Complete catalog

236 ways to communicate progress.

Handcrafted signatures and staples first, then 200 structural recipes built from twenty visual forms and ten motion topologies. Color, size, speed, and state stay as controls, not catalog variants.

Page 1 of 6

Loaders 1-45

Use case
Technology
CSS / SVG 4.3 KB gzip

A conic-gradient ring that switches from continuous rotation to a determinate arc when progress is set.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Arc Spinner: a rotating conic-gradient ring. Indeterminate by default; if a
 * `progress` value (0..1) is set it becomes a determinate arc filled to that
 * fraction. Turns a full green ring on done, red on error.
 */
const STYLES = /* css */ `
@property --_p {
  syntax: '<percentage>';
  inherits: true;
  initial-value: 0%;
}
:host { --_dur: 1.1s; --_p: 0%; }
.ring {
  inline-size: 100%;
  block-size: 100%;
  border-radius: 50%;
  background: conic-gradient(from 0deg,
    transparent 0%,
    color-mix(in srgb, var(--orbux-color, #6366f1) 55%, transparent) 55%,
    var(--orbux-color, #6366f1) 85%,
    var(--orbux-color-2, #a855f7) 100%);
  -webkit-mask: radial-gradient(farthest-side, #0000 76%, #000 78%);
  mask: radial-gradient(farthest-side, #0000 76%, #000 78%);
  animation: orbux-arc-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}

@keyframes orbux-arc-spin { to { transform: rotate(360deg); } }

/* ---- indeterminate state speeds ---- */
:host([data-state="thinking"])     { --_dur: 1.1s; }
:host([data-state="streaming"])    { --_dur: 0.7s; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .ring { border-radius: 28%; animation-timing-function: steps(8, end); }
:host([data-state="idle"])         { --_dur: 2.6s; }
:host([data-state="waiting"])      { --_dur: 2.2s; }
:host([data-state="idle"]) .ring { animation: none; opacity: .48; transform: rotate(28deg); }
:host([data-state="waiting"]) .ring {
  animation: none;
  opacity: .78;
  transform: rotate(-18deg);
  background: conic-gradient(from 0deg,
    transparent 0 38%,
    color-mix(in srgb, var(--orbux-color, #6366f1) 70%, transparent) 38% 72%,
    transparent 72%);
}

/* ---- determinate (progress set) ---- */
:host([data-determinate]) .ring {
  animation: none;
  transition: --_p 120ms ease-out;
  background: conic-gradient(
    var(--orbux-color-progress, var(--orbux-color-2, #a855f7)) var(--_p),
    color-mix(in srgb, var(--orbux-color, #6366f1) 18%, transparent) 0);
}

/* ---- done / error (override determinate) ---- */
:host([data-state="done"]) .ring {
  animation: none;
  background: conic-gradient(var(--orbux-color-success, #22c55e) 100%, transparent 0);
}
:host([data-state="error"]) .ring {
  animation: orbux-arc-error 200ms ease-out 1;
  background: conic-gradient(var(--orbux-color-error, #ef4444) 100%, transparent 0);
}
@keyframes orbux-arc-error { 35% { transform: rotate(-10deg); } 70% { transform: rotate(10deg); } }
:host([data-settled="true"]) .ring { animation: none; }

/* ---- run state ---- */
:host([data-paused="true"]) .ring { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .ring { animation: none !important; }
:host([data-reduced-motion="true"][data-state="thinking"]) .ring { transform:rotate(45deg); }
:host([data-reduced-motion="true"][data-state="streaming"]) .ring { background:conic-gradient(var(--orbux-color,#6366f1) 72%,transparent 0); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .ring { border-radius:28%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .ring { opacity:.48; }
`;

export class OrbuxArcSpinner extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const ring = document.createElement('div');
    ring.className = 'ring';
    ring.setAttribute('part', 'ring');
    this.root.append(style, ring);
  }

  protected onProgressChange(progress: number | null): void {
    if (progress == null) {
      this.removeAttribute('data-determinate');
    } else {
      this.setAttribute('data-determinate', '');
      this.style.setProperty('--_p', `${(progress * 100).toFixed(1)}%`);
    }
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-arc-spinner')) {
  customElements.define('orbux-arc-spinner', OrbuxArcSpinner);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-arc-spinner': OrbuxArcSpinner;
  }
}
CSS / SVG 4.6 KB gzip

A layered ritual seal with counter-rotating runes, geometric wards, and a luminous spell core.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#a855f7);--_tone-2:var(--orbux-color-2,#f0abfc);--_dur:4s; }
.seal { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 7px color-mix(in srgb,var(--_tone) 58%,transparent)); }
.ring { position:absolute;inset:var(--_inset);border-radius:50%;border:var(--_weight) solid color-mix(in srgb,var(--_tone) var(--_alpha),transparent);animation:orbux-arcane-turn calc((var(--_dur) + var(--_i) * .8s) * var(--orbux-speed-scale)) linear infinite; }
.ring:nth-child(2) { border-style:dashed;animation-direction:reverse; }
.triangle { position:absolute;inset:25%;clip-path:polygon(50% 0,100% 88%,0 88%);background:var(--_tone);-webkit-mask:linear-gradient(#000 0 0) content-box,linear-gradient(#000 0 0);mask:linear-gradient(#000 0 0) content-box,linear-gradient(#000 0 0);-webkit-mask-composite:xor;mask-composite:exclude;padding:2px;animation:orbux-arcane-pulse calc(1.6s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.glyph { position:absolute;left:46%;top:4%;inline-size:8%;block-size:13%;transform-origin:50% 354%;rotate:var(--_angle); }
.glyph::before,.glyph::after { content:"";position:absolute;left:45%;inline-size:2px;block-size:100%;border-radius:999px;background:var(--_tone-2); }
.glyph::after { transform:rotate(55deg);transform-origin:center; }
.core { position:absolute;inset:41%;border-radius:50%;background:var(--_tone-2);box-shadow:0 0 10px var(--_tone); }
@keyframes orbux-arcane-turn { to { transform:rotate(360deg); } }
@keyframes orbux-arcane-pulse { 50% { transform:rotate(60deg) scale(.86);opacity:.55; } }
@keyframes orbux-arcane-done { 50% { transform:scale(1.055); } }
@keyframes orbux-arcane-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:2s; }
:host([data-state="tool-calling"]) .ring { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .triangle { transform:rotate(180deg); }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .triangle,:host([data-state="waiting"]) .triangle { animation:none; }
:host([data-state="idle"]) .seal { opacity:.5; }
:host([data-state="waiting"]) .glyph:nth-of-type(even) { opacity:.22; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#bbf7d0; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fecdd3; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .triangle,:host([data-state="error"]) .triangle { animation:none; }
:host([data-state="done"]) .seal { animation:orbux-arcane-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .seal { animation:orbux-arcane-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .seal { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .triangle { transform:rotate(60deg); }
`;

export class OrbuxArcaneSeal extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const seal = document.createElement('div');
    seal.className = 'seal';
    seal.setAttribute('part', 'seal');
    seal.innerHTML = `<span class="ring" style="--_i:0;--_inset:6%;--_weight:1px;--_alpha:72%"></span><span class="ring" style="--_i:1;--_inset:16%;--_weight:2px;--_alpha:58%"></span><span class="ring" style="--_i:2;--_inset:31%;--_weight:1px;--_alpha:82%"></span><span class="triangle"></span>${Array.from({ length: 8 }, (_, index) => `<i class="glyph" style="--_angle:${index * 45}deg"></i>`).join('')}<span class="core"></span>`;
    this.root.append(style, seal);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-arcane-seal'))
  customElements.define('orbux-arcane-seal', OrbuxArcaneSeal);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-arcane-seal': OrbuxArcaneSeal;
  }
}
WebGL 7.1 KB gzip

A sphere of flowing aurora ribbons. Color and energy shift with state; supports a progress ring.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;
uniform vec3  uColorB;
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3  uProgressColor;

void main() {
  vec2 uv = (gl_FragCoord.xy * 2.0 - uRes) / min(uRes.x, uRes.y);
  float r = length(uv);
  float t = uTime;

  // layered aurora ribbons advected over time
  float bands = 0.0;
  for (int i = 0; i < 4; i++) {
    float fi = float(i);
    bands += sin(uv.x * (2.5 + fi) + t * (0.5 + fi * 0.35)
              + sin(uv.y * 2.0 - t * 0.4) * (1.0 + uActivity)) * (0.5 / (fi + 1.0));
  }
  float ang = atan(uv.y, uv.x);
  float shade = clamp(0.5 + 0.5 * bands + 0.18 * sin(ang * 3.0 + t), 0.0, 1.0);
  vec3 col = mix(uColorA, uColorB, shade);

  float body = smoothstep(0.92, 0.6, r);
  float glow = smoothstep(1.3, 0.0, r) * (0.3 + 0.45 * uActivity);
  float rim = smoothstep(0.92, 0.88, r) - smoothstep(0.88, 0.68, r);
  col += rim * 0.4;

  // straight-alpha output: alpha alone carries the glow falloff, so the color
  // channel must stay unweighted or the halo composites twice as dark
  vec3 outCol = mix(mix(uColorA, uColorB, 0.5), col, body);
  float alpha = max(body, glow);
  // contain the halo to the inscribed circle: alpha must reach 0 by r = 1.0 or
  // the square canvas reads as a tinted tile on light backgrounds
  alpha *= 1.0 - smoothstep(0.92, 1.0, r);
  if (uState > 3.5 && uState < 4.5) alpha *= smoothstep(0.18, 0.28, r);
  if (uState > 2.5 && uState < 3.5) alpha *= 0.78 + 0.22 * step(0.3, abs(sin(ang * 4.0)));
  if (uProgress >= 0.0) {
    float a01 = mod(atan(uv.x, uv.y) + 6.2831853, 6.2831853) / 6.2831853;
    float ring = smoothstep(0.03, 0.0, abs(r - 0.97));
    float fill = ring * step(a01, uProgress);
    outCol = mix(outCol, uProgressColor, fill * 0.9);
    alpha = max(alpha, fill);
  }

  gl_FragColor = vec4(outCol, alpha);
}
`;

type RGB = [number, number, number];
interface Visual {
  activity: number;
  a: RGB;
  b: RGB;
}

const STATE_VISUALS: Record<AgentState, Visual> = {
  idle: { activity: 0.15, a: [0.16, 0.24, 0.44], b: [0.2, 0.5, 0.55] },
  thinking: { activity: 0.5, a: [0.36, 0.32, 0.9], b: [0.3, 0.72, 0.86] },
  streaming: { activity: 0.95, a: [0.2, 0.72, 0.85], b: [0.5, 0.95, 0.8] },
  'tool-calling': { activity: 0.75, a: [0.13, 0.72, 0.5], b: [0.65, 0.9, 0.35] },
  waiting: { activity: 0.2, a: [0.28, 0.32, 0.52], b: [0.4, 0.55, 0.68] },
  done: { activity: 0.28, a: [0.13, 0.7, 0.42], b: [0.5, 0.92, 0.6] },
  error: { activity: 0.55, a: [0.82, 0.2, 0.3], b: [0.95, 0.55, 0.35] },
  cancelled: { activity: 0.16, a: [0.5, 0.55, 0.62], b: [0.62, 0.67, 0.74] },
};

