paused="true"]) .mid,
:host([data-paused="true"]) .core,
:host([data-paused="true"]) .tip,
:host([data-paused="true"]) .glow,
:host([data-paused="true"]) .spark { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .outer,
:host([data-reduced-motion="true"]) .mid,
:host([data-reduced-motion="true"]) .core,
:host([data-reduced-motion="true"]) .tip,
:host([data-reduced-motion="true"]) .glow,
:host([data-reduced-motion="true"]) .spark { animation: none !important; }
:host([data-reduced-motion="true"]) .outer { transform: translateX(-50%); opacity: 0.85; }
:host([data-reduced-motion="true"]) .mid { transform: translateX(-50%); }
:host([data-reduced-motion="true"]) .core { transform: translateX(-50%); }
:host([data-reduced-motion="true"]) .tip { transform: translateX(-50%); opacity: 0.7; }
:host([data-reduced-motion="true"][data-state="streaming"]) .glow { opacity: 1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .outer { transform: translateX(-50%) scale(1.05, 0.92); }
:host([data-reduced-motion="true"][data-state="waiting"]) .outer,
:host([data-reduced-motion="true"][data-state="waiting"]) .mid,
:host([data-reduced-motion="true"][data-state="waiting"]) .core {
transform: translateX(-50%) scale(0.92, 0.8);
opacity: 0.7;
}
:host([data-reduced-motion="true"][data-state="idle"]) .flame { opacity: 0.5; }
`;
export class OrbuxEmberFlame extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const flame = document.createElement('div');
flame.className = 'flame';
flame.setAttribute('part', 'flame');
const sparks = [
{ i: 0, x: '0%', s: '0%', drift: '28%' },
{ i: 1, x: '18%', s: '1%', drift: '-22%' },
{ i: 2, x: '8%', s: '0%', drift: '48%' },
{ i: 3, x: '28%', s: '1.5%', drift: '-36%' },
{ i: 4, x: '12%', s: '0%', drift: '18%' },
];
flame.innerHTML =
'<span class="glow" part="glow"></span>' +
'<span class="tongue outer" part="outer"></span>' +
'<span class="tongue mid" part="mid"></span>' +
'<span class="tongue core" part="core"></span>' +
'<span class="tongue tip" part="tip"></span>' +
sparks
.map(
(s) =>
`<i class="spark" style="--_i:${s.i};--_x:${s.x};--_s:${s.s};--_drift:${s.drift}" part="spark"></i>`,
)
.join('');
this.root.append(style, flame);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-ember-flame')) {
customElements.define('orbux-ember-flame', OrbuxEmberFlame);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-ember-flame': OrbuxEmberFlame;
}
}
WebGL 6.0 KB gzip
A pulsing hot core with a turbulent corona of flares: intense while streaming, unstable red on error, calm green on done. Supports a progress ring.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA; // outer / corona
uniform vec3 uColorB; // hot inner
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3 uProgressColor;
float hash(vec2 p){ return fract(sin(dot(p, vec2(127.1,311.7)))*43758.5453); }
float noise(vec2 p){
vec2 i=floor(p), f=fract(p);
float a=hash(i), b=hash(i+vec2(1,0)), c=hash(i+vec2(0,1)), d=hash(i+vec2(1,1));
vec2 u=f*f*(3.0-2.0*f);
return mix(a,b,u.x)+(c-a)*u.y*(1.0-u.x)+(d-b)*u.x*u.y;
}
float fbm(vec2 p){ float v=0.0,a=0.5; for(int i=0;i<4;i++){ v+=a*noise(p); p*=2.0; a*=0.5;} return v; }
void main(){
vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
float r=length(uv); float ang=atan(uv.y,uv.x); float t=uTime;
// turbulent corona: noise flares modulated by angle & time
float flare=fbm(vec2(ang*2.5, t*0.9)) + fbm(vec2(ang*5.0 - t*0.6, t*0.4))*0.5;
float coronaR=0.34 + flare*0.5*(0.5+uActivity);
float corona=smoothstep(coronaR, coronaR-0.4, r)*(0.55+0.45*uActivity);
// pulsing hot core
float pulse=0.85+0.15*sin(t*3.0);
float core=smoothstep(0.34, 0.0, r)*pulse;
vec3 col=mix(uColorA, uColorB, core);
col=mix(col, uColorA, corona*0.5);
col+=vec3(core*0.85);
float glow=smoothstep(1.25,0.0,r)*0.3*uActivity;
float alpha=clamp(core + corona + glow, 0.0, 1.0);
if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.16,0.27,r);
if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(ang*4.0)));
if(uProgress>=0.0){
float a01=mod(atan(uv.x,uv.y)+6.2831853,6.2831853)/6.2831853;
float ring=smoothstep(0.03,0.0,abs(r-0.9));
float f=ring*step(a01,uProgress);
col=mix(col, uProgressColor, f*0.9);
alpha=max(alpha, f);
}
gl_FragColor=vec4(col, alpha);
}
`;
type RGB = [number, number, number];
interface Visual {
act: number;
a: RGB;
b: RGB;
}
const STATE_VISUALS: Record<AgentState, Visual> = {
idle: { act: 0.15, a: [0.3, 0.25, 0.6], b: [0.6, 0.5, 0.95] },
thinking: { act: 0.5, a: [0.4, 0.3, 0.9], b: [0.8, 0.6, 1.0] },
streaming: { act: 0.95, a: [0.3, 0.6, 1.0], b: [0.75, 0.95, 1.0] },
'tool-calling': { act: 0.72, a: [0.1, 0.7, 0.6], b: [0.6, 1.0, 0.8] },
waiting: { act: 0.2, a: [0.35, 0.35, 0.6], b: [0.6, 0.6, 0.85] },
done: { act: 0.3, a: [0.15, 0.6, 0.35], b: [0.6, 1.0, 0.7] },
error: { act: 0.6, a: [0.7, 0.15, 0.2], b: [1.0, 0.5, 0.3] },
};
/** Energy Core: a pulsing hot core with a turbulent corona of flares. */
export class OrbuxEnergyCore extends ShaderElement {
#act = 0.5;
#a: RGB = [0.4, 0.3, 0.9];
#b: RGB = [0.8, 0.6, 1.0];
protected fragmentSource(): string {
return FRAG;
}
protected override timeScale(): number {
return 0.4 + this.#act;
}
protected override fallbackBackground(): string {
return 'background:radial-gradient(circle at 50% 50%,#ffffff,var(--orbux-color-2,#f0abfc) 30%,var(--orbux-color,#6366f1) 75%);';
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const v = STATE_VISUALS[info.state];
let a = v.a;
let b = v.b;
if (info.state === 'done') {
a = this.cssColorRGB('--orbux-color-success', v.a);
b = v.b;
} else if (info.state === 'error') {
a = this.cssColorRGB('--orbux-color-error', v.a);
b = v.b;
} else {
a = this.cssColorRGB('--orbux-color', v.a);
b = this.cssColorRGB('--orbux-color-2', v.b);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#act = lerp(this.#act, v.act, k);
for (let i = 0; i < 3; i++) {
this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
}
gl.uniform3fv(this.uniform('uColorA'), this.#a);
gl.uniform3fv(this.uniform('uColorB'), this.#b);
gl.uniform1f(this.uniform('uActivity'), this.#act);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-energy-core')) {
customElements.define('orbux-energy-core', OrbuxEnergyCore);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-energy-core': OrbuxEnergyCore;
}
}
Canvas 2D 4.0 KB gzip
Particles advected by a smooth noise flow field, leaving fading trails: converges on done, turns turbulent on error.
idle thinking streaming tool-calling waiting done error
import {
type AgentState,
Canvas2DElement,
clamp,
lerp,
noise1D,
type OrbuxFrameInfo,
} from '@vikast908/core';
const TAU = Math.PI * 2;
interface Particle {
x: number;
y: number;
tint: number;
seed: number;
}
interface Tune {
speed: number;
pull: number; // toward center (converge)
turb: number; // random turbulence
fade: number; // trail fade
}
const STATE_TUNE: Record<AgentState, Tune> = {
idle: { speed: 0.25, pull: 0, turb: 0, fade: 0.06 },
thinking: { speed: 0.55, pull: 0, turb: 0, fade: 0.1 },
streaming: { speed: 1.2, pull: 0, turb: 0, fade: 0.16 },
'tool-calling': { speed: 0.9, pull: 0.12, turb: 0, fade: 0.14 },
waiting: { speed: 0.3, pull: 0, turb: 0, fade: 0.07 },
// pull stays under the wrap threshold so particles remain on-canvas when settled
done: { speed: 0.45, pull: 0.28, turb: 0, fade: 0.12 },
error: { speed: 0.8, pull: 0, turb: 0.8, fade: 0.14 },
};
/**
* Flow Field: particles advected by a smooth pseudo-noise flow field, leaving
* short fading trails. Elegant generative motion that converges on `done` and
* turns turbulent on `error`.
*/
export class OrbuxFlowField extends Canvas2DElement {
#particles: Particle[] = [];
#cur: Tune = { ...STATE_TUNE.thinking };
protected override setup(): void {
this.#seed();
}
protected override onResize(): void {
this.#seed();
}
#seed(): void {
const count = clamp(Math.round(Math.min(this.width, this.height) * 1.0), 40, 150);
this.#particles = Array.from({ length: count }, (_, i) => ({
x: Math.random() * this.width,
y: Math.random() * this.height,
tint: i % 2,
seed: i + 1,
}));
}
#flow(nx: number, ny: number, time: number): number {
return (
(Math.sin(nx * 3.2 + time * 0.4) +
Math.cos(ny * 3.0 - time * 0.3) +
Math.sin((nx + ny) * 4.0 + time * 0.2)) *
1.4
);
}
protected draw(info: OrbuxFrameInfo): void {
const ctx = this.ctx;
if (!ctx) return;
const t = STATE_TUNE[info.state];
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
this.#cur.pull = lerp(this.#cur.pull, t.pull, k);
this.#cur.turb = lerp(this.#cur.turb, t.turb, k);
this.#cur.fade = lerp(this.#cur.fade, t.fade, k);
const c1 = this.cssColor('--orbux-color', '#6366f1');
const c2 = this.cssColor('--orbux-color-2', '#a855f7');
const terminal =
info.state === 'done'
? this.cssColor('--orbux-color-success', '#22c55e')
: info.state === 'error'
? this.cssColor('--orbux-color-error', '#ef4444')
: null;
const w = this.width;
const h = this.height;
const reach = Math.min(w, h);
const spd = reach * 0.525 * this.#cur.speed * info.speed;
// fade previous frame (keeps transparency, leaves trails)
ctx.globalCompositeOperation = 'destination-out';
// Static frames (pause / reduced-motion / offscreen) pass dt === 0; apply a
// single meaningful fade so trails do not freeze as opaque smudges.