/**
 * Aurora Orb: a sphere of flowing aurora ribbons. Color and energy shift with
 * state; supports a `progress` ring.
 */
export class OrbuxAuroraOrb extends ShaderElement {
  #act = 0.5;
  #a: RGB = [0.36, 0.32, 0.9];
  #b: RGB = [0.3, 0.72, 0.86];

  protected fragmentSource(): string {
    return FRAG;
  }

  protected override timeScale(): number {
    return 0.4 + this.#act;
  }

  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle at 40% 35%,var(--orbux-color-2,#4ade80),var(--orbux-color,#6366f1) 72%);';
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const v = STATE_VISUALS[info.state];
    let ta = v.a;
    let tb = v.b;
    if (info.state === 'done') {
      ta = this.cssColorRGB('--orbux-color-success', v.a);
      tb = v.b;
    } else if (info.state === 'error') {
      ta = this.cssColorRGB('--orbux-color-error', v.a);
      tb = v.b;
    } else {
      ta = this.cssColorRGB('--orbux-color', v.a);
      tb = this.cssColorRGB('--orbux-color-2', v.b);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#act = lerp(this.#act, v.activity, k);
    for (let i = 0; i < 3; i++) {
      this.#a[i] = lerp(this.#a[i] ?? 0, ta[i] ?? 0, k);
      this.#b[i] = lerp(this.#b[i] ?? 0, tb[i] ?? 0, k);
    }
    gl.uniform3fv(this.uniform('uColorA'), this.#a);
    gl.uniform3fv(this.uniform('uColorB'), this.#b);
    gl.uniform1f(this.uniform('uActivity'), this.#act);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-aurora-orb')) {
  customElements.define('orbux-aurora-orb', OrbuxAuroraOrb);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-aurora-orb': OrbuxAuroraOrb;
  }
}
CSS / SVG 4.4 KB gzip

A glowing ring with a breathing scale cycle and a rotating dashed segment.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Breathing Ring: a soft glowing ring that breathes while a dashed segment
 * slowly rotates around it. Calm and meditative: slow when idle, brighter and
 * faster while streaming, the segment spins up while calling a tool, a solid
 * green ring on `done`, red on `error`.
 */
const STYLES = /* css */ `
:host { --_breath: 3.4s; --_spin: 3s; }
.ring { display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
svg { inline-size: 100%; block-size: 100%; overflow: visible; }
.halo {
  fill: none;
  stroke: var(--orbux-color, #6366f1);
  stroke-width: 7;
  transform-box: fill-box;
  transform-origin: center;
  filter: drop-shadow(0 0 6px color-mix(in srgb, var(--orbux-color, #6366f1) 55%, transparent));
  animation: orbux-breathe calc(var(--_breath) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dash {
  fill: none;
  stroke: var(--orbux-color-2, #a855f7);
  stroke-width: 7;
  stroke-linecap: round;
  stroke-dasharray: 22 78;
  transform-box: fill-box;
  transform-origin: center;
  animation: orbux-spin calc(var(--_spin) * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-breathe {
  0%, 100% { transform: scale(0.86); opacity: 0.55; }
  50%      { transform: scale(1.04); opacity: 1; }
}
@keyframes orbux-spin { to { transform: rotate(360deg); } }

/* ---- states ---- */
:host([data-state="idle"])         { --_breath: 6s;   --_spin: 6s; }
:host([data-state="waiting"])      { --_breath: 5s;   --_spin: 5s; }
:host([data-state="thinking"])     { --_breath: 3.4s; --_spin: 3s; }
:host([data-state="streaming"])    { --_breath: 2s;   --_spin: 2s; }
:host([data-state="tool-calling"]) { --_breath: 3s;   --_spin: 1s; }
:host([data-state="idle"]) .halo,
:host([data-state="idle"]) .dash { animation: none; opacity: .48; }
:host([data-state="waiting"]) .halo { animation: none; opacity: .82; }
:host([data-state="waiting"]) .dash { animation: none; opacity: .35; stroke-dashoffset: 28; }

:host([data-state="done"]) .halo { stroke: var(--orbux-color-success, #22c55e); animation: orbux-terminal-bloom 220ms ease-out 1; }
:host([data-state="done"]) .dash { display: none; }

:host([data-state="error"]) { --_breath: 2.4s; }
:host([data-state="error"]) .halo { stroke: var(--orbux-color-error, #ef4444); filter: drop-shadow(0 0 6px color-mix(in srgb, var(--orbux-color-error, #ef4444) 55%, transparent)); animation:orbux-terminal-error 200ms ease-out 1; }
:host([data-state="error"]) .dash { stroke: var(--orbux-color-error, #ef4444); animation:none; }
@keyframes orbux-terminal-bloom { 50% { transform:scale(1.08); } }
@keyframes orbux-terminal-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-settled="true"]) .halo { animation:none;transform:none;opacity:.9; }

:host([data-paused="true"]) .halo,
:host([data-paused="true"]) .dash { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .halo,
:host([data-reduced-motion="true"]) .dash { animation: none !important; transform: none; opacity: 0.9; }
:host([data-reduced-motion="true"][data-state="streaming"]) .dash { stroke-dasharray:42 58; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dash { stroke-dasharray:12 13; }
:host([data-reduced-motion="true"][data-state="waiting"]) .dash { opacity:.3; }
`;

export class OrbuxBreathingRing extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const ring = document.createElement('div');
    ring.className = 'ring';
    const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
    svg.setAttribute('viewBox', '0 0 100 100');
    svg.innerHTML =
      '<circle class="halo" part="halo" cx="50" cy="50" r="34"/>' +
      '<circle class="dash" part="dash" cx="50" cy="50" r="34" pathLength="100"/>';
    ring.appendChild(svg);
    this.root.append(style, ring);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-breathing-ring')) {
  customElements.define('orbux-breathing-ring', OrbuxBreathingRing);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-breathing-ring': OrbuxBreathingRing;
  }
}
CSS / SVG 4.1 KB gzip

A compact current-color spinner for buttons and inline actions, with terminal check and error marks.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,20px));block-size:var(--orbux-height,var(--orbux-size,20px));color:var(--orbux-color,currentColor)}
:host([show-label]) .orbux-frame{inline-size:var(--orbux-width,var(--orbux-size,20px));block-size:var(--orbux-height,var(--orbux-size,20px))}
.spinner{position:relative;inline-size:100%;block-size:100%;border:2px solid color-mix(in srgb,currentColor 22%,transparent);border-block-start-color:currentColor;border-radius:50%;animation:orbux-button-spin calc(.72s * var(--orbux-speed-scale)) linear infinite}
@keyframes orbux-button-spin{to{transform:rotate(1turn)}}
:host([data-state="idle"]) .spinner{animation:none;opacity:.42}
:host([data-state="waiting"]) .spinner{animation:none;opacity:.72;border-style:dashed}
:host([data-state="streaming"]) .spinner{animation-duration:calc(.48s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .spinner{border-radius:28%;animation-timing-function:steps(4,end)}
:host([data-state="done"]) .spinner,:host([data-state="error"]) .spinner{border:0;animation:none}
:host([data-state="done"]) .spinner::after{content:"";position:absolute;inset:18% 8% 28% 18%;border-inline-end:2px solid var(--orbux-color-success,#22c55e);border-block-end:2px solid var(--orbux-color-success,#22c55e);transform:rotate(42deg);animation:orbux-button-pop 200ms ease-out 1}
:host([data-state="error"]) .spinner::before,:host([data-state="error"]) .spinner::after{content:"";position:absolute;inset-inline-start:48%;inset-block:10%;inline-size:2px;background:var(--orbux-color-error,#ef4444);border-radius:2px;animation:orbux-button-pop 180ms ease-out 1}
:host([data-state="error"]) .spinner::before{transform:rotate(45deg)}
:host([data-state="error"]) .spinner::after{transform:rotate(-45deg)}
@keyframes orbux-button-pop{from{opacity:0;scale:.72}}
:host([data-settled="true"]) .spinner::before,:host([data-settled="true"]) .spinner::after{animation:none}
:host([data-paused="true"]) .spinner{animation-play-state:paused}
:host([data-reduced-motion="true"]) .spinner{animation:none}
:host([data-reduced-motion="true"][data-state="streaming"]) .spinner{border-width:3px}
:host([data-reduced-motion="true"][data-state="thinking"]) .spinner{opacity:.78}
`;

export class OrbuxButtonSpinner extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const spinner = document.createElement('span');
    spinner.className = 'spinner';
    spinner.setAttribute('part', 'spinner');
    this.root.append(style, spinner);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-button-spinner')) {
  customElements.define('orbux-button-spinner', OrbuxButtonSpinner);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-button-spinner': OrbuxButtonSpinner;
  }
}
CSS / SVG 4.2 KB gzip