const fadeAlpha =
info.dt <= 0
? Math.min(0.92, Math.max(0.12, this.#cur.fade * 6))
: 1 - (1 - this.#cur.fade) ** (info.dt * 60);
ctx.fillStyle = `rgba(0,0,0,${fadeAlpha})`;
ctx.fillRect(0, 0, w, h);
ctx.globalCompositeOperation = 'lighter';
for (const p of this.#particles) {
const nx = p.x / w;
const ny = p.y / h;
const ang = this.#flow(nx, ny, info.elapsed);
let vx = Math.cos(ang);
let vy = Math.sin(ang);
if (this.#cur.pull > 0) {
vx += (0.5 - nx) * this.#cur.pull * 3;
vy += (0.5 - ny) * this.#cur.pull * 3;
}
if (this.#cur.turb > 0) {
vx += noise1D(p.seed, info.elapsed * 7) * this.#cur.turb;
vy += noise1D(p.seed + 1000, info.elapsed * 7) * this.#cur.turb;
}
p.x += vx * spd * info.dt;
p.y += vy * spd * info.dt;
// wrap unless strongly converging
if (this.#cur.pull < 0.3) {
if (p.x < 0) p.x += w;
else if (p.x > w) p.x -= w;
if (p.y < 0) p.y += h;
else if (p.y > h) p.y -= h;
}
const color = terminal ?? (p.tint ? c2 : c1);
const s = Math.max(1, reach * 0.012);
ctx.beginPath();
ctx.arc(p.x, p.y, s, 0, TAU);
ctx.fillStyle = color;
ctx.shadowBlur = s * 2.5;
ctx.shadowColor = color;
ctx.fill();
}
ctx.globalCompositeOperation = 'source-over';
ctx.shadowBlur = 0;
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-flow-field')) {
customElements.define('orbux-flow-field', OrbuxFlowField);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-flow-field': OrbuxFlowField;
}
}
CSS / SVG 3.5 KB gzip
A crystalline snow bloom with branching ice arms and a faceted pulsing core.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#67e8f9);--_tone-2:var(--orbux-color-2,#e0f2fe);--_dur:2.8s; }
.frost { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 7px color-mix(in srgb,var(--_tone) 58%,transparent));animation:orbux-frost-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.arm { position:absolute;left:48%;bottom:50%;inline-size:4%;block-size:43%;border-radius:999px;background:linear-gradient(to top,var(--_tone),var(--_tone-2));transform-origin:50% 100%;rotate:var(--_angle); }
.arm::before,.arm::after { content:"";position:absolute;top:42%;inline-size:420%;block-size:3px;border-radius:999px;background:var(--_tone);transform-origin:left center; }
.arm::before { left:50%;transform:rotate(42deg); }.arm::after { right:50%;transform:rotate(138deg);transform-origin:right center; }
.crystal { position:absolute;inset:35%;clip-path:polygon(50% 0,88% 22%,100% 66%,50% 100%,0 66%,12% 22%);background:linear-gradient(135deg,var(--_tone-2),var(--_tone) 56%,color-mix(in srgb,var(--_tone) 58%,#0f172a));box-shadow:inset 0 0 0 2px #ffffff55;animation:orbux-frost-pulse calc(1.4s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
@keyframes orbux-frost-turn { to { transform:rotate(360deg); } }
@keyframes orbux-frost-pulse { 50% { transform:scale(.82) rotate(30deg); } }
@keyframes orbux-frost-done { 50% { transform:scale(1.055); } }
@keyframes orbux-frost-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.4s; }
:host([data-state="tool-calling"]) .frost { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .crystal { clip-path:polygon(50% 8%,92% 28%,92% 72%,50% 92%,8% 72%,8% 28%); transform:scale(.9); }
:host([data-state="idle"]) .frost,:host([data-state="waiting"]) .frost,:host([data-state="idle"]) .crystal,:host([data-state="waiting"]) .crystal { animation:none; }
:host([data-state="idle"]) .frost { opacity:.48; }
:host([data-state="waiting"]) .frost { opacity:.82; }
:host([data-state="waiting"]) .crystal { transform:scale(.82); }
:host([data-state="waiting"]) .arm:nth-child(even) { opacity:.28; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fee2e2; }
:host([data-state="done"]) .frost,:host([data-state="error"]) .frost,:host([data-state="done"]) .crystal,:host([data-state="error"]) .crystal { animation:none; }
:host([data-state="done"]) .frost { animation:orbux-frost-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .frost { animation:orbux-frost-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .frost { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .crystal { transform:rotate(30deg); }
`;
export class OrbuxFrostBloom extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const frost = document.createElement('div');
frost.className = 'frost';
frost.setAttribute('part', 'frost');
frost.innerHTML = `${Array.from({ length: 6 }, (_, index) => `<i class="arm" style="--_angle:${index * 60}deg"></i>`).join('')}<span class="crystal"></span>`;
this.root.append(style, frost);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-frost-bloom'))
customElements.define('orbux-frost-bloom', OrbuxFrostBloom);
declare global {
interface HTMLElementTagNameMap {
'orbux-frost-bloom': OrbuxFrostBloom;
}
}
WebGL 5.7 KB gzip
A soft metaball with a pastel gradient that changes movement and intensity with state.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA;
uniform vec3 uColorB;
uniform float uActivity;
uniform float uState;
void main(){
vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
float t=uTime;
float amp=0.24*(0.6+uActivity);
vec2 c1=vec2(sin(t*0.7), cos(t*0.9)) * amp;
vec2 c2=vec2(sin(t*0.9+2.0), cos(t*0.6+1.0)) * (amp*1.15);
vec2 c3=vec2(sin(t*0.5+4.0), cos(t*1.1+3.0)) * (amp*0.8);
float f=0.0;
f+=0.05/dot(uv-c1,uv-c1);
f+=0.05/dot(uv-c2,uv-c2);
f+=0.04/dot(uv-c3,uv-c3);
float body=smoothstep(0.8,1.4,f);
float grad=clamp(smoothstep(0.8,2.6,f),0.0,1.0);
vec3 col=mix(uColorA, uColorB, grad);
float glow=smoothstep(0.4,1.0,f)*0.3;
float alpha=clamp(body+glow*0.5,0.0,1.0);
if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.14,0.28,length(uv));
if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(atan(uv.y,uv.x)*4.0)));
gl_FragColor=vec4(col*body + mix(uColorA,uColorB,0.5)*glow, alpha);
}
`;
type RGB = [number, number, number];
interface Visual {
act: number;
a: RGB;
b: RGB;
}
const STATE_VISUALS: Record<AgentState, Visual> = {
idle: { act: 0.15, a: [0.4, 0.46, 0.78], b: [0.62, 0.5, 0.86] },
thinking: { act: 0.5, a: [0.42, 0.4, 0.95], b: [0.72, 0.42, 0.95] },
streaming: { act: 0.95, a: [0.3, 0.7, 0.98], b: [0.55, 0.92, 0.98] },
'tool-calling': { act: 0.72, a: [0.2, 0.82, 0.68], b: [0.55, 0.92, 0.5] },
waiting: { act: 0.2, a: [0.42, 0.46, 0.66], b: [0.56, 0.6, 0.8] },
done: { act: 0.28, a: [0.24, 0.82, 0.5], b: [0.52, 0.94, 0.62] },
error: { act: 0.55, a: [0.9, 0.32, 0.34], b: [0.98, 0.58, 0.4] },
};
/** Gradient Blob: a soft, gooey metaball with a dreamy pastel gradient. */
export class OrbuxGradientBlob extends ShaderElement {
#act = 0.5;
#a: RGB = [0.42, 0.4, 0.95];
#b: RGB = [0.72, 0.42, 0.95];
protected fragmentSource(): string {
return FRAG;
}
protected override timeScale(): number {
return 0.35 + this.#act;
}
protected override fallbackBackground(): string {
return 'background:radial-gradient(circle at 40% 35%,var(--orbux-color,#6366f1),var(--orbux-color-2,#a855f7) 75%);';
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const v = STATE_VISUALS[info.state];
let a = v.a;
let b = v.b;
if (info.state === 'done') {
a = this.cssColorRGB('--orbux-color-success', v.a);
b = v.b;
} else if (info.state === 'error') {
a = this.cssColorRGB('--orbux-color-error', v.a);
b = v.b;
} else {
a = this.cssColorRGB('--orbux-color', v.a);
b = this.cssColorRGB('--orbux-color-2', v.b);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#act = lerp(this.#act, v.act, k);
for (let i = 0; i < 3; i++) {
this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
}
gl.uniform3fv(this.uniform('uColorA'), this.#a);
gl.uniform3fv(this.uniform('uColorB'), this.#b);
gl.uniform1f(this.uniform('uActivity'), this.#act);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-gradient-blob')) {
customElements.define('orbux-gradient-blob', OrbuxGradientBlob);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-gradient-blob': OrbuxGradientBlob;
}
}
WebGL 6.0 KB gzip
A reflective, chrome-like orb with sharp specular streaks that ripple with activity; supports a progress ring.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA; // highlight tint
uniform vec3 uColorB; // dark base metal
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3 uProgressColor;
float hash(vec2 p){ return fract(sin(dot(p, vec2(127.1,311.7)))*43758.5453); }
float noise(vec2 p){
vec2 i=floor(p), f=fract(p);
float a=hash(i), b=hash(i+vec2(1,0)), c=hash(i+vec2(0,1)), d=hash(i+vec2(1,1));
vec2 u=f*f*(3.0-2.0*f);
return mix(a,b,u.x)+(c-a)*u.y*(1.0-u.x)+(d-b)*u.x*u.y;
}
float fbm(vec2 p){ float v=0.0,a=0.5; for(int i=0;i<5;i++){ v+=a*noise(p); p*=2.0; a*=0.5;} return v; }
mat2 rot(float a){ float c=cos(a),s=sin(a); return mat2(c,-s,s,c); }
void main(){
vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
float r=length(uv); float t=uTime;
vec2 q=uv*rot(t*0.1);
float n=fbm(q*3.0 + fbm(q*2.0 + t*0.25)*(1.0+uActivity));
// metallic banding -> sharp specular streaks
float bands=sin(n*16.0 + t*2.0);
float hi=pow(0.5+0.5*bands, 3.0);
vec3 col=mix(uColorB, uColorA, hi);
float rim=smoothstep(0.86,0.98,r);
col=mix(col, uColorA, rim*0.5);
float body=smoothstep(0.92,0.6,r);
float glow=smoothstep(1.2,0.0,r)*0.28*uActivity;
vec3 outCol=col*body + uColorA*glow;
float alpha=max(body,glow);
if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.18,0.28,r);
if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(atan(uv.y,uv.x)*4.0)));
if(uProgress>=0.0){
float a01=mod(atan(uv.x,uv.y)+6.2831853,6.2831853)/6.2831853;
float ring=smoothstep(0.03,0.0,abs(r-0.96));
float fill=ring*step(a01,uProgress);
outCol=mix(outCol, uProgressColor, fill*0.9);
alpha=max(alpha,fill);
}
gl_FragColor=vec4(outCol,alpha);
}
`;
type RGB = [number, number, number];
const BASE: RGB = [0.05, 0.06, 0.09];
const STATE_HI: Record<AgentState, { act: number; hi: RGB }> = {
idle: { act: 0.15, hi: [0.4, 0.45, 0.7] },
thinking: { act: 0.5, hi: [0.52, 0.52, 0.96] },
streaming: { act: 0.95, hi: [0.42, 0.82, 1.0] },
'tool-calling': { act: 0.72, hi: [0.32, 0.92, 0.82] },
waiting: { act: 0.22, hi: [0.46, 0.5, 0.72] },
done: { act: 0.3, hi: [0.32, 0.92, 0.52] },
error: { act: 0.55, hi: [1.0, 0.36, 0.36] },
};
/** Liquid Metal: a reflective, chrome-like orb with sharp specular streaks. */
export class OrbuxLiquidMetal extends ShaderElement {
#act = 0.5;
#hi: RGB = [0.52, 0.52, 0.96];
protected fragmentSource(): string {
return FRAG;
}
protected override timeScale(): number {
return 0.4 + this.#act;
}
protected override fallbackBackground(): string {
return 'background:radial-gradient(circle at 38% 32%,color-mix(in srgb,var(--orbux-color,#818cf8) 45%,white),#0b0d14 72%);';
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const v = STATE_HI[info.state];
let hi = v.hi;
if (info.state === 'done') {
hi = this.cssColorRGB('--orbux-color-success', v.hi);
} else if (info.state === 'error') {
hi = this.cssColorRGB('--orbux-color-error', v.hi);
} else {
hi = this.cssColorRGB('--orbux-color', v.hi);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#act = lerp(this.#act, v.act, k);
for (let i = 0; i < 3; i++) this.#hi[i] = lerp(this.#hi[i] ?? 0, hi[i] ?? 0, k);
gl.uniform3fv(this.uniform('uColorA'), this.#hi);
gl.uniform3fv(this.uniform('uColorB'), BASE);
gl.uniform1f(this.uniform('uActivity'), this.#act);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-liquid-metal')) {
customElements.define('orbux-liquid-metal', OrbuxLiquidMetal);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-liquid-metal': OrbuxLiquidMetal;
}
}
CSS / SVG 3.4 KB gzip
A gradient blob that fluidly morphs and rotates: energetic while streaming, blockier for tools, a smooth green circle on done.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Morph Blob: a gradient blob that fluidly morphs its shape while slowly
* rotating. Faster and more energetic while streaming, blockier while calling a
* tool, a smooth green circle on `done`, red and jittery on `error`.
*/
const STYLES = /* css */ `
:host { --_dur: 7s; }
.wrap { display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
.blob {
inline-size: 74%; aspect-ratio: 1;
background: radial-gradient(circle at 32% 28%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
box-shadow: 0 0 18px color-mix(in srgb, var(--orbux-color, #6366f1) 40%, transparent);
animation:
orbux-morph calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite,
orbux-rot calc(var(--_dur) * 1.6 * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-morph {
0%, 100% { border-radius: 42% 58% 63% 37% / 41% 44% 56% 59%; }
25% { border-radius: 62% 38% 41% 59% / 58% 62% 38% 42%; }
50% { border-radius: 38% 62% 55% 45% / 49% 38% 62% 51%; }
75% { border-radius: 55% 45% 38% 62% / 62% 51% 49% 38%; }
}
@keyframes orbux-rot { to { transform: rotate(360deg); } }
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 6s; }
:host([data-state="streaming"]) { --_dur: 3s; }
:host([data-state="streaming"]) .blob { filter: saturate(1.2) brightness(1.06); }
:host([data-state="idle"]) { --_dur: 12s; }
:host([data-state="waiting"]) { --_dur: 10s; }
:host([data-state="idle"]) .blob {
animation: none;
opacity: .52;
border-radius: 42% 58% 63% 37% / 41% 44% 56% 59%;
}
:host([data-state="waiting"]) .blob {
animation: none;
opacity: .82;
border-radius: 55% 45% 38% 62% / 62% 51% 49% 38%;
transform: scale(.92);
}
:host([data-state="tool-calling"]) .blob {
animation: orbux-rot calc(var(--_dur) * 0.8 * var(--orbux-speed-scale)) steps(6, end) infinite;
border-radius: 24%;
}
:host([data-state="done"]) .blob {
animation: none;
border-radius: 50%;
background: radial-gradient(circle at 32% 28%, color-mix(in srgb, var(--orbux-color-success, #22c55e) 60%, white), var(--orbux-color-success, #22c55e));
box-shadow: 0 0 20px color-mix(in srgb, var(--orbux-color-success, #22c55e) 55%, transparent);
transition: border-radius 220ms ease-out;
}
:host([data-state="error"]) { --_dur: 2s; }
:host([data-state="error"]) .blob {
background: radial-gradient(circle at 32% 28%, color-mix(in srgb, var(--orbux-color-error, #ef4444) 55%, white), var(--orbux-color-error, #ef4444));
box-shadow: 0 0 18px color-mix(in srgb, var(--orbux-color-error, #ef4444) 50%, transparent);
animation: orbux-morph-spiky 200ms ease-out 1;
}
:host([data-settled="true"]) .blob { animation:none; }
@keyframes orbux-morph-spiky {
0%, 100% { border-radius: 70% 30% 30% 70% / 60% 40% 60% 40%; }
50% { border-radius: 30% 70% 70% 30% / 40% 60% 40% 60%; }
}
:host([data-paused="true"]) .blob { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .blob { animation: none !important; border-radius: 46% 54% 58% 42% / 44% 48% 52% 56%; }
:host([data-reduced-motion="true"][data-state="streaming"]) .blob { border-radius:38% 62% 38% 62%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .blob { border-radius:24%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .blob { opacity:.65; }
`;
export class OrbuxMorphBlob extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const wrap = document.createElement('div');
wrap.className = 'wrap';
const blob = document.createElement('div');
blob.className = 'blob';
blob.setAttribute('part', 'blob');
wrap.appendChild(blob);
this.root.append(style, wrap);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-morph-blob')) {
customElements.define('orbux-morph-blob', OrbuxMorphBlob);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-morph-blob': OrbuxMorphBlob;
}
}
Canvas 2D 4.1 KB gzip
A network graph with pulses of light traveling its edges: pulse rate rises with activity; glows green on done, flickers red on error.
idle thinking streaming tool-calling waiting done error
import { type AgentState, Canvas2DElement, lerp, noise1D, type OrbuxFrameInfo } from '@vikast908/core';
const TAU = Math.PI * 2;
interface Node {
x: number;
y: number;
glow: number;
}
interface Edge {
a: number;
b: number;
}
interface Pulse {
edge: number;
t: number;
dir: 1 | -1;
}
interface Tune {
rate: number; // pulses per second
speed: number; // pulse travel speed
base: number; // ambient edge/node brightness
}
const STATE_TUNE: Record<AgentState, Tune> = {
idle: { rate: 0.6, speed: 0.4, base: 0.18 },
thinking: { rate: 2.5, speed: 0.9, base: 0.28 },
streaming: { rate: 6, speed: 1.7, base: 0.42 },
'tool-calling': { rate: 4, speed: 1.3, base: 0.36 },
waiting: { rate: 0.8, speed: 0.5, base: 0.22 },
done: { rate: 0.4, speed: 0.6, base: 0.7 },
error: { rate: 3, speed: 1.1, base: 0.3 },
};
/**
* Neural Nodes: a small network graph with pulses of light traveling along its
* edges. Pulse rate and speed rise with activity; the graph glows green on
* `done` and flickers red on `error`.