A bright comet that follows a rounded-square track and changes speed and color with state.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Comet Track: a bright comet tracing a rounded-square track. Fast while
 * calling a tool, medium while streaming, parked on an accent-green track on
 * `done`, red on `error`.
 */
const STYLES = /* css */ `
:host { --_dur: 2.4s; }
svg { inline-size: 100%; block-size: 100%; overflow: visible; }
.track {
  fill: none;
  stroke: color-mix(in srgb, var(--orbux-color, #6366f1) 30%, transparent);
  stroke-width: 6;
}
.comet {
  fill: none;
  stroke: var(--orbux-color-2, #a855f7);
  stroke-width: 6;
  stroke-linecap: round;
  stroke-dasharray: 42 258;
  filter: drop-shadow(0 0 5px var(--orbux-color-2, #a855f7));
  animation: orbux-comet calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-comet { to { stroke-dashoffset: -300; } }

/* ---- states ---- */
:host([data-state="thinking"])     { --_dur: 2.4s; }
:host([data-state="streaming"])    { --_dur: 1.5s; }
:host([data-state="streaming"]) .comet { stroke-dasharray: 64 236; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .comet { stroke-dasharray: 18 48; animation-timing-function: steps(12, end); }
:host([data-state="tool-calling"]) .track { stroke-dasharray: 12 10; }
:host([data-state="idle"]),
:host([data-state="waiting"])      { --_dur: 4.5s; }
:host([data-state="idle"]) .comet { animation: none; opacity: .32; stroke-dashoffset: -40; }
:host([data-state="waiting"]) .comet { animation: none; opacity: .72; stroke-dashoffset: -120; }
:host([data-state="waiting"]) .track { opacity: .85; }

:host([data-state="done"]) .comet { opacity: 0; animation:none; }
:host([data-state="done"]) .track { stroke: var(--orbux-color-success, #22c55e); }

:host([data-state="error"]) .comet { stroke: var(--orbux-color-error, #ef4444); filter: drop-shadow(0 0 5px var(--orbux-color-error, #ef4444)); animation:orbux-comet-error 200ms ease-out 1; }
:host([data-state="error"]) .track { stroke: color-mix(in srgb, var(--orbux-color-error, #ef4444) 30%, transparent); }
@keyframes orbux-comet-error { to { stroke-dashoffset:-52; } }
:host([data-settled="true"]) .comet { animation:none; }

:host([data-paused="true"]) .comet { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .comet { animation: none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .comet { stroke-dasharray:72 228; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .track { stroke-dasharray:18 8; }
:host([data-reduced-motion="true"][data-state="waiting"]) .comet { opacity:.35; }
`;

export class OrbuxCometTrack extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
    svg.setAttribute('viewBox', '0 0 100 100');
    svg.innerHTML =
      '<rect class="track" part="track" x="16" y="16" width="68" height="68" rx="22" pathLength="300"/>' +
      '<rect class="comet" part="comet" x="16" y="16" width="68" height="68" rx="22" pathLength="300"/>';
    this.root.append(style, svg);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-comet-track')) {
  customElements.define('orbux-comet-track', OrbuxCometTrack);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-comet-track': OrbuxCometTrack;
  }
}
CSS / SVG 4.9 KB gzip

A clean ocular sigil with a soft rim, rotating iris sweep, and focused pupil.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Crimson Sigil: a clean ocular mark, soft rim, rotating iris sweep, and a
 * focused pupil. Restraint over ornament: theme tokens only, transform/opacity
 * motion, crisp state language.
 */
const STYLES = /* css */ `
:host {
  --_tone: var(--orbux-color, #ef3340);
  --_tone-2: var(--orbux-color-2, #fb7185);
  --_dur: 2.8s;
  --_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
  --_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}

.sigil {
  position: relative;
  inline-size: 100%;
  block-size: 100%;
  display: grid;
  place-items: center;
}

/* Soft outer glow via box-shadow (cheaper than filter: drop-shadow on the host) */
.rim {
  position: absolute;
  inset: 10%;
  border-radius: 50%;
  border: 2px solid color-mix(in srgb, var(--_tone) 55%, transparent);
  box-shadow:
    0 0 0 1px color-mix(in srgb, var(--_tone-2) 18%, transparent),
    0 0 14px color-mix(in srgb, var(--_tone) 32%, transparent);
  transition: border-color 180ms var(--_ease-out), box-shadow 180ms var(--_ease-out), opacity 160ms ease;
}

/* Rotating energy sweep, single clear motion language */
.iris {
  position: absolute;
  inset: 16%;
  border-radius: 50%;
  background: conic-gradient(
    from 0deg,
    transparent 0 58%,
    color-mix(in srgb, var(--_tone) 35%, transparent) 72%,
    var(--_tone-2) 88%,
    transparent 100%
  );
  -webkit-mask: radial-gradient(farthest-side, #0000 62%, #000 64%);
  mask: radial-gradient(farthest-side, #0000 62%, #000 64%);
  animation: orbux-crimson-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}

/* Focused core, no hardcoded black; theme-aware dark */
.pupil {
  position: absolute;
  inset: 34%;
  border-radius: 50%;
  background:
    radial-gradient(
      circle at 34% 30%,
      color-mix(in srgb, var(--_tone-2) 55%, white) 0 10%,
      transparent 18%
    ),
    radial-gradient(
      circle at 50% 55%,
      color-mix(in srgb, var(--_tone) 22%, transparent) 0 42%,
      color-mix(in srgb, var(--_tone) 55%, #0a0a0b) 70%,
      color-mix(in srgb, var(--_tone) 35%, #050506) 100%
    );
  box-shadow:
    inset 0 0 0 1.5px color-mix(in srgb, var(--_tone) 45%, transparent),
    0 0 10px color-mix(in srgb, var(--_tone) 28%, transparent);
  transition:
    border-radius 180ms var(--_ease-out),
    transform 180ms var(--_ease-out),
    box-shadow 180ms var(--_ease-out),
    opacity 160ms ease;
}

/* Subtle breathing on the pupil while active */
.glint {
  position: absolute;
  inset: 38%;
  border-radius: 50%;
  background: radial-gradient(
    circle at 32% 28%,
    color-mix(in srgb, white 55%, transparent),
    transparent 55%
  );
  opacity: 0.55;
  animation: orbux-crimson-breathe calc(1.6s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
  pointer-events: none;
}

@keyframes orbux-crimson-spin {
  to { transform: rotate(1turn); }
}
@keyframes orbux-crimson-breathe {
  0%, 100% { opacity: 0.35; transform: scale(0.96); }
  50% { opacity: 0.7; transform: scale(1); }
}
@keyframes orbux-crimson-done {
  0% { transform: scale(1); }
  50% { transform: scale(1.06); }
  100% { transform: scale(1); }
}
@keyframes orbux-crimson-error {
  0%, 100% { transform: translateX(0); }
  30% { transform: translateX(-3%); }
  60% { transform: translateX(3%); }
}

/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 2.8s; }
:host([data-state="streaming"]) { --_dur: 1.4s; }
:host([data-state="streaming"]) .rim {
  border-color: color-mix(in srgb, var(--_tone) 78%, transparent);
  box-shadow:
    0 0 0 1px color-mix(in srgb, var(--_tone-2) 35%, transparent),
    0 0 18px color-mix(in srgb, var(--_tone) 48%, transparent);
}
:host([data-state="streaming"]) .glint {
  animation-duration: calc(0.9s * var(--orbux-speed-scale));
}

:host([data-state="tool-calling"]) { --_dur: 1.1s; }
:host([data-state="tool-calling"]) .iris {
  animation-timing-function: steps(8, end);
  animation-direction: reverse;
}
:host([data-state="tool-calling"]) .pupil {
  border-radius: 26%;
}

:host([data-state="idle"]) .iris,
:host([data-state="idle"]) .glint { animation: none; }
:host([data-state="idle"]) .sigil { opacity: 0.5; }
:host([data-state="idle"]) .iris { opacity: 0.35; transform: rotate(24deg); }

:host([data-state="waiting"]) .iris,
:host([data-state="waiting"]) .glint { animation: none; }
:host([data-state="waiting"]) .sigil { opacity: 0.82; }
:host([data-state="waiting"]) .pupil { transform: scale(0.9); opacity: 0.88; }
:host([data-state="waiting"]) .iris { opacity: 0.55; transform: rotate(-18deg); }

:host([data-state="done"]) {
  --_tone: var(--orbux-color-success, #22c55e);
  --_tone-2: #86efac;
}
:host([data-state="error"]) {
  --_tone: var(--orbux-color-error, #ef4444);
  --_tone-2: #fda4af;
}
:host([data-state="done"]) .iris,
:host([data-state="error"]) .iris,
:host([data-state="done"]) .glint,
:host([data-state="error"]) .glint { animation: none; }
:host([data-state="done"]) .sigil { animation: orbux-crimson-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .sigil { animation: orbux-crimson-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .sigil { animation: none; }

:host([data-paused="true"]) .iris,
:host([data-paused="true"]) .glint { animation-play-state: paused; }

:host([data-reduced-motion="true"]) .iris,
:host([data-reduced-motion="true"]) .glint { animation: none !important; }
:host([data-reduced-motion="true"][data-state="thinking"]) .iris {
  opacity: 0.75;
  transform: rotate(40deg);
}
:host([data-reduced-motion="true"][data-state="streaming"]) .rim {
  border-width: 3px;
}
:host([data-reduced-motion="true"][data-state="tool-calling"]) .pupil {
  border-radius: 26%;
}
:host([data-reduced-motion="true"][data-state="waiting"]) .pupil {
  transform: scale(0.9);
  opacity: 0.7;
}
`;

export class OrbuxCrimsonSigil extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const sigil = document.createElement('div');
    sigil.className = 'sigil';
    sigil.setAttribute('part', 'sigil');
    sigil.innerHTML =
      '<span class="rim" part="rim"></span>' +
      '<span class="iris" part="iris"></span>' +
      '<span class="pupil" part="pupil"></span>' +
      '<span class="glint" part="glint" aria-hidden="true"></span>';
    this.root.append(style, sigil);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-crimson-sigil')) {
  customElements.define('orbux-crimson-sigil', OrbuxCrimsonSigil);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-crimson-sigil': OrbuxCrimsonSigil;
  }
}
CSS / SVG 4.6 KB gzip