*/
export class OrbuxNeuralNodes extends Canvas2DElement {
#nodes: Node[] = [];
#edges: Edge[] = [];
#pulses: Pulse[] = [];
#spawnAcc = 0;
#cur: Tune = { ...STATE_TUNE.thinking };
protected override setup(): void {
// 1 center node + 6 ring nodes
this.#nodes = [{ x: 0.5, y: 0.5, glow: 0 }];
for (let i = 0; i < 6; i++) {
const a = (i / 6) * TAU - Math.PI / 2;
this.#nodes.push({
x: 0.5 + Math.cos(a) * 0.34,
y: 0.5 + Math.sin(a) * 0.34,
glow: 0,
});
}
this.#edges = [];
for (let i = 1; i <= 6; i++) {
this.#edges.push({ a: 0, b: i }); // spoke
this.#edges.push({ a: i, b: (i % 6) + 1 }); // rim
}
}
protected draw(info: OrbuxFrameInfo): void {
const ctx = this.ctx;
if (!ctx || this.#nodes.length === 0) return;
const t = STATE_TUNE[info.state];
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.rate = lerp(this.#cur.rate, t.rate, k);
this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
this.#cur.base = lerp(this.#cur.base, t.base, k);
const primary = this.cssColor('--orbux-color', '#6366f1');
const secondary = this.cssColor('--orbux-color-2', '#a855f7');
const terminal =
info.state === 'done'
? this.cssColor('--orbux-color-success', '#22c55e')
: info.state === 'error'
? this.cssColor('--orbux-color-error', '#ef4444')
: null;
const edgeColor = terminal ?? primary;
const pulseColor = terminal ?? secondary;
const px = (n: Node) => n.x * this.width;
const py = (n: Node) => n.y * this.height;
const r = Math.min(this.width, this.height);
// spawn pulses
if (info.state === 'done') {
this.#spawnAcc = 0;
} else {
this.#spawnAcc += info.dt * this.#cur.rate * info.speed * 1.5;
while (this.#spawnAcc >= 1) {
this.#spawnAcc -= 1;
const edge = Math.floor(Math.random() * this.#edges.length);
this.#pulses.push({ edge, t: 0, dir: Math.random() < 0.5 ? 1 : -1 });
}
}
// update + advance pulses
for (const p of this.#pulses) {
p.t += info.dt * this.#cur.speed * info.speed * 1.5;
if (p.t >= 1) {
const e = this.#edges[p.edge];
if (e) {
const target = this.#nodes[p.dir === 1 ? e.b : e.a];
if (target) target.glow = 1;
}
}
}
this.#pulses = this.#pulses.filter((p) => p.t < 1);
// decay glows
for (const n of this.#nodes) {
n.glow = Math.max(info.state === 'done' ? 0.85 : 0, n.glow - info.dt * 2.2);
}
this.clear();
// edges
ctx.lineWidth = Math.max(1, r * 0.006);
for (let i = 0; i < this.#edges.length; i++) {
const e = this.#edges[i];
if (!e) continue;
const a = this.#nodes[e.a];
const b = this.#nodes[e.b];
if (!a || !b) continue;
const flicker = info.state === 'error' && noise1D(i + 1, info.elapsed * 9) > 0.72 ? 0 : 1;
ctx.globalAlpha = this.#cur.base * flicker;
ctx.strokeStyle = edgeColor;
if (info.state === 'error') ctx.setLineDash([r * 0.03, r * 0.03]);
else ctx.setLineDash([]);
ctx.beginPath();
ctx.moveTo(px(a), py(a));
ctx.lineTo(px(b), py(b));
ctx.stroke();
}
ctx.setLineDash([]);
ctx.globalAlpha = 1;
// pulses (additive)
ctx.globalCompositeOperation = 'lighter';
for (const p of this.#pulses) {
const e = this.#edges[p.edge];
if (!e) continue;
const a = this.#nodes[e.a];
const b = this.#nodes[e.b];
if (!a || !b) continue;
const tt = p.dir === 1 ? p.t : 1 - p.t;
const x = lerp(px(a), px(b), tt);
const y = lerp(py(a), py(b), tt);
const s = r * 0.02;
ctx.beginPath();
ctx.arc(x, y, s, 0, TAU);
ctx.fillStyle = pulseColor;
ctx.shadowBlur = s * 3;
ctx.shadowColor = pulseColor;
ctx.fill();
}
// nodes
for (const n of this.#nodes) {
const s = r * (0.028 + 0.02 * n.glow);
ctx.beginPath();
ctx.arc(px(n), py(n), s, 0, TAU);
ctx.fillStyle = n.glow > 0.05 ? pulseColor : edgeColor;
ctx.shadowBlur = s * (1 + 3 * n.glow);
ctx.shadowColor = n.glow > 0.05 ? pulseColor : edgeColor;
ctx.globalAlpha = 0.5 + 0.5 * Math.max(this.#cur.base, n.glow);
ctx.fill();
}
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = 1;
ctx.shadowBlur = 0;
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-neural-nodes')) {
customElements.define('orbux-neural-nodes', OrbuxNeuralNodes);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-neural-nodes': OrbuxNeuralNodes;
}
}
CSS / SVG 3.5 KB gzip
A thin ring with a satellite dot orbiting a glowing core: mechanical and precise, it tightens while calling a tool.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Orbit Ring: a thin ring with a satellite dot orbiting a glowing core.
* Mechanical, precise. Speeds up and tightens while calling a tool, leaves a
* faint comet arc while streaming, parks and turns green on done.
*/
const STYLES = /* css */ `
:host { --_dur: 2.4s; --_inset: 9%; }
.stage {
position: relative;
inline-size: 100%;
block-size: 100%;
}
.ring {
position: absolute;
inset: var(--_inset);
border-radius: 50%;
border: 2px solid color-mix(in srgb, var(--orbux-color, #6366f1) 28%, transparent);
}
.core {
position: absolute;
inset-inline-start: 50%;
inset-block-start: 50%;
inline-size: 15%;
aspect-ratio: 1;
border-radius: 50%;
transform: translate(-50%, -50%);
background: radial-gradient(circle at 30% 30%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
box-shadow: 0 0 8px color-mix(in srgb, var(--orbux-color, #6366f1) 60%, transparent);
}
.orbit {
position: absolute;
inset: var(--_inset);
animation: orbux-orbit-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
.sat {
position: absolute;
inset-block-start: 0;
inset-inline-start: 50%;
inline-size: 17%;
aspect-ratio: 1;
border-radius: 50%;
transform: translate(-50%, -50%);
background: var(--orbux-color-2, #a855f7);
box-shadow: 0 0 8px var(--orbux-color-2, #a855f7);
}
.trail {
position: absolute;
inset: var(--_inset);
border-radius: 50%;
opacity: 0;
animation: orbux-orbit-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
background: conic-gradient(from -20deg,
transparent 0 68%,
color-mix(in srgb, var(--orbux-color-2, #a855f7) 55%, transparent) 92%,
transparent 100%);
-webkit-mask: radial-gradient(farthest-side, #0000 82%, #000 84%);
mask: radial-gradient(farthest-side, #0000 82%, #000 84%);
}
@keyframes orbux-orbit-spin { to { transform: rotate(360deg); } }
@keyframes orbux-orbit-jitter {
0%, 100% { transform: translate(0, 0); }
25% { transform: translate(-4%, 2%); }
75% { transform: translate(4%, -2%); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 2.4s; }
:host([data-state="streaming"]) { --_dur: 1.5s; }
:host([data-state="streaming"]) .trail { opacity: 1; }
:host([data-state="tool-calling"]) { --_dur: 0.85s; --_inset: 20%; }
:host([data-state="idle"]) { --_dur: 4.5s; }
:host([data-state="waiting"]) { --_dur: 3.6s; }
:host([data-state="idle"]) .orbit,
:host([data-state="idle"]) .trail,
:host([data-state="waiting"]) .orbit,
:host([data-state="waiting"]) .trail { animation: none; }
:host([data-state="idle"]) .stage,
:host([data-state="waiting"]) .stage { opacity: 0.7; }
:host([data-state="done"]) .orbit { animation: none; transform: rotate(0deg); }
:host([data-state="done"]) .trail { opacity: 0; }
:host([data-state="done"]) .ring { border-color: color-mix(in srgb, var(--orbux-color-success, #22c55e) 70%, transparent); }
:host([data-state="done"]) .sat,
:host([data-state="done"]) .core {
background: var(--orbux-color-success, #22c55e);
box-shadow: 0 0 10px var(--orbux-color-success, #22c55e);
}
:host([data-state="error"]) .orbit { animation: none; }
:host([data-state="error"]) .trail { opacity: 0; }
:host([data-state="error"]) .stage { animation: orbux-orbit-jitter 200ms ease-out 1; }
:host([data-state="error"]) .ring { border-color: color-mix(in srgb, var(--orbux-color-error, #ef4444) 65%, transparent); }
:host([data-state="error"]) .sat,
:host([data-state="error"]) .core {
background: var(--orbux-color-error, #ef4444);
box-shadow: 0 0 10px var(--orbux-color-error, #ef4444);
}
:host([data-settled="true"]) .stage { animation:none; }
/* ---- run state ---- */
:host([data-paused="true"]) .orbit,
:host([data-paused="true"]) .trail,
:host([data-paused="true"]) .stage { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .orbit,
:host([data-reduced-motion="true"]) .trail,
:host([data-reduced-motion="true"]) .stage { animation: none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .trail { display:block;opacity:1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) { --_inset:20%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .sat { opacity:.35; }
`;
export class OrbuxOrbitRing extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const stage = document.createElement('div');
stage.className = 'stage';
stage.setAttribute('part', 'stage');
stage.innerHTML =
'<div class="ring" part="ring"></div>' +
'<div class="trail" part="trail"></div>' +
'<div class="core" part="core"></div>' +
'<div class="orbit"><span class="sat" part="satellite"></span></div>';
this.root.append(style, stage);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-orbit-ring')) {
customElements.define('orbux-orbit-ring', OrbuxOrbitRing);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-orbit-ring': OrbuxOrbitRing;
}
}
Canvas 2D 3.8 KB gzip
A cloud of glowing particles orbiting a core: they speed up, tighten, converge on done, and scatter on error.
idle thinking streaming tool-calling waiting done error
import { type AgentState, Canvas2DElement, clamp, lerp, type OrbuxFrameInfo } from '@vikast908/core';
const TAU = Math.PI * 2;
interface Particle {
angle: number;
radius: number; // 0..1 fraction of base radius
speed: number;
size: number;
tint: number; // 0 or 1: which theme color
wobble: number;
}
interface Tune {
orbit: number; // angular velocity scale
spread: number; // radius multiplier
converge: number; // 0..1 pull toward center
jitter: number; // 0..1 random shake
}
const STATE_TUNE: Record<AgentState, Tune> = {
idle: { orbit: 0.12, spread: 1.0, converge: 0, jitter: 0 },
thinking: { orbit: 0.5, spread: 1.0, converge: 0, jitter: 0 },
streaming: { orbit: 1.0, spread: 1.15, converge: 0, jitter: 0 },
'tool-calling': { orbit: 0.85, spread: 0.78, converge: 0, jitter: 0 },
waiting: { orbit: 0.16, spread: 1.05, converge: 0, jitter: 0 },
done: { orbit: 0.3, spread: 0.5, converge: 0.85, jitter: 0 },
error: { orbit: 0.35, spread: 1.2, converge: 0, jitter: 1 },
};
/**
* Particle Swarm: a cloud of glowing particles orbiting a core. They speed up
* while streaming, tighten while calling a tool, converge into a bright point
* on `done`, and scatter with a shake on `error`.
*/
export class OrbuxParticleSwarm extends Canvas2DElement {
#particles: Particle[] = [];
#cur: Tune = { ...STATE_TUNE.thinking };
protected override setup(): void {
this.#seed();
}
protected override onResize(): void {
this.#seed();
}
#seed(): void {
const count = clamp(Math.round(Math.min(this.width, this.height) * 0.55), 26, 90);
this.#particles = Array.from({ length: count }, (_, i) => ({
angle: (i / count) * TAU + Math.sin(i) * 0.4,
radius: 0.55 + ((i * 137.5) % 45) / 100,
speed: 0.6 + ((i * 53) % 80) / 100,
size: 1.1 + ((i * 29) % 22) / 10,
tint: i % 3 === 0 ? 1 : 0,
wobble: (i % 7) / 7,
}));
}
protected draw(info: OrbuxFrameInfo): void {
const ctx = this.ctx;
if (!ctx) return;
const tune = STATE_TUNE[info.state];
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.orbit = lerp(this.#cur.orbit, tune.orbit, k);
this.#cur.spread = lerp(this.#cur.spread, tune.spread, k);
this.#cur.converge = lerp(this.#cur.converge, tune.converge, k);
this.#cur.jitter = lerp(this.#cur.jitter, tune.jitter, k);
const c1 = this.cssColor('--orbux-color', '#6366f1');
const c2 = this.cssColor('--orbux-color-2', '#a855f7');
const accent =
info.state === 'done'
? this.cssColor('--orbux-color-success', '#22c55e')
: info.state === 'error'
? this.cssColor('--orbux-color-error', '#ef4444')
: null;
const cx = this.width / 2;
const cy = this.height / 2;
const base = Math.min(this.width, this.height) * 0.34;
this.clear();
ctx.globalCompositeOperation = 'lighter';
for (const p of this.#particles) {
p.angle += p.speed * this.#cur.orbit * info.dt * info.speed * 3.52;
const breathe = 1 + 0.12 * Math.sin(info.elapsed * 1.6 + p.wobble * TAU);
let r = base * this.#cur.spread * p.radius * breathe;
r = lerp(r, base * 0.06, this.#cur.converge);
const jx = (Math.sin(info.elapsed * 40 + p.angle) * base * this.#cur.jitter) / 12;
const jy = (Math.cos(info.elapsed * 37 + p.angle) * base * this.#cur.jitter) / 12;
const x = cx + Math.cos(p.angle) * r + jx;
const y = cy + Math.sin(p.angle) * r + jy;
const color = accent ?? (p.tint ? c2 : c1);
const size = p.size * (1 + this.#cur.converge * 0.6);
ctx.beginPath();
ctx.arc(x, y, size, 0, TAU);
ctx.fillStyle = color;
ctx.shadowBlur = size * 3;
ctx.shadowColor = color;
ctx.fill();
}
// bright converged core on `done`
if (this.#cur.converge > 0.2) {
ctx.beginPath();
ctx.arc(cx, cy, base * 0.14 * this.#cur.converge, 0, TAU);
ctx.fillStyle = accent ?? c2;
ctx.shadowBlur = 24 * this.#cur.converge;
ctx.shadowColor = accent ?? c2;
ctx.fill();
}
ctx.globalCompositeOperation = 'source-over';
ctx.shadowBlur = 0;
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-particle-swarm')) {
customElements.define('orbux-particle-swarm', OrbuxParticleSwarm);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-particle-swarm': OrbuxParticleSwarm;
}
}
WebGL 5.7 KB gzip
A full-bleed layered-sine plasma for banners and backgrounds, with theme and state controls.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA;
uniform vec3 uColorB;
uniform float uActivity;
uniform float uState;
void main(){
vec2 p=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
float t=uTime;
float v=0.0;
v+=sin(p.x*3.0 + t);
v+=sin(p.y*3.5 - t*0.8);
v+=sin((p.x+p.y)*2.5 + t*1.2);
float cx=p.x + 0.5*sin(t*0.4);
float cy=p.y + 0.5*cos(t*0.5);
v+=sin(sqrt(cx*cx+cy*cy)*4.0 + t)*(1.0+uActivity);
v/=4.0;
float m=0.5+0.5*sin(v*3.14159265 + t*0.2);
vec3 col=mix(uColorA, uColorB, m);
col+=0.12*uActivity*sin(v*10.0);
float vig=smoothstep(1.5,0.25,length(p));
if(uState>3.5&&uState<4.5) vig*=smoothstep(0.16,0.3,length(p));
if(uState>2.5&&uState<3.5) vig*=0.78+0.22*step(0.3,abs(sin(atan(p.y,p.x)*4.0)));
gl_FragColor=vec4(col, vig);
}
`;
type RGB = [number, number, number];
interface Visual {
act: number;
a: RGB;
b: RGB;
}
const STATE_VISUALS: Record<AgentState, Visual> = {
idle: { act: 0.12, a: [0.12, 0.16, 0.34], b: [0.24, 0.2, 0.44] },
thinking: { act: 0.5, a: [0.3, 0.28, 0.72], b: [0.55, 0.3, 0.85] },
streaming: { act: 0.95, a: [0.16, 0.42, 0.85], b: [0.3, 0.82, 0.92] },
'tool-calling': { act: 0.72, a: [0.08, 0.55, 0.55], b: [0.35, 0.82, 0.45] },
waiting: { act: 0.2, a: [0.22, 0.26, 0.44], b: [0.32, 0.38, 0.6] },
done: { act: 0.28, a: [0.1, 0.5, 0.32], b: [0.36, 0.82, 0.5] },
error: { act: 0.55, a: [0.6, 0.12, 0.2], b: [0.92, 0.42, 0.24] },
};
/**
* Plasma Field: a full-bleed layered-sine plasma, colored by theme and
* energized by state. Great as a "generating" banner or background.