A fractured cyber frame with stepped displacement, scan-line motion, and chromatic pixel artifacts.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#22d3ee);--_tone-2:var(--orbux-color-2,#f43f5e);--_dur:1.15s; }
.glitch { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;overflow:hidden; }
.frame { position:absolute;inset:18%;clip-path:polygon(14% 0,100% 0,100% 74%,84% 100%,0 100%,0 22%);background:linear-gradient(135deg,color-mix(in srgb,var(--_tone) 25%,transparent),transparent 48%,color-mix(in srgb,var(--_tone-2) 24%,transparent));border:2px solid var(--_tone);box-shadow:4px 0 0 color-mix(in srgb,var(--_tone-2) 75%,transparent),-3px 0 0 color-mix(in srgb,var(--_tone) 75%,transparent);animation:orbux-cyber-shift calc(var(--_dur) * var(--orbux-speed-scale)) steps(6,end) infinite; }
.frame::before { content:"";position:absolute;inset:12% 18%;background:repeating-linear-gradient(to bottom,var(--_tone) 0 2px,transparent 2px 8px);opacity:.68; }
.scan { position:absolute;inset:10% 8%;background:linear-gradient(to bottom,transparent 44%,color-mix(in srgb,var(--_tone) 72%,white) 48% 52%,transparent 56%);animation:orbux-cyber-scan calc(1.05s * var(--orbux-speed-scale)) linear infinite; }
.pixel { position:absolute;left:calc(10% + var(--_x));top:calc(14% + var(--_y));inline-size:calc(7% + var(--_i) * 1%);block-size:4%;background:var(--_color);animation:orbux-cyber-pixel calc((.7s + var(--_i) * .08s) * var(--orbux-speed-scale)) steps(3,end) infinite;animation-delay:calc(var(--_i) * -90ms); }
@keyframes orbux-cyber-shift { 0%,100% { transform:translate(0) skewX(0); } 22% { transform:translate(-4%,2%) skewX(5deg); } 28% { transform:translate(5%,-2%) skewX(-4deg); } 62% { transform:translate(0); } }
@keyframes orbux-cyber-scan { from { transform:translateY(-55%); } to { transform:translateY(55%); } }
@keyframes orbux-cyber-pixel { 50% { transform:translateX(80%);opacity:.2; } }
@keyframes orbux-cyber-done { 50% { transform:scale(1.055); } }
@keyframes orbux-cyber-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.62s; }
:host([data-state="tool-calling"]) .frame { clip-path:polygon(0 0,78% 0,100% 22%,100% 100%,22% 100%,0 78%); }
:host([data-state="idle"]) .frame,:host([data-state="waiting"]) .frame,:host([data-state="idle"]) .scan,:host([data-state="waiting"]) .scan,:host([data-state="idle"]) .pixel,:host([data-state="waiting"]) .pixel { animation:none; }
:host([data-state="idle"]) .glitch { opacity:.5; }
:host([data-state="waiting"]) .pixel:nth-child(even) { opacity:.2; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#f97316; }
:host([data-state="done"]) .frame,:host([data-state="error"]) .frame,:host([data-state="done"]) .scan,:host([data-state="error"]) .scan,:host([data-state="done"]) .pixel,:host([data-state="error"]) .pixel { animation:none; }
:host([data-state="done"]) .glitch { animation:orbux-cyber-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .glitch { animation:orbux-cyber-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .glitch { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .scan { transform:translateY(24%); }
`;

export class OrbuxCyberGlitch extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const glitch = document.createElement('div');
    glitch.className = 'glitch';
    glitch.setAttribute('part', 'glitch');
    const points = [
      [2, 8],
      [61, 4],
      [14, 63],
      [70, 52],
      [38, 24],
      [4, 46],
    ];
    glitch.innerHTML = `<span class="frame"></span><span class="scan"></span>${points.map(([x, y], index) => `<i class="pixel" style="--_i:${index};--_x:${x}%;--_y:${y}%;--_color:${index % 2 ? 'var(--_tone-2)' : 'var(--_tone)'}"></i>`).join('')}`;
    this.root.append(style, glitch);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-cyber-glitch'))
  customElements.define('orbux-cyber-glitch', OrbuxCyberGlitch);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-cyber-glitch': OrbuxCyberGlitch;
  }
}
CSS / SVG 4.3 KB gzip

A 3×3 grid of dots doing a diagonal wave ripple: faster while streaming, a checkerboard pulse for tools, all-green on done.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Dot Grid: a 3×3 grid of dots doing a diagonal wave ripple. Faster while
 * streaming, a checkerboard pulse while calling a tool, all-green on `done`,
 * staggered red snap on `error`.
 */
const STYLES = /* css */ `
:host { --_dur: 1.4s; }
.grid {
  display: grid;
  grid-template-columns: repeat(3, 1fr);
  grid-template-rows: repeat(3, 1fr);
  gap: 14%;
  inline-size: 100%; block-size: 100%;
  place-items: center;
  padding: 10%;
  box-sizing: border-box;
}
.grid i {
  inline-size: 100%; aspect-ratio: 1; border-radius: 50%;
  background: var(--orbux-color, #6366f1);
  animation: orbux-dg calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
  animation-delay: calc(var(--_dur) * var(--d, 0) * 0.13 * var(--orbux-speed-scale));
}
@keyframes orbux-dg {
  0%, 60%, 100% { transform: scale(0.45); opacity: 0.35; }
  30%           { transform: scale(1);    opacity: 1;    }
}

/* ---- states ---- */
:host([data-state="thinking"])  { --_dur: 1.4s; }
:host([data-state="streaming"]) { --_dur: 0.85s; }
:host([data-state="streaming"]) .grid i { border-radius: 35%; }
:host([data-state="idle"]),
:host([data-state="waiting"])   { --_dur: 2.6s; }
:host([data-state="idle"]) .grid i { animation: none; opacity: .38; transform:scale(.55); }
:host([data-state="waiting"]) .grid i { animation: none; opacity: .72; transform:scale(.78); }
:host([data-state="waiting"]) .grid i:nth-child(even) { opacity: .28; }
:host([data-state="tool-calling"]) { --_dur: 1s; }
:host([data-state="tool-calling"]) .grid i {
  border-radius: 22%;
  animation-delay: calc(var(--_dur) * var(--p, 0) * 0.5 * var(--orbux-speed-scale));
  animation-timing-function: steps(2, end);
}

:host([data-state="done"]) .grid i {
  animation: none;
  transform: scale(0.9);
  opacity: 1;
  background: var(--orbux-color-success, #22c55e);
}
:host([data-state="error"]) { --_dur: 0.5s; }
:host([data-state="error"]) .grid i {
  background: var(--orbux-color-error, #ef4444);
  animation: orbux-dg-flicker 220ms ease-out 1;
  animation-delay: calc(var(--d, 0) * 28ms);
}
@keyframes orbux-dg-flicker {
  0%, 100% { opacity: 1; transform: scale(0.9); }
  35% { opacity: 0.25; transform: scale(0.45); }
  70% { opacity: 1; transform: scale(1.05); }
}
:host([data-state="error"]) .grid { animation:orbux-dg-error 200ms ease-out 1; }
@keyframes orbux-dg-error { 35% { transform:translateX(-5%); } 70% { transform:translateX(5%); } }
:host([data-settled="true"]) .grid,
:host([data-settled="true"]) .grid i { animation:none; }
:host([data-settled="true"][data-state="error"]) .grid i { opacity: 1; transform: scale(0.9); }

:host([data-paused="true"]) .grid i { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .grid i { animation: none !important; transform: none; opacity: 0.8; }
:host([data-reduced-motion="true"][data-state="thinking"]) .grid i:nth-child(even) { opacity:.45; }
:host([data-reduced-motion="true"][data-state="streaming"]) .grid i { opacity:1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .grid i { border-radius:22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .grid i:nth-child(n+7) { opacity:.25; }
`;

export class OrbuxDotGrid extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const grid = document.createElement('div');
    grid.className = 'grid';
    grid.setAttribute('part', 'grid');
    for (let r = 0; r < 3; r++) {
      for (let c = 0; c < 3; c++) {
        const dot = document.createElement('i');
        dot.style.setProperty('--d', String(r + c));
        dot.style.setProperty('--p', String((r + c) % 2));
        grid.appendChild(dot);
      }
    }
    this.root.append(style, grid);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-dot-grid')) {
  customElements.define('orbux-dot-grid', OrbuxDotGrid);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-dot-grid': OrbuxDotGrid;
  }
}
CSS / SVG 5.8 KB gzip

Layered fire with a hot core, soft outer glow, and rising sparks.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Ember Flame: layered fire with a hot core, mid and outer tongues, soft glow,
 * and rising sparks. Organic sway, not cardboard clip-path cutouts.
 */
const STYLES = /* css */ `
:host {
  --_tone: var(--orbux-color, #f97316);
  --_tone-2: var(--orbux-color-2, #facc15);
  --_hot: color-mix(in srgb, var(--_tone-2) 55%, white);
  --_dur: 0.95s;
  --_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
  --_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}

.flame {
  position: relative;
  inline-size: 100%;
  block-size: 100%;
  display: grid;
  place-items: end center;
  overflow: visible;
  /* keep the screen-blended layers compositing against each other only,
     without this the blend samples the page background and the core/tip
     wash out to white on light themes */
  isolation: isolate;
}

/* Soft ground heat, not a hard drop-shadow plate */
.glow {
  position: absolute;
  inset-inline: 12%;
  inset-block-end: 2%;
  block-size: 28%;
  border-radius: 50%;
  background: radial-gradient(
    ellipse at center,
    color-mix(in srgb, var(--_tone) 55%, transparent) 0%,
    color-mix(in srgb, var(--_tone-2) 22%, transparent) 45%,
    transparent 72%
  );
  opacity: 0.85;
  animation: orbux-ember-glow calc(1.1s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}

/* Shared teardrop volume: pointed top, wide base */
.tongue {
  position: absolute;
  inset-inline-start: 50%;
  inset-block-end: 10%;
  transform: translateX(-50%);
  transform-origin: 50% 100%;
  border-radius: 50% 50% 42% 42% / 68% 68% 28% 28%;
  will-change: transform, opacity;
}