*/
export class OrbuxPlasmaField extends ShaderElement {
#act = 0.5;
#a: RGB = [0.3, 0.28, 0.72];
#b: RGB = [0.55, 0.3, 0.85];
protected fragmentSource(): string {
return FRAG;
}
protected override timeScale(): number {
return 0.4 + this.#act;
}
protected override fallbackBackground(): string {
return 'border-radius:12px;background:linear-gradient(120deg,var(--orbux-color,#6366f1),var(--orbux-color-2,#a855f7));';
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const v = STATE_VISUALS[info.state];
let a = v.a;
let b = v.b;
if (info.state === 'done') {
a = this.cssColorRGB('--orbux-color-success', v.a);
b = v.b;
} else if (info.state === 'error') {
a = this.cssColorRGB('--orbux-color-error', v.a);
b = v.b;
} else {
a = this.cssColorRGB('--orbux-color', v.a);
b = this.cssColorRGB('--orbux-color-2', v.b);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#act = lerp(this.#act, v.act, k);
for (let i = 0; i < 3; i++) {
this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
}
gl.uniform3fv(this.uniform('uColorA'), this.#a);
gl.uniform3fv(this.uniform('uColorB'), this.#b);
gl.uniform1f(this.uniform('uActivity'), this.#act);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-plasma-field')) {
customElements.define('orbux-plasma-field', OrbuxPlasmaField);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-plasma-field': OrbuxPlasmaField;
}
}
CSS / SVG 3.2 KB gzip
A compact linear indicator with indeterminate flow and smoothly updated determinate progress.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,160px));block-size:var(--orbux-height,8px);--_p:0}
.track{position:relative;overflow:hidden;inline-size:100%;block-size:100%;min-block-size:4px;border-radius:999px;background:color-mix(in srgb,var(--orbux-color,#6366f1) 16%,transparent)}
.fill{position:absolute;inset:0;transform-origin:left center;background:var(--orbux-color-progress,var(--orbux-color,#6366f1));transform:scaleX(var(--_p));transition:transform 120ms ease-out;border-radius:inherit}
:host(:not([data-determinate])) .fill{inline-size:42%;transform:translateX(-110%);animation:orbux-bar-flow calc(1.15s * var(--orbux-speed-scale)) ease-in-out infinite}
@keyframes orbux-bar-flow{to{transform:translateX(340%)}}
:host([data-state="streaming"]:not([data-determinate])) .fill{animation-duration:calc(.72s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .track{border-radius:2px;background:repeating-linear-gradient(90deg,color-mix(in srgb,var(--orbux-color,#6366f1) 18%,transparent) 0 10px,transparent 10px 13px)}
:host([data-state="idle"]) .fill{animation-play-state:paused;opacity:.4}
:host([data-state="waiting"]) .fill{animation-play-state:paused;opacity:.75;inline-size:28%}
:host([data-state="done"]) .fill{animation:none;inline-size:100%;transform:none;background:var(--orbux-color-success,#22c55e)}
:host([data-state="error"]) .fill{animation:orbux-bar-error 200ms ease-out 1;inline-size:100%;transform:none;background:var(--orbux-color-error,#ef4444)}
@keyframes orbux-bar-error{35%{translate:-2%}70%{translate:2%}}
:host([data-settled="true"]) .fill{animation:none}
:host([data-paused="true"]) .fill{animation-play-state:paused}
:host([data-reduced-motion="true"]:not([data-determinate])) .fill{animation:none;transform:none;inline-size:var(--_static,38%)}
:host([data-reduced-motion="true"][data-state="streaming"]) {--_static:72%}
:host([data-reduced-motion="true"][data-state="tool-calling"]) {--_static:55%}
:host([data-reduced-motion="true"][data-state="waiting"]) {--_static:24%}
`;
export class OrbuxProgressBar extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const track = document.createElement('span');
track.className = 'track';
track.setAttribute('part', 'track');
const fill = document.createElement('span');
fill.className = 'fill';
fill.setAttribute('part', 'fill');
track.append(fill);
this.root.append(style, track);
}
protected onProgressChange(progress: number | null): void {
this.toggleAttribute('data-determinate', progress != null);
this.style.setProperty('--_p', String(progress ?? 0));
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-progress-bar')) {
customElements.define('orbux-progress-bar', OrbuxProgressBar);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-progress-bar': OrbuxProgressBar;
}
}
CSS / SVG 3.3 KB gzip
Three breathing dots with state-specific timing, color, and terminal marks.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Pulse Dots: three breathing dots. The dependable, dependency-free
* "thinking" indicator. Pure CSS: no render loop, no dependencies.
*
* States it responds to:
* thinking / streaming / tool-calling: animated (faster while streaming; square while tool-calling)
* idle / waiting : static poses (waiting keeps more presence)
* done : settle to the accent color
* error : shake, desaturate to error color
*/
const STYLES = /* css */ `
:host {
--_dur: 1.2s;
--_gap: 18%;
}
.dots {
display: flex;
gap: var(--_gap);
align-items: center;
justify-content: center;
inline-size: 100%;
block-size: 100%;
}
.dot {
inline-size: 22%;
aspect-ratio: 1 / 1;
border-radius: 50%;
background: radial-gradient(
circle at 30% 30%,
var(--orbux-color-2, #a855f7),
var(--orbux-color, #6366f1)
);
animation: orbux-pulse calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dot:nth-child(2) { animation-delay: calc(var(--_dur) * 0.16 * var(--orbux-speed-scale)); }
.dot:nth-child(3) { animation-delay: calc(var(--_dur) * 0.32 * var(--orbux-speed-scale)); }
@keyframes orbux-pulse {
0%, 80%, 100% { transform: scale(0.45); opacity: 0.35; }
40% { transform: scale(1); opacity: 1; }
}
/* ---- state variants ---- */
:host([data-state="streaming"]) { --_dur: 0.7s; }
:host([data-state="tool-calling"]) .dot { border-radius: 22%; }
:host([data-state="idle"]) { --_dur: 3s; }
:host([data-state="waiting"]) { --_dur: 2.4s; }
:host([data-state="idle"]) .dot { animation:none;opacity:.4;transform:scale(.62); }
:host([data-state="waiting"]) .dot { animation:none;opacity:.78;transform:scale(.78); }
:host([data-state="waiting"]) .dot:nth-child(even) { opacity:.3; }
:host([data-state="done"]) .dot {
animation: none;
transform: scale(0.9);
opacity: 1;
background: var(--orbux-color-success, #22c55e);
}
:host([data-state="done"]) .dots { animation: orbux-bloom 220ms ease-out forwards; }
:host([data-state="error"]) .dot {
animation: none;
transform: scale(0.85);
opacity: 0.95;
background: var(--orbux-color-error, #ef4444);
}
:host([data-state="error"]) .dots { animation: orbux-shake 200ms ease-out; }
:host([data-settled="true"]) .dots { animation:none; }
@keyframes orbux-bloom { from { transform: scale(0.7); } to { transform: scale(1); } }
@keyframes orbux-shake {
0%, 100% { transform: translateX(0); }
25% { transform: translateX(-9%); }
75% { transform: translateX(9%); }
}
/* ---- honor base-element run state ---- */
:host([data-paused="true"]) .dot { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .dot {
animation: none !important;
transform: none;
opacity: 0.85;
}
:host([data-reduced-motion="true"]) .dots { animation: none !important; transform: none; }
:host([data-reduced-motion="true"][data-state="thinking"]) .dot:nth-child(2) { transform: scale(.72); }
:host([data-reduced-motion="true"][data-state="streaming"]) .dot { opacity: 1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dot { border-radius: 22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .dot:nth-child(2) { opacity: .35; }
`;
export class OrbuxPulseDots extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const wrap = document.createElement('div');
wrap.className = 'dots';
wrap.setAttribute('part', 'dots');
for (let i = 0; i < 3; i++) {
const dot = document.createElement('span');
dot.className = 'dot';
dot.setAttribute('part', 'dot');
wrap.appendChild(dot);
}
this.root.append(style, wrap);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-pulse-dots')) {
customElements.define('orbux-pulse-dots', OrbuxPulseDots);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-pulse-dots': OrbuxPulseDots;
}
}
WebGL 6.3 KB gzip
A fluid orb rendered with a raw WebGL fragment shader and state-driven color and motion.
idle thinking streaming tool-calling waiting done error
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';
/**
* Pulse Orb: a glowing, fluid, GPU-rendered orb. The signature OrbUX visual.
*
* Self-contained raw WebGL (no third-party library): a single full-screen quad
* driven by a domain-warped fbm noise shader. State controls color, energy and
* spin; `progress` (0..1) draws an optional ring. Falls back to an animated CSS
* gradient if WebGL is unavailable.
*/
const FRAG = /* glsl */ `
precision highp float;
uniform vec2 uRes;
uniform float uTime;
uniform vec3 uColorA;
uniform vec3 uColorB;
uniform float uActivity; // 0..1: how energetic the surface is
uniform float uState;
uniform float uSpin; // rotation speed
uniform float uProgress; // 0..1, or < 0 to hide the ring
uniform vec3 uProgressColor;
float hash(vec2 p) { return fract(sin(dot(p, vec2(127.1, 311.7))) * 43758.5453); }
float noise(vec2 p) {
vec2 i = floor(p), f = fract(p);
float a = hash(i), b = hash(i + vec2(1.0, 0.0));
float c = hash(i + vec2(0.0, 1.0)), d = hash(i + vec2(1.0, 1.0));
vec2 u = f * f * (3.0 - 2.0 * f);
return mix(a, b, u.x) + (c - a) * u.y * (1.0 - u.x) + (d - b) * u.x * u.y;
}
float fbm(vec2 p) {
float v = 0.0, a = 0.5;
for (int i = 0; i < 5; i++) { v += a * noise(p); p *= 2.0; a *= 0.5; }
return v;
}
mat2 rot(float a) { float c = cos(a), s = sin(a); return mat2(c, -s, s, c); }
void main() {
vec2 uv = (gl_FragCoord.xy * 2.0 - uRes) / min(uRes.x, uRes.y);
float r = length(uv);
float t = uTime;
// domain-warped noise for a fluid surface
vec2 q = uv * rot(t * uSpin);
float warp = fbm(q * 1.5 + t * 0.2);
float n = fbm(q * 2.5 + vec2(t * 0.6, -t * 0.4) + warp * (0.6 + uActivity));
float edge = 0.86;
float body = smoothstep(edge, edge - 0.30, r);
float glow = smoothstep(1.30, 0.0, r) * (0.35 + 0.35 * uActivity);
float shade = 0.5 + 0.55 * n + 0.25 * uActivity * sin(t * 3.0 + n * 6.2831);
vec3 col = mix(uColorA, uColorB, clamp(shade, 0.0, 1.0));
// bright rim
float rim = smoothstep(edge, edge - 0.04, r) - smoothstep(edge - 0.04, edge - 0.22, r);
col += rim * 0.45;
vec3 outCol = col * body + mix(uColorA, uColorB, 0.5) * glow;
float alpha = max(body, glow);
if (uState > 3.5 && uState < 4.5) alpha *= smoothstep(0.18, 0.28, r);
if (uState > 2.5 && uState < 3.5) alpha *= 0.78 + 0.22 * step(0.3, abs(sin(atan(uv.y, uv.x) * 4.0)));
// optional progress ring, composited independently of the orb body
if (uProgress >= 0.0) {
float a01 = mod(atan(uv.x, uv.y) + 6.2831853, 6.2831853) / 6.2831853;
float ring = smoothstep(0.025, 0.0, abs(r - 0.95));
float fill = ring * step(a01, uProgress);
outCol = mix(outCol, uProgressColor, fill * 0.9);
alpha = max(alpha, fill);
}
gl_FragColor = vec4(outCol, alpha);
}
`;
interface Visual {
activity: number;
spin: number;
colorA: [number, number, number];
colorB: [number, number, number];
}
const STATE_VISUALS: Record<AgentState, Visual> = {
idle: { activity: 0.15, spin: 0.05, colorA: [0.2, 0.28, 0.45], colorB: [0.36, 0.46, 0.72] },
thinking: { activity: 0.5, spin: 0.15, colorA: [0.39, 0.4, 0.95], colorB: [0.66, 0.33, 0.97] },
streaming: { activity: 0.95, spin: 0.28, colorA: [0.32, 0.6, 0.98], colorB: [0.55, 0.9, 1.0] },
'tool-calling': {
activity: 0.75,
spin: 0.42,
colorA: [0.06, 0.7, 0.6],
colorB: [0.2, 0.9, 0.75],
},
waiting: { activity: 0.2, spin: 0.06, colorA: [0.3, 0.34, 0.5], colorB: [0.5, 0.52, 0.72] },
done: { activity: 0.25, spin: 0.1, colorA: [0.13, 0.7, 0.4], colorB: [0.4, 0.9, 0.55] },
error: { activity: 0.55, spin: 0.02, colorA: [0.85, 0.2, 0.25], colorB: [0.95, 0.5, 0.32] },
};
export class OrbuxPulseOrb extends ShaderElement {
#cur: Visual = {
activity: 0.5,
spin: 0.15,
colorA: [0.39, 0.4, 0.95],
colorB: [0.66, 0.33, 0.97],
};
protected fragmentSource(): string {
return FRAG;
}
protected override fallbackBackground(): string {
return 'background:radial-gradient(circle at 35% 30%,var(--orbux-color-2,#a855f7),var(--orbux-color,#6366f1) 70%);';
}
protected override timeScale(): number {
return 0.5 + this.#cur.activity;
}
protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
const target = STATE_VISUALS[info.state];
let colorA = target.colorA;
let colorB = target.colorB;
if (info.state === 'done') {
colorA = this.cssColorRGB('--orbux-color-success', target.colorA);
colorB = target.colorB;
} else if (info.state === 'error') {
colorA = this.cssColorRGB('--orbux-color-error', target.colorA);
colorB = target.colorB;
} else {
colorA = this.cssColorRGB('--orbux-color', target.colorA);
colorB = this.cssColorRGB('--orbux-color-2', target.colorB);
}
const rate = info.state === 'done' || info.state === 'error' ? 18 : 4;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.activity = lerp(this.#cur.activity, target.activity, k);
this.#cur.spin = lerp(this.#cur.spin, target.spin, k);
for (let i = 0; i < 3; i++) {
this.#cur.colorA[i] = lerp(this.#cur.colorA[i] ?? 0, colorA[i] ?? 0, k);
this.#cur.colorB[i] = lerp(this.#cur.colorB[i] ?? 0, colorB[i] ?? 0, k);
}
gl.uniform3fv(this.uniform('uColorA'), this.#cur.colorA);
gl.uniform3fv(this.uniform('uColorB'), this.#cur.colorB);
gl.uniform1f(this.uniform('uActivity'), this.#cur.activity);
gl.uniform1f(this.uniform('uSpin'), this.#cur.spin);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-pulse-orb')) {
customElements.define('orbux-pulse-orb', OrbuxPulseOrb);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-pulse-orb': OrbuxPulseOrb;
}
}
CSS / SVG 3.4 KB gzip
Concentric rings expanding from a bright core like a sonar ping: faster while streaming, calm on done.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Radar Ping: concentric rings expanding outward from a bright core, like a
* sonar ping. Pings faster while streaming, calms on done, goes irregular red
* on error.
*/
const STYLES = /* css */ `
:host { --_dur: 2s; }
.stage {
position: relative;
inline-size: 100%;
block-size: 100%;
}
.ring {
position: absolute;
inset: 0;
border-radius: 50%;
border: 2px solid var(--orbux-color, #6366f1);
transform: scale(0.1);
opacity: 0;
animation: orbux-ping calc(var(--_dur) * var(--orbux-speed-scale)) ease-out infinite;
}
.ring:nth-child(2) { animation-delay: calc(var(--_dur) * 0.33 * var(--orbux-speed-scale)); }
.ring:nth-child(3) { animation-delay: calc(var(--_dur) * 0.66 * var(--orbux-speed-scale)); }
.dot {
position: absolute;
inset-inline-start: 50%;
inset-block-start: 50%;
inline-size: 18%;
aspect-ratio: 1;
border-radius: 50%;
transform: translate(-50%, -50%);
background: radial-gradient(circle at 30% 30%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
box-shadow: 0 0 8px color-mix(in srgb, var(--orbux-color, #6366f1) 70%, transparent);
}
@keyframes orbux-ping {
0% { transform: scale(0.1); opacity: 0.85; }
80% { opacity: 0; }
100% { transform: scale(1); opacity: 0; }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 2s; }
:host([data-state="streaming"]) { --_dur: 1.1s; }
:host([data-state="streaming"]) .ring { border-style: solid; border-width: 2.5px; }
:host([data-state="tool-calling"]) { --_dur: 1.4s; }
:host([data-state="tool-calling"]) .ring { border-radius: 28%; border-style: dashed; animation-timing-function: steps(4, end); }
:host([data-state="idle"]) { --_dur: 3.4s; }
:host([data-state="waiting"]) { --_dur: 3s; }
:host([data-state="idle"]) .ring { animation:none;transform:scale(.55);opacity:.18; }
:host([data-state="idle"]) .stage { opacity: 0.5; }
:host([data-state="waiting"]) .ring { animation:none;transform:scale(.82);opacity:.4; }
:host([data-state="waiting"]) .ring:nth-child(2) { opacity: .22; }
:host([data-state="waiting"]) .stage { opacity: 0.82; }
:host([data-state="done"]) .ring { animation: none; opacity: 0; }
:host([data-state="done"]) .dot {
background: var(--orbux-color-success, #22c55e);
box-shadow: 0 0 14px var(--orbux-color-success, #22c55e);
}
:host([data-state="error"]) .ring {
border-color: var(--orbux-color-error, #ef4444);
animation: orbux-ping-error 200ms ease-out 1;
}
:host([data-state="error"]) .dot {
background: var(--orbux-color-error, #ef4444);
box-shadow: 0 0 12px var(--orbux-color-error, #ef4444);
}
@keyframes orbux-ping-error { 40% { transform: scale(.58); opacity:.8; } 100% { transform:scale(.7);opacity:.3; } }
:host([data-settled="true"]) .ring { animation: none; }
/* ---- run state ---- */
:host([data-paused="true"]) .ring { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .ring {
animation: none !important;
transform: scale(0.7);
opacity: 0.3;
}
:host([data-reduced-motion="true"][data-state="streaming"]) .ring:nth-child(2) { transform:scale(.48); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .ring { border-radius:24%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .ring:nth-child(3) { opacity:.12; }
`;
export class OrbuxRadarPing extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const stage = document.createElement('div');
stage.className = 'stage';
stage.setAttribute('part', 'stage');
stage.innerHTML =
'<span class="ring" part="ring"></span>' +
'<span class="ring" part="ring"></span>' +
'<span class="ring" part="ring"></span>' +
'<span class="dot" part="core"></span>';
this.root.append(style, stage);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-radar-ping')) {
customElements.define('orbux-radar-ping', OrbuxRadarPing);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-radar-ping': OrbuxRadarPing;
}
}
Canvas 2D 3.8 KB gzip
Concentric sonar-like ripples radiating from a pulsing core; rate, speed and thickness scale with activity.
idle thinking streaming tool-calling waiting done error
import {
type AgentState,
Canvas2DElement,
clamp,
lerp,
noise1D,
type OrbuxFrameInfo,
} from '@vikast908/core';
const TAU = Math.PI * 2;
interface Ring {
radius: number; // 0..1 fraction of max
width: number;
}
interface Tune {
rate: number; // rings per second
speed: number; // expansion speed
width: number; // stroke width factor
}
const STATE_TUNE: Record<AgentState, Tune> = {
idle: { rate: 0.5, speed: 0.28, width: 1 },
thinking: { rate: 1.4, speed: 0.5, width: 1.2 },
streaming: { rate: 3.4, speed: 0.95, width: 1.8 },
'tool-calling': { rate: 2.2, speed: 0.7, width: 2.6 },
waiting: { rate: 0.7, speed: 0.32, width: 1 },
done: { rate: 0.5, speed: 0.4, width: 2.2 },
error: { rate: 2.8, speed: 0.8, width: 1.6 },
};
/**
* Ripple Field: concentric sonar-like ripples radiating from a pulsing core.
* Ring rate, speed and thickness scale with activity.
*/
export class OrbuxRippleField extends Canvas2DElement {
#rings: Ring[] = [];
#acc = 0;
#cur: Tune = { ...STATE_TUNE.thinking };
protected override setup(): void {
this.#rings = [
{ radius: 0.18, width: this.#cur.width },
{ radius: 0.5, width: this.#cur.width },
{ radius: 0.82, width: this.#cur.width },
];
}
protected draw(info: OrbuxFrameInfo): void {
const ctx = this.ctx;
if (!ctx) return;
const t = STATE_TUNE[info.state];
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.rate = lerp(this.#cur.rate, t.rate, k);
this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
this.#cur.width = lerp(this.#cur.width, t.width, k);
const color = this.cssColor('--orbux-color', '#6366f1');
const color2 = this.cssColor('--orbux-color-2', '#a855f7');
const terminal =
info.state === 'done'
? this.cssColor('--orbux-color-success', '#22c55e')
: info.state === 'error'
? this.cssColor('--orbux-color-error', '#ef4444')
: null;
const ringColor = terminal ?? color;
const cx = this.width / 2;
const cy = this.height / 2;
const maxR = Math.min(this.width, this.height) * 0.48;
// spawn
this.#acc += info.dt * this.#cur.rate * info.speed * 1.5;
while (this.#acc >= 1) {
this.#acc -= 1;
this.#rings.push({ radius: 0, width: this.#cur.width });
}
// advance
for (const ring of this.#rings) {
ring.radius += info.dt * this.#cur.speed * info.speed * 1.5;
}
this.#rings = this.#rings.filter((r) => r.radius < 1);
this.clear();
ctx.lineCap = 'round';
for (const [index, ring] of this.#rings.entries()) {
const jitter =
info.state === 'error' ? noise1D(index + 1, info.elapsed * 10) * maxR * 0.02 : 0;
ctx.beginPath();
ctx.arc(cx + jitter, cy + jitter, ring.radius * maxR, 0, TAU);
ctx.strokeStyle = ringColor;
ctx.globalAlpha = clamp(1 - ring.radius, 0, 1) * 0.85;
ctx.lineWidth = Math.max(1, maxR * 0.02 * ring.width);
ctx.stroke();
}
// core
ctx.globalAlpha = 1;
const pulse = 1 + 0.18 * Math.sin(info.elapsed * 4);
ctx.beginPath();
ctx.arc(cx, cy, maxR * 0.1 * pulse, 0, TAU);
ctx.fillStyle = terminal ?? color2;
ctx.shadowBlur = maxR * 0.12;
ctx.shadowColor = terminal ?? color2;
ctx.fill();
ctx.shadowBlur = 0;
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-ripple-field')) {
customElements.define('orbux-ripple-field', OrbuxRippleField);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-ripple-field': OrbuxRippleField;
}
}
CSS / SVG 3.3 KB gzip
Three skeleton text lines with a diagonal highlight and state-specific terminal styling.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Shimmer Lines: three skeleton text lines with a diagonal highlight sweeping
* across them. The classic "generating a response" content-loading look.
*/
const STYLES = /* css */ `
:host {
--_dur: 1.8s;
--_track: color-mix(in srgb, var(--orbux-color, #6366f1) 20%, transparent);
--_hi: color-mix(in srgb, var(--orbux-color-2, #a855f7) 60%, transparent);
}
.lines {
display: flex;
flex-direction: column;
justify-content: center;
gap: 12%;
inline-size: 100%;
block-size: 100%;
padding: 8% 6%;
}
.line {
position: relative;
overflow: hidden;
block-size: 14%;
border-radius: 99px;
background: var(--_track);
}
.line::after {
content: '';
position: absolute;
inset: 0;
inline-size: 55%;
background: linear-gradient(100deg, transparent, var(--_hi), transparent);
transform: translateX(-120%);
will-change: transform;
animation: orbux-shimmer calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
.line:nth-child(1) { inline-size: 92%; }
.line:nth-child(2) { inline-size: 100%; }
.line:nth-child(3) { inline-size: 64%; }
@keyframes orbux-shimmer {
to { transform: translateX(300%); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 1.8s; }
:host([data-state="streaming"]) { --_dur: 0.9s; }
:host([data-state="streaming"]) .line:nth-child(3) { inline-size: 82%; }
:host([data-state="tool-calling"]) { --_dur: 1.2s; }
:host([data-state="tool-calling"]) .line { border-radius: 2px; }
:host([data-state="idle"]) { --_dur: 3s; }
:host([data-state="waiting"]) { --_dur: 2.6s; }
:host([data-state="idle"]) .line::after { animation:none; opacity:0; }
:host([data-state="idle"]) .line { opacity: .55; }
:host([data-state="waiting"]) .line::after { animation:none; transform: translateX(40%); opacity: .55; }
:host([data-state="waiting"]) .line:nth-child(2) { opacity: .45; }
:host([data-state="done"]) .line {
background: color-mix(in srgb, var(--orbux-color-success, #22c55e) 55%, transparent);
}
:host([data-state="done"]) .line::after,
:host([data-state="error"]) .line::after { animation: none; }
:host([data-state="done"]) .lines { animation:orbux-lines-done 220ms ease-out 1; }
:host([data-state="error"]) .lines { animation:orbux-lines-error 200ms ease-out 1; }
@keyframes orbux-lines-done { 50% { transform:scale(1.025); } }
@keyframes orbux-lines-error { 35% { transform:translateX(-2%); } 70% { transform:translateX(2%); } }
:host([data-settled="true"]) .lines { animation:none; }
:host([data-state="error"]) .line {
background: color-mix(in srgb, var(--orbux-color-error, #ef4444) 50%, transparent);
}
/* ---- run state ---- */
:host([data-paused="true"]) .line::after { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .line {
background: var(--_track);
}
:host([data-reduced-motion="true"]) .line::after { animation: none !important; }
:host([data-reduced-motion="true"]) .lines { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .line:nth-child(3) { inline-size: 82%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .line { border-radius: 2px; }
:host([data-reduced-motion="true"][data-state="waiting"]) .line:nth-child(2) { opacity: .45; }
`;
export class OrbuxShimmerLines extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const lines = document.createElement('div');
lines.className = 'lines';
lines.setAttribute('part', 'lines');
for (let i = 0; i < 3; i++) {
const line = document.createElement('span');
line.className = 'line';
line.setAttribute('part', 'line');
lines.appendChild(line);
}
this.root.append(style, lines);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-shimmer-lines')) {
customElements.define('orbux-shimmer-lines', OrbuxShimmerLines);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-shimmer-lines': OrbuxShimmerLines;
}
}
CSS / SVG 3.3 KB gzip
A configurable text skeleton with composited shimmer and static reduced-motion state cues.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,180px));block-size:var(--orbux-height,72px)}
.stack{display:grid;align-content:center;gap:12%;inline-size:100%;block-size:100%}
.line{position:relative;overflow:hidden;block-size:12%;min-block-size:6px;border-radius:999px;background:color-mix(in srgb,var(--orbux-color,#6366f1) 15%,transparent)}
.line:last-child{inline-size:66%}.line::after{content:"";position:absolute;inset:0;inline-size:48%;background:linear-gradient(100deg,transparent,color-mix(in srgb,var(--orbux-color-2,#a855f7) 48%,transparent),transparent);transform:translateX(-120%);animation:orbux-skeleton calc(1.65s * var(--orbux-speed-scale)) linear infinite}
@keyframes orbux-skeleton{to{transform:translateX(310%)}}
:host([data-state="streaming"]) .line::after{animation-duration:calc(.9s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .line{border-radius:2px}
:host([data-state="waiting"]) .line{opacity:.55}
:host([data-state="idle"]) .line::after,:host([data-state="waiting"]) .line::after{animation:none}
:host([data-state="done"]) .line{background:color-mix(in srgb,var(--orbux-color-success,#22c55e) 48%,transparent)}