/* Cool outer envelope, soft, slightly blurred edge */
.outer {
  inline-size: 52%;
  block-size: 72%;
  background: radial-gradient(
    ellipse 70% 90% at 50% 78%,
    color-mix(in srgb, var(--_tone) 88%, transparent) 0 38%,
    color-mix(in srgb, var(--_tone) 45%, transparent) 62%,
    transparent 78%
  );
  filter: blur(1.2px);
  opacity: 0.92;
  animation: orbux-ember-sway-a calc(var(--_dur) * 1.15 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}

/* Mid body, hotter, tighter */
.mid {
  inline-size: 38%;
  block-size: 62%;
  background: radial-gradient(
    ellipse 65% 85% at 48% 72%,
    var(--_tone-2) 0 22%,
    var(--_tone) 48%,
    color-mix(in srgb, var(--_tone) 35%, transparent) 72%,
    transparent 86%
  );
  filter: blur(0.4px);
  opacity: 0.95;
  animation: orbux-ember-sway-b calc(var(--_dur) * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
  animation-delay: calc(-0.12s * var(--orbux-speed-scale));
  mix-blend-mode: screen;
}

/* Hot core, white-yellow heart of the fire */
.core {
  inline-size: 24%;
  block-size: 48%;
  background: radial-gradient(
    ellipse 60% 80% at 50% 70%,
    white 0 12%,
    var(--_hot) 28%,
    var(--_tone-2) 55%,
    color-mix(in srgb, var(--_tone) 40%, transparent) 78%,
    transparent 92%
  );
  opacity: 0.98;
  animation: orbux-ember-sway-c calc(var(--_dur) * 0.85 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
  animation-delay: calc(-0.22s * var(--orbux-speed-scale));
  mix-blend-mode: screen;
}

/* Small tip lick above the core */
.tip {
  inline-size: 14%;
  block-size: 28%;
  inset-block-end: 48%;
  background: radial-gradient(
    ellipse at 50% 80%,
    color-mix(in srgb, var(--_hot) 80%, white) 0 30%,
    color-mix(in srgb, var(--_tone-2) 55%, transparent) 60%,
    transparent 85%
  );
  filter: blur(0.6px);
  opacity: 0.9;
  animation: orbux-ember-tip calc(var(--_dur) * 0.7 * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
  mix-blend-mode: screen;
}

/* Rising sparks */
.spark {
  position: absolute;
  inset-inline-start: calc(32% + var(--_x));
  inset-block-end: 22%;
  inline-size: calc(3.5% + var(--_s, 0%));
  aspect-ratio: 1;
  border-radius: 50%;
  background: radial-gradient(circle at 40% 35%, white, var(--_tone-2) 45%, transparent 75%);
  opacity: 0;
  animation: orbux-ember-lift calc((1.15s + var(--_i) * 0.07s) * var(--orbux-speed-scale)) var(--_ease-out) infinite;
  animation-delay: calc(var(--_i) * -0.18s * var(--orbux-speed-scale));
  pointer-events: none;
}

@keyframes orbux-ember-sway-a {
  0%, 100% { transform: translateX(-50%) scale(0.94, 1) rotate(-4deg); opacity: 0.78; }
  40% { transform: translateX(-50%) scale(1.04, 0.96) rotate(5deg); opacity: 1; }
  70% { transform: translateX(-50%) scale(0.97, 1.02) rotate(-2deg); opacity: 0.9; }
}
@keyframes orbux-ember-sway-b {
  0%, 100% { transform: translateX(-50%) scale(0.96, 1.02) rotate(3deg); }
  50% { transform: translateX(-50%) scale(1.05, 0.94) rotate(-5deg); }
}
@keyframes orbux-ember-sway-c {
  0%, 100% { transform: translateX(-50%) scale(0.92, 1.04) rotate(-2deg); opacity: 0.88; }
  50% { transform: translateX(-50%) scale(1.06, 0.92) rotate(3deg); opacity: 1; }
}
@keyframes orbux-ember-tip {
  0%, 100% { transform: translateX(-50%) scale(0.85, 1) rotate(-8deg); opacity: 0.55; }
  50% { transform: translateX(-50%) scale(1.1, 0.88) rotate(10deg); opacity: 1; }
}
@keyframes orbux-ember-glow {
  0%, 100% { transform: scaleX(0.92); opacity: 0.65; }
  50% { transform: scaleX(1.06); opacity: 0.95; }
}
@keyframes orbux-ember-lift {
  0% { transform: translateY(0) translateX(0) scale(0.85); opacity: 0; }
  12% { opacity: 0.95; }
  100% { transform: translateY(-520%) translateX(var(--_drift, 40%)) scale(0.35); opacity: 0; }
}
@keyframes orbux-ember-done {
  0% { transform: scale(1); }
  50% { transform: scale(1.06); }
  100% { transform: scale(1); }
}
@keyframes orbux-ember-error {
  0%, 100% { transform: translateX(0); }
  30% { transform: translateX(-3%); }
  60% { transform: translateX(3%); }
}

/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 0.95s; }
:host([data-state="streaming"]) { --_dur: 0.55s; }
:host([data-state="streaming"]) .glow {
  opacity: 1;
  filter: blur(0.5px);
}
:host([data-state="streaming"]) .outer,
:host([data-state="streaming"]) .mid,
:host([data-state="streaming"]) .core {
  filter: saturate(1.15) brightness(1.06);
}

/* Mechanical “tool” feel without cardboard steps on organic fire */
:host([data-state="tool-calling"]) { --_dur: 0.72s; }
:host([data-state="tool-calling"]) .outer { animation-duration: calc(0.55s * var(--orbux-speed-scale)); }
:host([data-state="tool-calling"]) .mid { animation-duration: calc(0.42s * var(--orbux-speed-scale)); }
:host([data-state="tool-calling"]) .tip { animation-duration: calc(0.35s * var(--orbux-speed-scale)); }

:host([data-state="idle"]) .outer,
:host([data-state="idle"]) .mid,
:host([data-state="idle"]) .core,
:host([data-state="idle"]) .tip,
:host([data-state="idle"]) .glow,
:host([data-state="idle"]) .spark { animation: none; }
:host([data-state="idle"]) .flame { opacity: 0.48; }
:host([data-state="idle"]) .outer { transform: translateX(-50%) scale(0.88, 0.82); opacity: 0.55; }
:host([data-state="idle"]) .mid { transform: translateX(-50%) scale(0.9, 0.85); }
:host([data-state="idle"]) .core { transform: translateX(-50%) scale(0.92, 0.88); opacity: 0.7; }
:host([data-state="idle"]) .tip { opacity: 0.25; transform: translateX(-50%) scale(0.8); }
:host([data-state="idle"]) .glow { opacity: 0.35; transform: scaleX(0.85); }

:host([data-state="waiting"]) .outer,
:host([data-state="waiting"]) .mid,
:host([data-state="waiting"]) .core,
:host([data-state="waiting"]) .tip,
:host([data-state="waiting"]) .glow,
:host([data-state="waiting"]) .spark { animation: none; }
:host([data-state="waiting"]) .flame { opacity: 0.82; }
:host([data-state="waiting"]) .outer { transform: translateX(-50%) scale(0.92, 0.78); opacity: 0.7; }
:host([data-state="waiting"]) .mid { transform: translateX(-50%) scale(0.94, 0.8); }
:host([data-state="waiting"]) .core { transform: translateX(-50%) scale(0.9, 0.82); opacity: 0.85; }
:host([data-state="waiting"]) .tip { opacity: 0.4; transform: translateX(-50%) scale(0.75) rotate(-6deg); }
:host([data-state="waiting"]) .glow { opacity: 0.55; }

:host([data-state="done"]) {
  --_tone: var(--orbux-color-success, #22c55e);
  --_tone-2: #bbf7d0;
  --_hot: #ecfdf5;
}
:host([data-state="error"]) {
  --_tone: var(--orbux-color-error, #ef4444);
  --_tone-2: #fbbf24;
  --_hot: #fff7ed;
}
:host([data-state="done"]) .outer,
:host([data-state="error"]) .outer,
:host([data-state="done"]) .mid,
:host([data-state="error"]) .mid,
:host([data-state="done"]) .core,
:host([data-state="error"]) .core,
:host([data-state="done"]) .tip,
:host([data-state="error"]) .tip,
:host([data-state="done"]) .glow,
:host([data-state="error"]) .glow,
:host([data-state="done"]) .spark,
:host([data-state="error"]) .spark { animation: none; }
:host([data-state="done"]) .flame { animation: orbux-ember-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .flame { animation: orbux-ember-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .flame { animation: none; }

:host([data-paused="true"]) .outer,
:host([data-paused="true"]) .mid,
:host([data-paused="true"]) .core,
:host([data-paused="true"]) .tip,
:host([data-paused="true"]) .glow,
:host([data-paused="true"]) .spark { animation-play-state: paused; }

:host([data-reduced-motion="true"]) .outer,
:host([data-reduced-motion="true"]) .mid,
:host([data-reduced-motion="true"]) .core,
:host([data-reduced-motion="true"]) .tip,
:host([data-reduced-motion="true"]) .glow,
:host([data-reduced-motion="true"]) .spark { animation: none !important; }
:host([data-reduced-motion="true"]) .outer { transform: translateX(-50%); opacity: 0.85; }
:host([data-reduced-motion="true"]) .mid { transform: translateX(-50%); }
:host([data-reduced-motion="true"]) .core { transform: translateX(-50%); }
:host([data-reduced-motion="true"]) .tip { transform: translateX(-50%); opacity: 0.7; }
:host([data-reduced-motion="true"][data-state="streaming"]) .glow { opacity: 1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .outer { transform: translateX(-50%) scale(1.05, 0.92); }
:host([data-reduced-motion="true"][data-state="waiting"]) .outer,
:host([data-reduced-motion="true"][data-state="waiting"]) .mid,
:host([data-reduced-motion="true"][data-state="waiting"]) .core {
  transform: translateX(-50%) scale(0.92, 0.8);
  opacity: 0.7;
}
:host([data-reduced-motion="true"][data-state="idle"]) .flame { opacity: 0.5; }
`;

export class OrbuxEmberFlame extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const flame = document.createElement('div');
    flame.className = 'flame';
    flame.setAttribute('part', 'flame');
    const sparks = [
      { i: 0, x: '0%', s: '0%', drift: '28%' },
      { i: 1, x: '18%', s: '1%', drift: '-22%' },
      { i: 2, x: '8%', s: '0%', drift: '48%' },
      { i: 3, x: '28%', s: '1.5%', drift: '-36%' },
      { i: 4, x: '12%', s: '0%', drift: '18%' },
    ];
    flame.innerHTML =
      '<span class="glow" part="glow"></span>' +
      '<span class="tongue outer" part="outer"></span>' +
      '<span class="tongue mid" part="mid"></span>' +
      '<span class="tongue core" part="core"></span>' +
      '<span class="tongue tip" part="tip"></span>' +
      sparks
        .map(
          (s) =>
            `<i class="spark" style="--_i:${s.i};--_x:${s.x};--_s:${s.s};--_drift:${s.drift}" part="spark"></i>`,
        )
        .join('');
    this.root.append(style, flame);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-ember-flame')) {
  customElements.define('orbux-ember-flame', OrbuxEmberFlame);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-ember-flame': OrbuxEmberFlame;
  }
}
WebGL 7.2 KB gzip

A pulsing hot core with a turbulent corona of flares: intense while streaming, unstable red on error, calm green on done. Supports a progress ring.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;   // outer / corona
uniform vec3  uColorB;   // hot inner
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3  uProgressColor;

float hash(vec2 p){ return fract(sin(dot(p, vec2(127.1,311.7)))*43758.5453); }
float noise(vec2 p){
  vec2 i=floor(p), f=fract(p);
  float a=hash(i), b=hash(i+vec2(1,0)), c=hash(i+vec2(0,1)), d=hash(i+vec2(1,1));
  vec2 u=f*f*(3.0-2.0*f);
  return mix(a,b,u.x)+(c-a)*u.y*(1.0-u.x)+(d-b)*u.x*u.y;
}
float fbm(vec2 p){ float v=0.0,a=0.5; for(int i=0;i<4;i++){ v+=a*noise(p); p*=2.0; a*=0.5;} return v; }

void main(){
  vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
  float r=length(uv); float ang=atan(uv.y,uv.x); float t=uTime;

  // turbulent corona: noise flares modulated by angle & time
  float flare=fbm(vec2(ang*2.5, t*0.9)) + fbm(vec2(ang*5.0 - t*0.6, t*0.4))*0.5;
  float coronaR=0.34 + flare*0.5*(0.5+uActivity);
  float corona=smoothstep(coronaR, coronaR-0.4, r)*(0.55+0.45*uActivity);

  // pulsing hot core
  float pulse=0.85+0.15*sin(t*3.0);
  float core=smoothstep(0.34, 0.0, r)*pulse;

  vec3 col=mix(uColorA, uColorB, core);
  col=mix(col, uColorA, corona*0.5);
  col+=vec3(core*0.85);
  float glow=smoothstep(1.25,0.0,r)*0.3*uActivity;
  float alpha=clamp(core + corona + glow, 0.0, 1.0);
  // contain flares and glow to the inscribed circle so the square canvas never
  // tints on light backgrounds
  alpha*=1.0-smoothstep(0.92,1.0,r);
  if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.16,0.27,r);
  if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(ang*4.0)));

  if(uProgress>=0.0){
    float a01=mod(atan(uv.x,uv.y)+6.2831853,6.2831853)/6.2831853;
    float ring=smoothstep(0.03,0.0,abs(r-0.9));
    float f=ring*step(a01,uProgress);
    col=mix(col, uProgressColor, f*0.9);
    alpha=max(alpha, f);
  }
  gl_FragColor=vec4(col, alpha);
}
`;

type RGB = [number, number, number];
interface Visual {
  act: number;
  a: RGB;
  b: RGB;
}

const STATE_VISUALS: Record<AgentState, Visual> = {
  idle: { act: 0.15, a: [0.3, 0.25, 0.6], b: [0.6, 0.5, 0.95] },
  thinking: { act: 0.5, a: [0.4, 0.3, 0.9], b: [0.8, 0.6, 1.0] },
  streaming: { act: 0.95, a: [0.3, 0.6, 1.0], b: [0.75, 0.95, 1.0] },
  'tool-calling': { act: 0.72, a: [0.1, 0.7, 0.6], b: [0.6, 1.0, 0.8] },
  waiting: { act: 0.2, a: [0.35, 0.35, 0.6], b: [0.6, 0.6, 0.85] },
  done: { act: 0.3, a: [0.15, 0.6, 0.35], b: [0.6, 1.0, 0.7] },
  error: { act: 0.6, a: [0.7, 0.15, 0.2], b: [1.0, 0.5, 0.3] },
  cancelled: { act: 0.16, a: [0.45, 0.5, 0.58], b: [0.62, 0.67, 0.74] },
};

/** Energy Core: a pulsing hot core with a turbulent corona of flares. */
export class OrbuxEnergyCore extends ShaderElement {
  #act = 0.5;
  #a: RGB = [0.4, 0.3, 0.9];
  #b: RGB = [0.8, 0.6, 1.0];

  protected fragmentSource(): string {
    return FRAG;
  }
  protected override timeScale(): number {
    return 0.4 + this.#act;
  }
  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle at 50% 50%,#ffffff,var(--orbux-color-2,#f0abfc) 30%,var(--orbux-color,#6366f1) 75%);';
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const v = STATE_VISUALS[info.state];
    let a = v.a;
    let b = v.b;
    if (info.state === 'done') {
      a = this.cssColorRGB('--orbux-color-success', v.a);
      b = v.b;
    } else if (info.state === 'error') {
      a = this.cssColorRGB('--orbux-color-error', v.a);
      b = v.b;
    } else {
      a = this.cssColorRGB('--orbux-color', v.a);
      b = this.cssColorRGB('--orbux-color-2', v.b);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#act = lerp(this.#act, v.act, k);
    for (let i = 0; i < 3; i++) {
      this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
      this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
    }
    gl.uniform3fv(this.uniform('uColorA'), this.#a);
    gl.uniform3fv(this.uniform('uColorB'), this.#b);
    gl.uniform1f(this.uniform('uActivity'), this.#act);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-energy-core')) {
  customElements.define('orbux-energy-core', OrbuxEnergyCore);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-energy-core': OrbuxEnergyCore;
  }
}
Canvas 2D 5.3 KB gzip

Particles advected by a smooth noise flow field, leaving fading trails: converges on done, turns turbulent on error.

View details HTML
import {
  type AgentState,
  Canvas2DElement,
  clamp,
  lerp,
  noise1D,
  type OrbuxFrameInfo,
} from '@vikast908/core';

const TAU = Math.PI * 2;

interface Particle {
  x: number;
  y: number;
  tint: number;
  seed: number;
  life: number;
}

interface Tune {
  speed: number;
  pull: number; // toward center (converge)
  turb: number; // random turbulence
  fade: number; // trail fade
}

const STATE_TUNE: Record<AgentState, Tune> = {
  idle: { speed: 0.25, pull: 0, turb: 0, fade: 0.06 },
  thinking: { speed: 0.55, pull: 0, turb: 0, fade: 0.1 },
  streaming: { speed: 1.2, pull: 0, turb: 0, fade: 0.16 },
  'tool-calling': { speed: 0.9, pull: 0.12, turb: 0, fade: 0.14 },
  waiting: { speed: 0.3, pull: 0, turb: 0, fade: 0.07 },
  // pull stays under the wrap threshold so particles remain on-canvas when settled
  done: { speed: 0.45, pull: 0.28, turb: 0, fade: 0.12 },
  error: { speed: 0.8, pull: 0, turb: 0.8, fade: 0.14 },
  cancelled: { speed: 0.25, pull: 0.2, turb: 0, fade: 0.14 },
};

/**
 * Flow Field: particles advected by a smooth pseudo-noise flow field, leaving
 * short fading trails. Elegant generative motion that converges on `done` and
 * turns turbulent on `error`.
 */
export class OrbuxFlowField extends Canvas2DElement {
  #particles: Particle[] = [];
  #cur: Tune = { ...STATE_TUNE.thinking };
  #mask: CanvasGradient | null = null;
  #maskKey = '';

  protected override setup(): void {
    this.#seed();
  }
  protected override onResize(): void {
    this.#seed();
  }

  #seed(): void {
    const count = clamp(Math.round(Math.min(this.width, this.height) * 1.0), 40, 150);
    this.#particles = Array.from({ length: count }, (_, i) => ({
      x: Math.random() * this.width,
      y: Math.random() * this.height,
      tint: i % 2,
      seed: i + 1,
      life: 1.5 + Math.random() * 3.5,
    }));
  }

  #flow(nx: number, ny: number, time: number): number {
    return (
      (Math.sin(nx * 3.2 + time * 0.4) +
        Math.cos(ny * 3.0 - time * 0.3) +
        Math.sin((nx + ny) * 4.0 + time * 0.2)) *
      1.4
    );
  }

  /** The angle field has sinks; expired particles rewind to a fresh spot so the
   * swarm keeps covering the canvas instead of collapsing onto one attractor. */
  #respawn(p: Particle): void {
    p.x = Math.random() * this.width;
    p.y = Math.random() * this.height;
    p.life = 2 + Math.random() * 3.5;
  }

  protected draw(info: OrbuxFrameInfo): void {
    const ctx = this.ctx;
    if (!ctx) return;
    const t = STATE_TUNE[info.state];
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
    this.#cur.pull = lerp(this.#cur.pull, t.pull, k);
    this.#cur.turb = lerp(this.#cur.turb, t.turb, k);
    this.#cur.fade = lerp(this.#cur.fade, t.fade, k);

    const c1 = this.cssColor('--orbux-color', '#6366f1');
    const c2 = this.cssColor('--orbux-color-2', '#a855f7');
    const terminal =
      info.state === 'done'
        ? this.cssColor('--orbux-color-success', '#22c55e')
        : info.state === 'error'
          ? this.cssColor('--orbux-color-error', '#ef4444')
          : null;

    const w = this.width;
    const h = this.height;
    const reach = Math.min(w, h);
    const spd = reach * 0.525 * this.#cur.speed * info.speed;