:host([data-state="error"]) .line{background:color-mix(in srgb,var(--orbux-color-error,#ef4444) 44%,transparent)}
:host([data-state="done"]) .line::after,:host([data-state="error"]) .line::after{animation:none}
:host([data-state="done"]) .stack{animation:orbux-skeleton-done 220ms ease-out 1}
:host([data-state="error"]) .stack{animation:orbux-skeleton-error 200ms ease-out 1}
@keyframes orbux-skeleton-done{50%{transform:scale(1.025)}}
@keyframes orbux-skeleton-error{35%{transform:translateX(-2%)}70%{transform:translateX(2%)}}
:host([data-settled="true"]) .stack{animation:none}
:host([data-paused="true"]) .line::after{animation-play-state:paused}
:host([data-reduced-motion="true"]) .line::after{animation:none}
:host([data-reduced-motion="true"]) .stack{animation:none}
:host([data-reduced-motion="true"][data-state="streaming"]) .line:nth-child(even){opacity:.62}
:host([data-reduced-motion="true"][data-state="thinking"]) .line:nth-child(2){inline-size:86%}
:host([data-reduced-motion="true"][data-state="idle"]) .line{opacity:.5}
`;
export class OrbuxSkeletonStack extends OrbuxElement {
static override readonly observedAttributes = [...OrbuxElement.observedAttributes, 'lines'];
#stack: HTMLElement | null = null;
get lines(): number {
return Math.min(6, Math.max(1, Number(this.getAttribute('lines')) || 3));
}
set lines(value: number) {
this.setAttribute('lines', String(value));
}
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
this.#stack = document.createElement('span');
this.#stack.className = 'stack';
this.#stack.setAttribute('part', 'stack');
this.root.append(style, this.#stack);
this.#renderLines();
}
override attributeChangedCallback(
name: string,
oldValue: string | null,
value: string | null,
): void {
super.attributeChangedCallback(name, oldValue, value);
if (name === 'lines' && oldValue !== value) this.#renderLines();
}
#renderLines(): void {
if (!this.#stack) return;
this.#stack.replaceChildren(
...Array.from({ length: this.lines }, () => {
const line = document.createElement('i');
line.className = 'line';
line.setAttribute('part', 'line');
return line;
}),
);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-skeleton-stack')) {
customElements.define('orbux-skeleton-stack', OrbuxSkeletonStack);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-skeleton-stack': OrbuxSkeletonStack;
}
}
CSS / SVG 3.7 KB gzip
A radiant star core surrounded by breathing rays, a rotating corona, and a looping prominence.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#f59e0b);--_tone-2:var(--orbux-color-2,#fef08a);--_dur:3.2s; }
.solar { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 10px color-mix(in srgb,var(--_tone) 62%,transparent)); }
.corona { position:absolute;inset:4%;border-radius:50%;background:repeating-conic-gradient(from 8deg,color-mix(in srgb,var(--_tone) 72%,transparent) 0 5deg,transparent 5deg 28deg);-webkit-mask:radial-gradient(farthest-side,transparent 57%,#000 59% 75%,transparent 77%);mask:radial-gradient(farthest-side,transparent 57%,#000 59% 75%,transparent 77%);animation:orbux-solar-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.ray { position:absolute;left:46%;top:1%;inline-size:8%;block-size:31%;clip-path:polygon(50% 0,100% 100%,0 100%);background:linear-gradient(to bottom,transparent,var(--_tone));transform-origin:50% 161%;rotate:var(--_angle);animation:orbux-solar-ray calc((1.1s + var(--_i) * .06s) * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite;animation-delay:calc(var(--_i) * -100ms); }
.sun { position:absolute;inset:25%;border-radius:50%;background:radial-gradient(circle at 38% 32%,#fff 0 4%,var(--_tone-2) 9%,var(--_tone) 54%,color-mix(in srgb,var(--_tone) 62%,#7c2d12));box-shadow:inset -5px -6px 10px #7c2d1266,0 0 12px color-mix(in srgb,var(--_tone) 82%,transparent);animation:orbux-solar-pulse calc(1.3s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.flare { position:absolute;inset:17%;border-radius:50%;border-block-start:3px solid color-mix(in srgb,var(--_tone-2) 76%,transparent);border-inline-end:2px solid color-mix(in srgb,var(--_tone) 62%,transparent);animation:orbux-solar-turn calc(1.7s * var(--orbux-speed-scale)) linear infinite reverse; }
@keyframes orbux-solar-turn { to { transform:rotate(360deg); } }
@keyframes orbux-solar-ray { 50% { transform:scaleY(.62);opacity:.42; } }
@keyframes orbux-solar-pulse { 50% { transform:scale(.9); } }
@keyframes orbux-solar-done { 50% { transform:scale(1.055); } }
@keyframes orbux-solar-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.6s; }
:host([data-state="tool-calling"]) .corona { animation-timing-function:steps(12,end); }
:host([data-state="tool-calling"]) .sun { border-radius:25%; }
:host([data-state="idle"]) .corona,:host([data-state="waiting"]) .corona,:host([data-state="idle"]) .ray,:host([data-state="waiting"]) .ray,:host([data-state="idle"]) .sun,:host([data-state="waiting"]) .sun,:host([data-state="idle"]) .flare,:host([data-state="waiting"]) .flare { animation:none; }
:host([data-state="idle"]) .solar { opacity:.52; }
:host([data-state="waiting"]) .ray:nth-child(even) { opacity:.22; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fef2f2; }
:host([data-state="done"]) .corona,:host([data-state="error"]) .corona,:host([data-state="done"]) .ray,:host([data-state="error"]) .ray,:host([data-state="done"]) .sun,:host([data-state="error"]) .sun,:host([data-state="done"]) .flare,:host([data-state="error"]) .flare { animation:none; }
:host([data-state="done"]) .solar { animation:orbux-solar-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .solar { animation:orbux-solar-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .solar { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .flare { transform:rotate(36deg); }
`;
export class OrbuxSolarFlare extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const solar = document.createElement('div');
solar.className = 'solar';
solar.setAttribute('part', 'solar');
solar.innerHTML = `<span class="corona"></span>${Array.from({ length: 10 }, (_, index) => `<i class="ray" style="--_i:${index};--_angle:${index * 36}deg"></i>`).join('')}<span class="flare"></span><span class="sun"></span>`;
this.root.append(style, solar);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-solar-flare'))
customElements.define('orbux-solar-flare', OrbuxSolarFlare);
declare global {
interface HTMLElementTagNameMap {
'orbux-solar-flare': OrbuxSolarFlare;
}
}
CSS / SVG 4.2 KB gzip
Soft rising smoke wisps that billow upward — pure atmosphere, no spinner ornaments.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Spectral Smoke: soft rising wisps only — no rings or spinner ornaments.
* Layered translucent plumes that billow and drift upward.
*/
const STYLES = /* css */ `
:host {
--_tone: var(--orbux-color, #94a3b8);
--_tone-2: var(--orbux-color-2, #c4b5fd);
--_dur: 3.2s;
--_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
--_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}
.smoke {
position: relative;
inline-size: 100%;
block-size: 100%;
overflow: hidden;
}
/* Soft source haze at the bottom — not a hard shape */
.source {
position: absolute;
inset-inline: 18%;
inset-block-end: 0;
block-size: 22%;
border-radius: 50%;
background: radial-gradient(
ellipse at 50% 80%,
color-mix(in srgb, var(--_tone) 42%, transparent) 0%,
color-mix(in srgb, var(--_tone-2) 18%, transparent) 48%,
transparent 72%
);
filter: blur(3px);
opacity: 0.7;
animation: orbux-smoke-source calc(2.4s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}
/* Elongated soft plumes — smoke columns, never circular loaders */
.wisp {
position: absolute;
inset-inline-start: var(--_x);
inset-block-end: -8%;
inline-size: var(--_w);
block-size: var(--_h);
border-radius: 60% 40% 55% 45% / 35% 45% 55% 65%;
background: radial-gradient(
ellipse 70% 55% at 50% 70%,
color-mix(in srgb, var(--_tone) 55%, white) 0%,
color-mix(in srgb, var(--_tone-2) 40%, var(--_tone)) 28%,
color-mix(in srgb, var(--_tone) 22%, transparent) 58%,
transparent 78%
);
filter: blur(var(--_blur, 2.2px));
opacity: 0;
transform-origin: 50% 100%;
animation: orbux-smoke-rise calc((var(--_dur) + var(--_i) * 0.22s) * var(--orbux-speed-scale))
var(--_ease-out) infinite;
animation-delay: calc(var(--_i) * -0.48s * var(--orbux-speed-scale));
will-change: transform, opacity;
}
/* Soft side drift layers for depth */
.wisp.is-soft {
filter: blur(3.4px);
opacity: 0;
}
@keyframes orbux-smoke-rise {
0% {
transform: translate3d(0, 8%, 0) scale(0.55, 0.7) rotate(var(--_rot-start, -4deg));
opacity: 0;
}
12% {
opacity: var(--_peak, 0.55);
}
55% {
opacity: calc(var(--_peak, 0.55) * 0.72);
}
100% {
transform: translate3d(var(--_drift), -118%, 0) scale(1.15, 1.35) rotate(var(--_rot-end, 8deg));
opacity: 0;
}
}
@keyframes orbux-smoke-source {
0%, 100% { transform: scaleX(0.92); opacity: 0.55; }
50% { transform: scaleX(1.08); opacity: 0.85; }
}
@keyframes orbux-smoke-done {
0% { transform: scale(1); opacity: 1; }
50% { transform: scale(1.04); opacity: 0.9; }
100% { transform: scale(1); opacity: 1; }
}
@keyframes orbux-smoke-error {
0%, 100% { transform: translateX(0); }
30% { transform: translateX(-2.5%); }
60% { transform: translateX(2.5%); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 3.2s; }
:host([data-state="streaming"]) { --_dur: 1.7s; }
:host([data-state="streaming"]) .wisp { --_peak: 0.72; }
:host([data-state="streaming"]) .source { opacity: 0.95; }
:host([data-state="tool-calling"]) { --_dur: 2.2s; }
:host([data-state="tool-calling"]) .wisp {
animation-timing-function: var(--_ease-in-out);
}
:host([data-state="tool-calling"]) .source {
filter: blur(2px);
opacity: 0.9;
}
:host([data-state="idle"]) .wisp,
:host([data-state="idle"]) .source { animation: none; }
:host([data-state="idle"]) .smoke { opacity: 0.42; }
:host([data-state="idle"]) .wisp {
opacity: 0.18;
transform: translate3d(0, -28%, 0) scale(0.85, 0.9);
}
:host([data-state="idle"]) .source {
opacity: 0.3;
transform: scaleX(0.9);
}
:host([data-state="waiting"]) .wisp,
:host([data-state="waiting"]) .source { animation: none; }
:host([data-state="waiting"]) .smoke { opacity: 0.78; }
:host([data-state="waiting"]) .wisp {
opacity: 0.32;
transform: translate3d(0, -42%, 0) scale(0.92, 1);
}
:host([data-state="waiting"]) .wisp:nth-of-type(odd) { opacity: 0.2; }
:host([data-state="waiting"]) .source { opacity: 0.5; }
:host([data-state="done"]) {
--_tone: var(--orbux-color-success, #22c55e);
--_tone-2: #bbf7d0;
}
:host([data-state="error"]) {
--_tone: var(--orbux-color-error, #ef4444);
--_tone-2: #fecaca;
}
:host([data-state="done"]) .wisp,
:host([data-state="error"]) .wisp,
:host([data-state="done"]) .source,
:host([data-state="error"]) .source { animation: none; }
:host([data-state="done"]) .wisp,
:host([data-state="error"]) .wisp {
opacity: 0.35;
transform: translate3d(0, -50%, 0) scale(1, 1.1);
}
:host([data-state="done"]) .smoke { animation: orbux-smoke-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .smoke { animation: orbux-smoke-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .smoke { animation: none; }
:host([data-paused="true"]) .wisp,
:host([data-paused="true"]) .source { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .wisp,
:host([data-reduced-motion="true"]) .source { animation: none !important; }
:host([data-reduced-motion="true"]) .wisp {
opacity: 0.28;
transform: translate3d(0, calc(var(--_i) * -9% - 20%), 0) scale(0.9, 1);
}
:host([data-reduced-motion="true"]) .source { opacity: 0.45; }
:host([data-reduced-motion="true"][data-state="streaming"]) .wisp { opacity: 0.42; }
:host([data-reduced-motion="true"][data-state="waiting"]) .wisp { opacity: 0.22; }
:host([data-reduced-motion="true"][data-state="idle"]) .smoke { opacity: 0.4; }
`;
export class OrbuxSpectralSmoke extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const smoke = document.createElement('div');
smoke.className = 'smoke';
smoke.setAttribute('part', 'smoke');
// Tall soft columns at staggered positions — pure smoke, no rings.
const wisps = [
{
i: 0,
x: '28%',
w: '34%',
h: '78%',
drift: '10%',
rotS: '-6deg',
rotE: '10deg',
peak: '0.5',
blur: '2.4px',
},
{
i: 1,
x: '42%',
w: '28%',
h: '72%',
drift: '-14%',
rotS: '4deg',
rotE: '-8deg',
peak: '0.48',
blur: '2px',
soft: true,
},
{
i: 2,
x: '18%',
w: '30%',
h: '68%',
drift: '18%',
rotS: '-3deg',
rotE: '12deg',
peak: '0.42',
blur: '2.8px',
},
{
i: 3,
x: '48%',
w: '26%',
h: '74%',
drift: '-8%',
rotS: '5deg',
rotE: '-6deg',
peak: '0.46',
blur: '2.1px',
},
{
i: 4,
x: '34%',
w: '36%',
h: '64%',
drift: '6%',
rotS: '-8deg',
rotE: '5deg',
peak: '0.38',
blur: '3.2px',
soft: true,
},
{
i: 5,
x: '22%',
w: '24%',
h: '70%',
drift: '16%',
rotS: '2deg',
rotE: '-10deg',
peak: '0.4',
blur: '2.5px',
},
];
smoke.innerHTML =
'<span class="source" part="source"></span>' +
wisps
.map((w) => {
const soft = w.soft ? ' is-soft' : '';
return (
`<i class="wisp${soft}" part="wisp" style="` +
`--_i:${w.i};--_x:${w.x};--_w:${w.w};--_h:${w.h};` +
`--_drift:${w.drift};--_rot-start:${w.rotS};--_rot-end:${w.rotE};` +
`--_peak:${w.peak};--_blur:${w.blur}` +
`"></i>`
);
})
.join('');
this.root.append(style, smoke);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-spectral-smoke')) {
customElements.define('orbux-spectral-smoke', OrbuxSpectralSmoke);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-spectral-smoke': OrbuxSpectralSmoke;
}
}
CSS / SVG 3.6 KB gzip
A charged lightning seal with radial bolts, a segmented storm ring, and an electric core.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#38bdf8);--_tone-2:var(--orbux-color-2,#f8fafc);--_dur:1.4s; }
.storm { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 8px color-mix(in srgb,var(--_tone) 65%,transparent)); }
.ring { position:absolute;inset:9%;border-radius:50%;background:repeating-conic-gradient(from 8deg,var(--_tone) 0 4deg,transparent 4deg 31deg);-webkit-mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));animation:orbux-storm-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.bolt { position:absolute;left:45%;top:3%;inline-size:11%;block-size:35%;clip-path:polygon(55% 0,100% 0,66% 41%,96% 41%,19% 100%,39% 53%,4% 53%);background:linear-gradient(var(--_tone-2),var(--_tone));transform-origin:50% 134%;rotate:var(--_angle);opacity:calc(.32 + var(--_i) * .08);animation:orbux-storm-flash calc((.72s + var(--_i) * .05s) * var(--orbux-speed-scale)) steps(2,end) infinite;animation-delay:calc(var(--_i) * -110ms); }
.core { position:absolute;inset:32%;border-radius:50%;background:radial-gradient(circle at 42% 36%,white,var(--_tone) 36%,color-mix(in srgb,var(--_tone) 52%,#020617) 72%);box-shadow:0 0 12px color-mix(in srgb,var(--_tone) 72%,transparent);animation:orbux-storm-core calc(1s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
@keyframes orbux-storm-turn { to { transform:rotate(360deg); } }
@keyframes orbux-storm-flash { 50% { opacity:1;transform:scaleY(.82); } }
@keyframes orbux-storm-core { 50% { transform:scale(.88); } }
@keyframes orbux-storm-done { 50% { transform:scale(1.055); } }
@keyframes orbux-storm-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.7s; }
:host([data-state="tool-calling"]) .ring { animation-direction:reverse; }
:host([data-state="tool-calling"]) .core { border-radius:22%; }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .bolt,:host([data-state="waiting"]) .bolt,:host([data-state="idle"]) .core,:host([data-state="waiting"]) .core { animation:none; }
:host([data-state="idle"]) .storm { opacity:.5; }
:host([data-state="waiting"]) .bolt:nth-child(odd) { opacity:.12; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fff1f2; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .bolt,:host([data-state="error"]) .bolt,:host([data-state="done"]) .core,:host([data-state="error"]) .core { animation:none; }
:host([data-state="done"]) .storm { animation:orbux-storm-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .storm { animation:orbux-storm-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .storm { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .bolt:nth-child(even) { opacity:1; }
`;
export class OrbuxStormSigil extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const storm = document.createElement('div');
storm.className = 'storm';
storm.setAttribute('part', 'storm');
storm.innerHTML = `<span class="ring"></span>${Array.from({ length: 6 }, (_, index) => `<i class="bolt" style="--_i:${index};--_angle:${index * 60}deg"></i>`).join('')}<span class="core"></span>`;
this.root.append(style, storm);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-storm-sigil'))
customElements.define('orbux-storm-sigil', OrbuxStormSigil);
declare global {
interface HTMLElementTagNameMap {
'orbux-storm-sigil': OrbuxStormSigil;
}
}
CSS / SVG 3.6 KB gzip
A glassy water sphere with layered rotating currents and buoyant bubbles.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#0ea5e9);--_tone-2:var(--orbux-color-2,#67e8f9);--_dur:2.4s; }
.tidal { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 9px color-mix(in srgb,var(--_tone) 52%,transparent)); }
.orb { position:absolute;inset:8%;border-radius:50%;overflow:hidden;background:radial-gradient(circle at 36% 28%,#ffffff9a 0 4%,transparent 5%),linear-gradient(155deg,color-mix(in srgb,var(--_tone-2) 65%,white),var(--_tone) 52%,color-mix(in srgb,var(--_tone) 58%,#082f49));box-shadow:inset -8px -10px 14px #082f4988,inset 4px 5px 8px #ffffff55; }
.wave { position:absolute;left:-35%;bottom:calc(-54% + var(--_i) * 17%);inline-size:170%;aspect-ratio:1.9;border-radius:43% 57% 46% 54%;background:color-mix(in srgb,var(--_color) 58%,transparent);transform-origin:center;animation:orbux-tidal-roll calc((var(--_dur) + var(--_i) * .35s) * var(--orbux-speed-scale)) linear infinite;animation-direction:var(--_direction); }
.bubble { position:absolute;left:calc(19% + var(--_x));bottom:12%;inline-size:calc(4% + var(--_i) * 1%);aspect-ratio:1;border-radius:50%;border:1px solid #ffffffaa;animation:orbux-tidal-bubble calc((1.5s + var(--_i) * .22s) * var(--orbux-speed-scale)) cubic-bezier(.23,1,.32,1) infinite;animation-delay:calc(var(--_i) * -310ms); }
@keyframes orbux-tidal-roll { to { transform:rotate(360deg); } }
@keyframes orbux-tidal-bubble { 0% { transform:translateY(0) scale(.72);opacity:0; } 20% { opacity:.82; } 100% { transform:translateY(-570%) translateX(35%) scale(1.05);opacity:0; } }
@keyframes orbux-tidal-done { 50% { transform:scale(1.055); } }
@keyframes orbux-tidal-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.2s; }
:host([data-state="tool-calling"]) .wave { animation-timing-function:steps(8,end); }
:host([data-state="idle"]) .wave,:host([data-state="waiting"]) .wave,:host([data-state="idle"]) .bubble,:host([data-state="waiting"]) .bubble { animation:none; }
:host([data-state="idle"]) .tidal { opacity:.48; }
:host([data-state="waiting"]) .tidal { opacity:.82; }
:host([data-state="waiting"]) .wave { transform:rotate(18deg); }
:host([data-state="waiting"]) .bubble:nth-child(even) { opacity:.25; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fb7185; }
:host([data-state="done"]) .wave,:host([data-state="error"]) .wave,:host([data-state="done"]) .bubble,:host([data-state="error"]) .bubble { animation:none; }
:host([data-state="done"]) .tidal { animation:orbux-tidal-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .tidal { animation:orbux-tidal-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .tidal { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .wave:nth-child(2) { transform:rotate(28deg); }
`;
export class OrbuxTidalOrb extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const tidal = document.createElement('div');
tidal.className = 'tidal';
tidal.setAttribute('part', 'tidal');
tidal.innerHTML = `<span class="orb"><i class="wave" style="--_i:0;--_color:var(--_tone-2);--_direction:normal"></i><i class="wave" style="--_i:1;--_color:var(--_tone);--_direction:reverse"></i><i class="wave" style="--_i:2;--_color:#082f49;--_direction:normal"></i>${[2, 38, 17, 51].map((x, index) => `<b class="bubble" style="--_i:${index};--_x:${x}%"></b>`).join('')}</span>`;
this.root.append(style, tidal);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-tidal-orb'))
customElements.define('orbux-tidal-orb', OrbuxTidalOrb);
declare global {
interface HTMLElementTagNameMap {
'orbux-tidal-orb': OrbuxTidalOrb;
}
}
CSS / SVG 3.6 KB gzip
A blinking caret with cascading dots that resolves to a check mark when work completes.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
/**
* Typing Caret: a chat-style "assistant is typing" indicator: a blinking text
* caret followed by three cascading dots. Steady while streaming, calmer while
* thinking, a green check on `done`, red on `error`.
*/
const STYLES = /* css */ `
:host { --_dur: 1.1s; display: inline-flex; }
.row { position: relative; display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
.typing {
display: flex; align-items: center; justify-content: center; gap: 9%; inline-size: 100%; block-size: 100%;
transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.caret {
inline-size: 8%; block-size: 58%; border-radius: 999px;
background: var(--orbux-color, #6366f1);
animation: orbux-blink calc(var(--_dur) * var(--orbux-speed-scale)) steps(1, end) infinite;
transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.dots {
display: flex; align-items: center; gap: 8%; inline-size: 100%; block-size: 100%;
transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.dots i {
inline-size: 13%; aspect-ratio: 1; border-radius: 50%;
background: var(--orbux-color-2, #a855f7);
animation: orbux-tc-bounce calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dots i:nth-child(2) { animation-delay: calc(var(--_dur) * 0.18 * var(--orbux-speed-scale)); }
.dots i:nth-child(3) { animation-delay: calc(var(--_dur) * 0.36 * var(--orbux-speed-scale)); }
.check, .fail {
position: absolute; inset: 27%; inline-size: 46%; block-size: 46%;
opacity: 0; transform: scale(0.96); pointer-events: none;
transition: opacity 180ms ease-out, transform 180ms ease-out;
}
.check path {
fill: none; stroke: var(--orbux-color-success, #22c55e); stroke-width: 14;
stroke-linecap: round; stroke-linejoin: round;
stroke-dasharray: 60; stroke-dashoffset: 60;
}
.fail path {
fill: none; stroke: var(--orbux-color-error, #ef4444); stroke-width: 14;
stroke-linecap: round; stroke-linejoin: round;
stroke-dasharray: 80; stroke-dashoffset: 80;
}
@keyframes orbux-blink { 0%, 50% { opacity: 1; } 50.01%, 100% { opacity: 0.15; } }
@keyframes orbux-tc-bounce {
0%, 70%, 100% { transform: translateY(22%); opacity: 0.4; }
35% { transform: translateY(-22%); opacity: 1; }
}
@keyframes orbux-draw { to { stroke-dashoffset: 0; } }
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 1.4s; }
:host([data-state="streaming"]) { --_dur: 0.75s; }
:host([data-state="streaming"]) .dots { gap: 5%; }
:host([data-state="idle"]),
:host([data-state="waiting"]) { --_dur: 2s; }
:host([data-state="idle"]) .dots { opacity: 0.18; }
:host([data-state="waiting"]) .dots { opacity: 0.55; }
:host([data-state="waiting"]) .dots i:nth-child(even) { opacity: 0.28; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .dots i { border-radius: 22%; animation-timing-function: steps(2, end); }
:host([data-state="idle"]) .caret,
:host([data-state="idle"]) .dots i,
:host([data-state="waiting"]) .caret,
:host([data-state="waiting"]) .dots i { animation:none; }
:host([data-state="idle"]) .caret { opacity: .35; }
:host([data-state="waiting"]) .caret { opacity: .72; }
:host([data-state="done"]) .typing { opacity: 0; transform: scale(0.97); }
:host([data-state="done"]) .caret,
:host([data-state="done"]) .dots i { animation: none; }
:host([data-state="done"]) .check { opacity: 1; transform: scale(1); }
:host([data-state="done"]) .check path { animation: orbux-draw 220ms ease-out forwards; }
:host([data-state="error"]) .typing { opacity: 0; }
:host([data-state="error"]) .fail { opacity: 1; transform: scale(1); }
:host([data-state="error"]) .fail path { animation: orbux-draw 200ms ease-out forwards; }
:host([data-settled="true"]) .check path,
:host([data-settled="true"]) .fail path { animation: none; stroke-dashoffset: 0; }
:host([data-paused="true"]) .caret,
:host([data-paused="true"]) .dots i { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .caret,
:host([data-reduced-motion="true"]) .dots i { animation: none !important; opacity: 0.85; transform: none; }
:host([data-reduced-motion="true"]) .caret,
:host([data-reduced-motion="true"]) .dots,
:host([data-reduced-motion="true"]) .typing,
:host([data-reduced-motion="true"]) .check { transition: opacity 100ms ease-out; transform: none; }
:host([data-reduced-motion="true"]) .check path,
:host([data-reduced-motion="true"]) .fail path { animation: none !important; stroke-dashoffset: 0; }
:host([data-reduced-motion="true"][data-state="streaming"]) .dots { gap: 4%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dots i { border-radius: 22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .caret { opacity: .35; }
`;
export class OrbuxTypingCaret extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const row = document.createElement('div');
row.className = 'row';
row.innerHTML =
'<span class="typing"><span class="caret" part="caret"></span>' +
'<span class="dots"><i></i><i></i><i></i></span></span>' +
'<svg class="check" part="check" viewBox="0 0 100 100" aria-hidden="true"><path d="M20 54 L42 76 L82 28"/></svg>' +
'<svg class="fail" part="fail" viewBox="0 0 100 100" aria-hidden="true"><path d="M28 28 L72 72"/><path d="M72 28 L28 72"/></svg>';
this.root.append(style, row);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-typing-caret')) {
customElements.define('orbux-typing-caret', OrbuxTypingCaret);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-typing-caret': OrbuxTypingCaret;
}
}
CSS / SVG 3.7 KB gzip
A dark event horizon wrapped in an elliptical accretion disk, orbital traces, and distant stars.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#8b5cf6);--_tone-2:var(--orbux-color-2,#f472b6);--_dur:2.2s; }
.void { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 8px color-mix(in srgb,var(--_tone) 52%,transparent)); }
.disk { position:absolute;inset:16% 3%;border-radius:50%;background:conic-gradient(from 10deg,transparent 0 8%,var(--_tone) 15%,var(--_tone-2) 31%,transparent 42% 58%,color-mix(in srgb,var(--_tone) 62%,white) 71%,transparent 92%);-webkit-mask:radial-gradient(ellipse,transparent 0 37%,#000 43% 68%,transparent 76%);mask:radial-gradient(ellipse,transparent 0 37%,#000 43% 68%,transparent 76%);animation:orbux-void-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.horizon { position:absolute;inset:29%;border-radius:50%;background:#020207;box-shadow:0 0 0 2px color-mix(in srgb,var(--_tone) 62%,white),0 0 12px 5px color-mix(in srgb,var(--_tone) 52%,transparent);animation:orbux-void-pulse calc(1.4s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.orbit { position:absolute;inset:var(--_inset);border-radius:50%;border-block-start:1px solid color-mix(in srgb,var(--_tone-2) 62%,transparent);border-inline-end:1px solid color-mix(in srgb,var(--_tone) 54%,transparent);rotate:var(--_tilt);animation:orbux-void-turn calc((var(--_dur) + var(--_i) * .7s) * var(--orbux-speed-scale)) linear infinite reverse; }
.star { position:absolute;left:calc(8% + var(--_x));top:calc(10% + var(--_y));inline-size:3%;aspect-ratio:1;border-radius:50%;background:color-mix(in srgb,var(--_tone-2) 72%,white);animation:orbux-void-star calc((1.1s + var(--_i) * .1s) * var(--orbux-speed-scale)) ease-in-out infinite; }
@keyframes orbux-void-turn { to { transform:rotate(360deg); } }
@keyframes orbux-void-pulse { 50% { transform:scale(.88); } }
@keyframes orbux-void-star { 50% { transform:scale(.45);opacity:.28; } }
@keyframes orbux-void-done { 50% { transform:scale(1.055); } }
@keyframes orbux-void-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.1s; }
:host([data-state="tool-calling"]) .disk { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .horizon { border-radius:24%; }
:host([data-state="idle"]) .disk,:host([data-state="waiting"]) .disk,:host([data-state="idle"]) .horizon,:host([data-state="waiting"]) .horizon,:host([data-state="idle"]) .orbit,:host([data-state="waiting"]) .orbit,:host([data-state="idle"]) .star,:host([data-state="waiting"]) .star { animation:none; }
:host([data-state="idle"]) .void { opacity:.52; }
:host([data-state="waiting"]) .horizon { transform:scale(.86); }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fb7185; }
:host([data-state="done"]) .disk,:host([data-state="error"]) .disk,:host([data-state="done"]) .horizon,:host([data-state="error"]) .horizon,:host([data-state="done"]) .orbit,:host([data-state="error"]) .orbit,:host([data-state="done"]) .star,:host([data-state="error"]) .star { animation:none; }
:host([data-state="done"]) .void { animation:orbux-void-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .void { animation:orbux-void-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .void { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .disk { transform:rotate(22deg); }
`;
export class OrbuxVoidSingularity extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const voidStage = document.createElement('div');
voidStage.className = 'void';
voidStage.setAttribute('part', 'void');
const stars = [
[4, 9],
[66, 3],
[76, 54],
[10, 63],
[55, 72],
];
voidStage.innerHTML = `<span class="disk"></span><i class="orbit" style="--_i:0;--_inset:10%;--_tilt:18deg"></i><i class="orbit" style="--_i:1;--_inset:20%;--_tilt:-28deg"></i>${stars.map(([x, y], index) => `<b class="star" style="--_i:${index};--_x:${x}%;--_y:${y}%"></b>`).join('')}<span class="horizon"></span>`;
this.root.append(style, voidStage);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-void-singularity'))
customElements.define('orbux-void-singularity', OrbuxVoidSingularity);
declare global {
interface HTMLElementTagNameMap {
'orbux-void-singularity': OrbuxVoidSingularity;
}
}
CSS / SVG 3.6 KB gzip
A compressed energy sphere with counter-rotating currents and a turbulent core.