    // fade previous frame (keeps transparency, leaves trails)
    ctx.globalCompositeOperation = 'destination-out';
    // Static frames (pause / reduced-motion / offscreen) pass dt === 0; apply a
    // single meaningful fade so trails do not freeze as opaque smudges.
    const fadeAlpha =
      info.dt <= 0
        ? Math.min(0.92, Math.max(0.12, this.#cur.fade * 6))
        : 1 - (1 - this.#cur.fade) ** (info.dt * 60);
    ctx.fillStyle = `rgba(0,0,0,${fadeAlpha})`;
    ctx.fillRect(0, 0, w, h);

    ctx.globalCompositeOperation = 'lighter';
    ctx.globalAlpha = 0.5;
    const converging = this.#cur.pull >= 0.3;
    for (const p of this.#particles) {
      const nx = p.x / w;
      const ny = p.y / h;
      // per-particle angle offset decorrelates paths so the swarm doesn't
      // condense into a single bright worm along the field's attractor
      const ang = this.#flow(nx, ny, info.elapsed) + noise1D(p.seed, info.elapsed * 0.25) * 0.9;
      let vx = Math.cos(ang);
      let vy = Math.sin(ang);
      if (this.#cur.pull > 0) {
        vx += (0.5 - nx) * this.#cur.pull * 3;
        vy += (0.5 - ny) * this.#cur.pull * 3;
      }
      if (this.#cur.turb > 0) {
        vx += noise1D(p.seed, info.elapsed * 7) * this.#cur.turb;
        vy += noise1D(p.seed + 1000, info.elapsed * 7) * this.#cur.turb;
      }
      p.x += vx * spd * info.dt;
      p.y += vy * spd * info.dt;
      p.life -= info.dt;
      if (p.life <= 0 && !converging) this.#respawn(p);

      // wrap unless strongly converging
      if (!converging) {
        if (p.x < 0) p.x += w;
        else if (p.x > w) p.x -= w;
        if (p.y < 0) p.y += h;
        else if (p.y > h) p.y -= h;
      }

      const color = terminal ?? (p.tint ? c2 : c1);
      const s = Math.max(1, reach * 0.012);
      ctx.beginPath();
      ctx.arc(p.x, p.y, s, 0, TAU);
      ctx.fillStyle = color;
      ctx.shadowBlur = s * 2;
      ctx.shadowColor = color;
      ctx.fill();
    }

    // Contain the field to the inscribed circle: without this, trails clip at
    // the canvas bounds and the loader reads as a hard-edged square tile on
    // light backgrounds. The interior stays at alpha 1, so applying the mask to
    // the persistent trail buffer every frame is stable; only the rim fades.
    ctx.globalAlpha = 1;
    ctx.shadowBlur = 0;
    ctx.globalCompositeOperation = 'destination-in';
    const maskKey = `${w}:${h}`;
    if (!this.#mask || this.#maskKey !== maskKey) {
      const radius = Math.min(w, h) / 2;
      const mask = ctx.createRadialGradient(w / 2, h / 2, 0, w / 2, h / 2, radius);
      mask.addColorStop(0, 'rgba(0,0,0,1)');
      mask.addColorStop(0.82, 'rgba(0,0,0,1)');
      mask.addColorStop(1, 'rgba(0,0,0,0)');
      this.#mask = mask;
      this.#maskKey = maskKey;
    }
    ctx.fillStyle = this.#mask;
    ctx.fillRect(0, 0, w, h);

    ctx.globalCompositeOperation = 'source-over';
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-flow-field')) {
  customElements.define('orbux-flow-field', OrbuxFlowField);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-flow-field': OrbuxFlowField;
  }
}
CSS / SVG 4.5 KB gzip

A crystalline snow bloom with branching ice arms and a faceted pulsing core.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#67e8f9);--_tone-2:var(--orbux-color-2,#e0f2fe);--_dur:2.8s; }
.frost { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 7px color-mix(in srgb,var(--_tone) 58%,transparent));animation:orbux-frost-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.arm { position:absolute;left:48%;bottom:50%;inline-size:4%;block-size:43%;border-radius:999px;background:linear-gradient(to top,var(--_tone),var(--_tone-2));transform-origin:50% 100%;rotate:var(--_angle); }
.arm::before,.arm::after { content:"";position:absolute;top:42%;inline-size:420%;block-size:3px;border-radius:999px;background:var(--_tone);transform-origin:left center; }
.arm::before { left:50%;transform:rotate(42deg); }.arm::after { right:50%;transform:rotate(138deg);transform-origin:right center; }
.crystal { position:absolute;inset:35%;clip-path:polygon(50% 0,88% 22%,100% 66%,50% 100%,0 66%,12% 22%);background:linear-gradient(135deg,var(--_tone-2),var(--_tone) 56%,color-mix(in srgb,var(--_tone) 58%,#0f172a));box-shadow:inset 0 0 0 2px #ffffff55;animation:orbux-frost-pulse calc(1.4s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
@keyframes orbux-frost-turn { to { transform:rotate(360deg); } }
@keyframes orbux-frost-pulse { 50% { transform:scale(.82) rotate(30deg); } }
@keyframes orbux-frost-done { 50% { transform:scale(1.055); } }
@keyframes orbux-frost-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.4s; }
:host([data-state="tool-calling"]) .frost { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .crystal { clip-path:polygon(50% 8%,92% 28%,92% 72%,50% 92%,8% 72%,8% 28%); transform:scale(.9); }
:host([data-state="idle"]) .frost,:host([data-state="waiting"]) .frost,:host([data-state="idle"]) .crystal,:host([data-state="waiting"]) .crystal { animation:none; }
:host([data-state="idle"]) .frost { opacity:.48; }
:host([data-state="waiting"]) .frost { opacity:.82; }
:host([data-state="waiting"]) .crystal { transform:scale(.82); }
:host([data-state="waiting"]) .arm:nth-child(even) { opacity:.28; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fee2e2; }
:host([data-state="done"]) .frost,:host([data-state="error"]) .frost,:host([data-state="done"]) .crystal,:host([data-state="error"]) .crystal { animation:none; }
:host([data-state="done"]) .frost { animation:orbux-frost-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .frost { animation:orbux-frost-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .frost { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .crystal { transform:rotate(30deg); }
`;

export class OrbuxFrostBloom extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const frost = document.createElement('div');
    frost.className = 'frost';
    frost.setAttribute('part', 'frost');
    frost.innerHTML = `${Array.from({ length: 6 }, (_, index) => `<i class="arm" style="--_angle:${index * 60}deg"></i>`).join('')}<span class="crystal"></span>`;
    this.root.append(style, frost);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-frost-bloom'))
  customElements.define('orbux-frost-bloom', OrbuxFrostBloom);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-frost-bloom': OrbuxFrostBloom;
  }
}
WebGL 6.8 KB gzip

A soft metaball with a pastel gradient that changes movement and intensity with state.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;
uniform vec3  uColorB;
uniform float uActivity;
uniform float uState;

void main(){
  vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
  float t=uTime;
  float amp=0.24*(0.6+uActivity);
  vec2 c1=vec2(sin(t*0.7),     cos(t*0.9))     * amp;
  vec2 c2=vec2(sin(t*0.9+2.0), cos(t*0.6+1.0)) * (amp*1.15);
  vec2 c3=vec2(sin(t*0.5+4.0), cos(t*1.1+3.0)) * (amp*0.8);
  float f=0.0;
  f+=0.05/dot(uv-c1,uv-c1);
  f+=0.05/dot(uv-c2,uv-c2);
  f+=0.04/dot(uv-c3,uv-c3);
  float body=smoothstep(0.8,1.4,f);
  float grad=clamp(smoothstep(0.8,2.6,f),0.0,1.0);
  vec3 col=mix(uColorA, uColorB, grad);
  float glow=smoothstep(0.4,1.0,f)*0.3;
  float alpha=clamp(body+glow*0.5,0.0,1.0);
  if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.14,0.28,length(uv));
  if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(atan(uv.y,uv.x)*4.0)));
  gl_FragColor=vec4(col*body + mix(uColorA,uColorB,0.5)*glow, alpha);
}
`;

type RGB = [number, number, number];
interface Visual {
  act: number;
  a: RGB;
  b: RGB;
}

const STATE_VISUALS: Record<AgentState, Visual> = {
  idle: { act: 0.15, a: [0.4, 0.46, 0.78], b: [0.62, 0.5, 0.86] },
  thinking: { act: 0.5, a: [0.42, 0.4, 0.95], b: [0.72, 0.42, 0.95] },
  streaming: { act: 0.95, a: [0.3, 0.7, 0.98], b: [0.55, 0.92, 0.98] },
  'tool-calling': { act: 0.72, a: [0.2, 0.82, 0.68], b: [0.55, 0.92, 0.5] },
  waiting: { act: 0.2, a: [0.42, 0.46, 0.66], b: [0.56, 0.6, 0.8] },
  done: { act: 0.28, a: [0.24, 0.82, 0.5], b: [0.52, 0.94, 0.62] },
  error: { act: 0.55, a: [0.9, 0.32, 0.34], b: [0.98, 0.58, 0.4] },
  cancelled: { act: 0.16, a: [0.5, 0.55, 0.63], b: [0.62, 0.67, 0.74] },
};

/** Gradient Blob: a soft, gooey metaball with a dreamy pastel gradient. */
export class OrbuxGradientBlob extends ShaderElement {
  #act = 0.5;
  #a: RGB = [0.42, 0.4, 0.95];
  #b: RGB = [0.72, 0.42, 0.95];

  protected fragmentSource(): string {
    return FRAG;
  }
  protected override timeScale(): number {
    return 0.35 + this.#act;
  }
  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle at 40% 35%,var(--orbux-color,#6366f1),var(--orbux-color-2,#a855f7) 75%);';
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const v = STATE_VISUALS[info.state];
    let a = v.a;
    let b = v.b;
    if (info.state === 'done') {
      a = this.cssColorRGB('--orbux-color-success', v.a);
      b = v.b;
    } else if (info.state === 'error') {
      a = this.cssColorRGB('--orbux-color-error', v.a);
      b = v.b;
    } else {
      a = this.cssColorRGB('--orbux-color', v.a);
      b = this.cssColorRGB('--orbux-color-2', v.b);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#act = lerp(this.#act, v.act, k);
    for (let i = 0; i < 3; i++) {
      this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
      this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
    }
    gl.uniform3fv(this.uniform('uColorA'), this.#a);
    gl.uniform3fv(this.uniform('uColorB'), this.#b);
    gl.uniform1f(this.uniform('uActivity'), this.#act);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-gradient-blob')) {
  customElements.define('orbux-gradient-blob', OrbuxGradientBlob);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-gradient-blob': OrbuxGradientBlob;
  }
}
WebGL 7.3 KB gzip