idle thinking streaming tool-calling waiting done error
import { OrbuxElement } from '@vikast908/core';
const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#38bdf8);--_tone-2:var(--orbux-color-2,#6366f1);--_dur:1.25s; }
.vortex { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 10px color-mix(in srgb,var(--_tone) 55%,transparent)); }
.shell { position:absolute;inset:10%;border-radius:50%;background:radial-gradient(circle at 38% 32%,#fff 0 3%,color-mix(in srgb,var(--_tone) 72%,white) 5%,var(--_tone) 28%,var(--_tone-2) 62%,transparent 72%);box-shadow:inset -8px -10px 16px color-mix(in srgb,var(--_tone-2) 72%,#020617),inset 6px 5px 10px #ffffff66;animation:orbux-vortex-breathe calc(1.8s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.ring { position:absolute;inset:var(--_inset);border-radius:50%;background:conic-gradient(from var(--_from),transparent 0 12%,color-mix(in srgb,var(--_tone) 84%,white) 16% 23%,transparent 28% 52%,var(--_tone-2) 58% 65%,transparent 72%);-webkit-mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));animation:orbux-vortex-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.ring:nth-of-type(even) { animation-direction:reverse; }
.core { position:absolute;inset:37%;border-radius:50%;background:#e0f2fe;box-shadow:0 0 12px 4px color-mix(in srgb,var(--_tone) 70%,transparent); }
.streak { position:absolute;inset:19%;border-radius:50%;border-block-start:2px solid color-mix(in srgb,var(--_tone) 82%,white);rotate:var(--_angle);opacity:.72; }
@keyframes orbux-vortex-spin { to { transform:rotate(360deg); } }
@keyframes orbux-vortex-breathe { 50% { transform:scale(.94); } }
@keyframes orbux-vortex-done { 50% { transform:scale(1.06); } }
@keyframes orbux-vortex-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.62s; }
:host([data-state="streaming"]) .shell { transform:scale(.95); }
:host([data-state="tool-calling"]) .ring { animation-timing-function:steps(6,end); }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .shell,:host([data-state="waiting"]) .shell { animation:none; }
:host([data-state="idle"]) .vortex { opacity:.58; }
:host([data-state="waiting"]) .shell { transform:scale(.92); }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#f97316; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .shell,:host([data-state="error"]) .shell { animation:none; }
:host([data-state="done"]) .vortex { animation:orbux-vortex-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .vortex { animation:orbux-vortex-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .vortex { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .ring:first-of-type { transform:rotate(32deg); }
`;
export class OrbuxVortexSphere extends OrbuxElement {
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const vortex = document.createElement('div');
vortex.className = 'vortex';
vortex.setAttribute('part', 'vortex');
vortex.innerHTML = `<span class="shell"></span><i class="ring" style="--_inset:5%;--_from:20deg"></i><i class="ring" style="--_inset:14%;--_from:150deg"></i><i class="ring" style="--_inset:24%;--_from:260deg"></i>${Array.from({ length: 6 }, (_, index) => `<b class="streak" style="--_angle:${index * 60}deg"></b>`).join('')}<span class="core"></span>`;
this.root.append(style, vortex);
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-vortex-sphere'))
customElements.define('orbux-vortex-sphere', OrbuxVortexSphere);
declare global {
interface HTMLElementTagNameMap {
'orbux-vortex-sphere': OrbuxVortexSphere;
}
}
CSS / SVG 3.5 KB gzip
Five equalizer bars bouncing in a wave: tall and fast while streaming, flat green on done.
idle thinking streaming tool-calling waiting done error
import { type AgentState, OrbuxElement } from '@vikast908/core';
const TERMINAL_SCALES: Partial<Record<AgentState, readonly number[]>> = {
done: [0.42, 0.42, 0.42, 0.42, 0.42],
error: [0.5, 0.95, 0.35, 0.8, 0.45],
};
/**
* Wave Bars: five equalizer bars bouncing in a wave. Tall and fast while
* streaming, calm while idle, flat green on done, jagged red on error.
*/
const STYLES = /* css */ `
:host { --_dur: 1s; --_min: 0.3; }
.bars {
display: flex;
gap: 12%;
align-items: center;
justify-content: center;
inline-size: 100%;
block-size: 100%;
}
.bar {
inline-size: 11%;
block-size: 72%;
border-radius: 99px;
transform: scaleY(var(--_min));
background: linear-gradient(var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
animation: orbux-wave calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
transition: transform 180ms ease-out, opacity 180ms ease-out;
}
.bar:nth-child(1) { animation-delay: calc(var(--_dur) * 0.0 * var(--orbux-speed-scale)); }
.bar:nth-child(2) { animation-delay: calc(var(--_dur) * 0.12 * var(--orbux-speed-scale)); }
.bar:nth-child(3) { animation-delay: calc(var(--_dur) * 0.24 * var(--orbux-speed-scale)); }
.bar:nth-child(4) { animation-delay: calc(var(--_dur) * 0.12 * var(--orbux-speed-scale)); }
.bar:nth-child(5) { animation-delay: calc(var(--_dur) * 0.0 * var(--orbux-speed-scale)); }
@keyframes orbux-wave {
0%, 100% { transform: scaleY(var(--_min)); }
50% { transform: scaleY(1); }
}
/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 1s; --_min: 0.32; }
:host([data-state="streaming"]) { --_dur: 0.55s; --_min: 0.16; }
:host([data-state="tool-calling"]) { --_dur: 0.7s; --_min: 0.24; }
:host([data-state="idle"]) { --_dur: 2.2s; --_min: 0.5; }
:host([data-state="waiting"]) { --_dur: 1.9s; --_min: 0.55; }
:host([data-state="idle"]) .bar,
:host([data-state="waiting"]) .bar { animation:none;transform:scaleY(var(--_min)); }
:host([data-state="done"]) .bar {
background: var(--orbux-color-success, #22c55e);
animation: none;
}
:host([data-state="error"]) .bar {
background: var(--orbux-color-error, #ef4444);
animation: none;
}
:host([data-settled="true"]) .bar { animation: none; }
/* ---- run state ---- */
:host([data-paused="true"]) .bar { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .bar {
animation: none !important;
transform: scaleY(0.6);
transition: none;
}
:host([data-reduced-motion="true"][data-state="thinking"]) .bar:nth-child(3) { transform:scaleY(.82); }
:host([data-reduced-motion="true"][data-state="streaming"]) .bar:nth-child(2),
:host([data-reduced-motion="true"][data-state="streaming"]) .bar:nth-child(4) { transform:scaleY(.9); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .bar { border-radius:2px; }
:host([data-reduced-motion="true"][data-state="waiting"]) .bar { opacity:.48; }
:host([data-reduced-motion="true"][data-state="done"]) .bar { transform: scaleY(0.42); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(1) { transform: scaleY(0.5); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(2) { transform: scaleY(0.95); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(3) { transform: scaleY(0.35); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(4) { transform: scaleY(0.8); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(5) { transform: scaleY(0.45); }
`;
export class OrbuxWaveBars extends OrbuxElement {
#bars: HTMLElement[] = [];
#settleFrame = 0;
#opacityBridges: Animation[] = [];
protected build(): void {
const style = document.createElement('style');
style.textContent = STYLES;
const bars = document.createElement('div');
bars.className = 'bars';
bars.setAttribute('part', 'bars');
for (let i = 0; i < 5; i++) {
const bar = document.createElement('span');
bar.className = 'bar';
bar.setAttribute('part', 'bar');
this.#bars.push(bar);
bars.appendChild(bar);
}
this.root.append(style, bars);
}
protected override onStateChange(next: AgentState): void {
if (this.#settleFrame) cancelAnimationFrame(this.#settleFrame);
this.#settleFrame = 0;
for (const animation of this.#opacityBridges) animation.cancel();
this.#opacityBridges = [];
const scales = TERMINAL_SCALES[next];
if (!scales) {
for (const bar of this.#bars) {
bar.style.removeProperty('animation');
bar.style.removeProperty('transform');
}
return;
}
for (const bar of this.#bars) {
const current = getComputedStyle(bar).transform;
bar.style.transform = current === 'none' ? 'scaleY(1)' : current;
bar.style.animation = 'none';
}
if (this.reducedMotion) {
this.#applyScales(scales);
this.#opacityBridges = this.#bars.map((bar) =>
bar.animate([{ opacity: 0.72 }, { opacity: 1 }], {
duration: 100,
easing: 'ease-out',
}),
);
return;
}
this.#settleFrame = requestAnimationFrame(() => {
this.#settleFrame = 0;
if (this.state === next) this.#applyScales(scales);
});
}
#applyScales(scales: readonly number[]): void {
for (const [index, bar] of this.#bars.entries()) {
bar.style.transform = `scaleY(${scales[index] ?? 0.42})`;
}
}
override disconnectedCallback(): void {
if (this.#settleFrame) cancelAnimationFrame(this.#settleFrame);
this.#settleFrame = 0;
for (const animation of this.#opacityBridges) animation.cancel();
this.#opacityBridges = [];
super.disconnectedCallback();
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-wave-bars')) {
customElements.define('orbux-wave-bars', OrbuxWaveBars);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-wave-bars': OrbuxWaveBars;
}
}
Canvas 2D 3.7 KB gzip
An oscilloscope trace whose amplitude, frequency and shape reflect state: sine, busy signal, stepped wave, green flatline, or red spikes.
idle thinking streaming tool-calling waiting done error
import { type AgentState, Canvas2DElement, lerp, noise1D, type OrbuxFrameInfo } from '@vikast908/core';
interface Tune {
amp: number; // amplitude fraction
freq: number; // cycles across width
harm: number; // harmonic richness
square: number; // 0 sine .. 1 square
erratic: number; // random spikes
}
const STATE_TUNE: Record<AgentState, Tune> = {
idle: { amp: 0.06, freq: 2, harm: 0, square: 0, erratic: 0 },
thinking: { amp: 0.4, freq: 2.4, harm: 0.2, square: 0, erratic: 0 },
streaming: { amp: 0.8, freq: 3.6, harm: 0.7, square: 0, erratic: 0 },
'tool-calling': { amp: 0.55, freq: 2.2, harm: 0.1, square: 0.85, erratic: 0 },
waiting: { amp: 0.12, freq: 1.6, harm: 0, square: 0, erratic: 0 },
done: { amp: 0.04, freq: 1, harm: 0, square: 0, erratic: 0 },
error: { amp: 0.7, freq: 3, harm: 0.4, square: 0, erratic: 0.9 },
};
/**
* Waveform Scope: an oscilloscope trace whose amplitude, frequency and shape
* reflect state: a gentle sine while thinking, a busy signal while streaming, a
* stepped wave while calling a tool, a green flatline on `done`, red spikes on
* `error`.
*/
export class OrbuxWaveformScope extends Canvas2DElement {
#cur: Tune = { ...STATE_TUNE.thinking };
protected draw(info: OrbuxFrameInfo): void {
const ctx = this.ctx;
if (!ctx) return;
const t = STATE_TUNE[info.state];
const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
this.#cur.amp = lerp(this.#cur.amp, t.amp, k);
this.#cur.freq = lerp(this.#cur.freq, t.freq, k);
this.#cur.harm = lerp(this.#cur.harm, t.harm, k);
this.#cur.square = lerp(this.#cur.square, t.square, k);
this.#cur.erratic = lerp(this.#cur.erratic, t.erratic, k);
const color =
info.state === 'done'
? this.cssColor('--orbux-color-success', '#22c55e')
: info.state === 'error'
? this.cssColor('--orbux-color-error', '#ef4444')
: this.cssColor('--orbux-color', '#6366f1');
const w = this.width;
const h = this.height;
const cy = h / 2;
const time = info.elapsed * info.speed * 1.6;
this.clear();
// center axis
ctx.strokeStyle = color;
ctx.globalAlpha = 0.14;
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(0, cy);
ctx.lineTo(w, cy);
ctx.stroke();
// waveform
const samples = Math.max(28, Math.floor(w / 2.5));
ctx.globalAlpha = 1;
ctx.strokeStyle = color;
ctx.lineWidth = Math.max(1.5, h * 0.03);
ctx.lineJoin = 'round';
ctx.lineCap = 'round';
ctx.shadowBlur = h * 0.12;
ctx.shadowColor = color;
ctx.beginPath();
for (let i = 0; i < samples; i++) {
const nx = i / (samples - 1);
const phase = nx * this.#cur.freq * Math.PI * 2 + time * 3;
let v = Math.sin(phase);
v += this.#cur.harm * Math.sin(phase * 2.3 + time * 2);
if (this.#cur.square > 0) v = lerp(v, Math.sign(Math.sin(phase)), this.#cur.square);
if (this.#cur.erratic > 0) {
v += noise1D(i + 1, info.elapsed * 12) * this.#cur.erratic;
}
// window the ends so the trace tapers to the axis
const window = Math.sin(nx * Math.PI);
const y = cy - v * this.#cur.amp * (h * 0.42) * window;
if (i === 0) ctx.moveTo(nx * w, y);
else ctx.lineTo(nx * w, y);
}
ctx.stroke();
ctx.shadowBlur = 0;
}
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-waveform-scope')) {
customElements.define('orbux-waveform-scope', OrbuxWaveformScope);
}
declare global {
interface HTMLElementTagNameMap {
'orbux-waveform-scope': OrbuxWaveformScope;
}
}