A reflective, chrome-like orb with sharp specular streaks that ripple with activity; supports a progress ring.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;   // highlight tint
uniform vec3  uColorB;   // dark base metal
uniform float uActivity;
uniform float uState;
uniform float uProgress;
uniform vec3  uProgressColor;

float hash(vec2 p){ return fract(sin(dot(p, vec2(127.1,311.7)))*43758.5453); }
float noise(vec2 p){
  vec2 i=floor(p), f=fract(p);
  float a=hash(i), b=hash(i+vec2(1,0)), c=hash(i+vec2(0,1)), d=hash(i+vec2(1,1));
  vec2 u=f*f*(3.0-2.0*f);
  return mix(a,b,u.x)+(c-a)*u.y*(1.0-u.x)+(d-b)*u.x*u.y;
}
float fbm(vec2 p){ float v=0.0,a=0.5; for(int i=0;i<5;i++){ v+=a*noise(p); p*=2.0; a*=0.5;} return v; }
mat2 rot(float a){ float c=cos(a),s=sin(a); return mat2(c,-s,s,c); }

void main(){
  vec2 uv=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
  float r=length(uv); float t=uTime;
  vec2 q=uv*rot(t*0.1);
  float n=fbm(q*3.0 + fbm(q*2.0 + t*0.25)*(1.0+uActivity));
  // metallic banding -> sharp specular streaks
  float bands=sin(n*16.0 + t*2.0);
  float hi=pow(0.5+0.5*bands, 3.0);
  vec3 col=mix(uColorB, uColorA, hi);
  float rim=smoothstep(0.86,0.98,r);
  col=mix(col, uColorA, rim*0.5);
  float body=smoothstep(0.92,0.6,r);
  float glow=smoothstep(1.2,0.0,r)*0.28*uActivity;

  // straight-alpha output: alpha alone carries the falloff. Weighting the
  // color by body/glow as well composites the rim twice as dark (a dark
  // square-ish fringe on light backgrounds).
  vec3 outCol=mix(uColorA, col, body);
  float alpha=max(body,glow);
  // contain the halo to the inscribed circle so the square canvas never tints
  alpha*=1.0-smoothstep(0.92,1.0,r);
  if(uState>3.5&&uState<4.5) alpha*=smoothstep(0.18,0.28,r);
  if(uState>2.5&&uState<3.5) alpha*=0.78+0.22*step(0.3,abs(sin(atan(uv.y,uv.x)*4.0)));
  if(uProgress>=0.0){
    float a01=mod(atan(uv.x,uv.y)+6.2831853,6.2831853)/6.2831853;
    float ring=smoothstep(0.03,0.0,abs(r-0.96));
    float fill=ring*step(a01,uProgress);
    outCol=mix(outCol, uProgressColor, fill*0.9);
    alpha=max(alpha,fill);
  }
  gl_FragColor=vec4(outCol,alpha);
}
`;

type RGB = [number, number, number];
const BASE: RGB = [0.05, 0.06, 0.09];

const STATE_HI: Record<AgentState, { act: number; hi: RGB }> = {
  idle: { act: 0.15, hi: [0.4, 0.45, 0.7] },
  thinking: { act: 0.5, hi: [0.52, 0.52, 0.96] },
  streaming: { act: 0.95, hi: [0.42, 0.82, 1.0] },
  'tool-calling': { act: 0.72, hi: [0.32, 0.92, 0.82] },
  waiting: { act: 0.22, hi: [0.46, 0.5, 0.72] },
  done: { act: 0.3, hi: [0.32, 0.92, 0.52] },
  error: { act: 0.55, hi: [1.0, 0.36, 0.36] },
  cancelled: { act: 0.16, hi: [0.62, 0.67, 0.74] },
};

/** Liquid Metal: a reflective, chrome-like orb with sharp specular streaks. */
export class OrbuxLiquidMetal extends ShaderElement {
  #act = 0.5;
  #hi: RGB = [0.52, 0.52, 0.96];

  protected fragmentSource(): string {
    return FRAG;
  }
  protected override timeScale(): number {
    return 0.4 + this.#act;
  }
  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle at 38% 32%,color-mix(in srgb,var(--orbux-color,#818cf8) 45%,white),#0b0d14 72%);';
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const v = STATE_HI[info.state];
    let hi = v.hi;
    if (info.state === 'done') {
      hi = this.cssColorRGB('--orbux-color-success', v.hi);
    } else if (info.state === 'error') {
      hi = this.cssColorRGB('--orbux-color-error', v.hi);
    } else {
      hi = this.cssColorRGB('--orbux-color', v.hi);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#act = lerp(this.#act, v.act, k);
    for (let i = 0; i < 3; i++) this.#hi[i] = lerp(this.#hi[i] ?? 0, hi[i] ?? 0, k);
    gl.uniform3fv(this.uniform('uColorA'), this.#hi);
    gl.uniform3fv(this.uniform('uColorB'), BASE);
    gl.uniform1f(this.uniform('uActivity'), this.#act);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-liquid-metal')) {
  customElements.define('orbux-liquid-metal', OrbuxLiquidMetal);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-liquid-metal': OrbuxLiquidMetal;
  }
}
CSS / SVG 4.4 KB gzip

A gradient blob that fluidly morphs and rotates: energetic while streaming, blockier for tools, a smooth green circle on done.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Morph Blob: a gradient blob that fluidly morphs its shape while slowly
 * rotating. Faster and more energetic while streaming, blockier while calling a
 * tool, a smooth green circle on `done`, red and jittery on `error`.
 */
const STYLES = /* css */ `
:host { --_dur: 7s; }
.wrap { display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
.blob {
  inline-size: 74%; aspect-ratio: 1;
  background: radial-gradient(circle at 32% 28%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
  box-shadow: 0 0 18px color-mix(in srgb, var(--orbux-color, #6366f1) 40%, transparent);
  animation:
    orbux-morph calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite,
    orbux-rot calc(var(--_dur) * 1.6 * var(--orbux-speed-scale)) linear infinite;
}
@keyframes orbux-morph {
  0%, 100% { border-radius: 42% 58% 63% 37% / 41% 44% 56% 59%; }
  25%      { border-radius: 62% 38% 41% 59% / 58% 62% 38% 42%; }
  50%      { border-radius: 38% 62% 55% 45% / 49% 38% 62% 51%; }
  75%      { border-radius: 55% 45% 38% 62% / 62% 51% 49% 38%; }
}
@keyframes orbux-rot { to { transform: rotate(360deg); } }

/* ---- states ---- */
:host([data-state="thinking"])  { --_dur: 6s; }
:host([data-state="streaming"]) { --_dur: 3s; }
:host([data-state="streaming"]) .blob { filter: saturate(1.2) brightness(1.06); }
:host([data-state="idle"])      { --_dur: 12s; }
:host([data-state="waiting"])   { --_dur: 10s; }
:host([data-state="idle"]) .blob {
  animation: none;
  opacity: .52;
  border-radius: 42% 58% 63% 37% / 41% 44% 56% 59%;
}
:host([data-state="waiting"]) .blob {
  animation: none;
  opacity: .82;
  border-radius: 55% 45% 38% 62% / 62% 51% 49% 38%;
  transform: scale(.92);
}
:host([data-state="tool-calling"]) .blob {
  animation: orbux-rot calc(var(--_dur) * 0.8 * var(--orbux-speed-scale)) steps(6, end) infinite;
  border-radius: 24%;
}

:host([data-state="done"]) .blob {
  animation: none;
  border-radius: 50%;
  background: radial-gradient(circle at 32% 28%, color-mix(in srgb, var(--orbux-color-success, #22c55e) 60%, white), var(--orbux-color-success, #22c55e));
  box-shadow: 0 0 20px color-mix(in srgb, var(--orbux-color-success, #22c55e) 55%, transparent);
  transition: border-radius 220ms ease-out;
}
:host([data-state="error"]) { --_dur: 2s; }
:host([data-state="error"]) .blob {
  background: radial-gradient(circle at 32% 28%, color-mix(in srgb, var(--orbux-color-error, #ef4444) 55%, white), var(--orbux-color-error, #ef4444));
  box-shadow: 0 0 18px color-mix(in srgb, var(--orbux-color-error, #ef4444) 50%, transparent);
  animation: orbux-morph-spiky 200ms ease-out 1;
}
:host([data-settled="true"]) .blob { animation:none; }
@keyframes orbux-morph-spiky {
  0%, 100% { border-radius: 70% 30% 30% 70% / 60% 40% 60% 40%; }
  50%      { border-radius: 30% 70% 70% 30% / 40% 60% 40% 60%; }
}

:host([data-paused="true"]) .blob { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .blob { animation: none !important; border-radius: 46% 54% 58% 42% / 44% 48% 52% 56%; }
:host([data-reduced-motion="true"][data-state="streaming"]) .blob { border-radius:38% 62% 38% 62%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .blob { border-radius:24%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .blob { opacity:.65; }
`;

export class OrbuxMorphBlob extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const wrap = document.createElement('div');
    wrap.className = 'wrap';
    const blob = document.createElement('div');
    blob.className = 'blob';
    blob.setAttribute('part', 'blob');
    wrap.appendChild(blob);
    this.root.append(style, wrap);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-morph-blob')) {
  customElements.define('orbux-morph-blob', OrbuxMorphBlob);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-morph-blob': OrbuxMorphBlob;
  }
}
Canvas 2D 5.2 KB gzip

A network graph with pulses of light traveling its edges: pulse rate rises with activity; glows green on done, flickers red on error.

View details HTML
import {
  type AgentState,
  Canvas2DElement,
  lerp,
  noise1D,
  type OrbuxFrameInfo,
} from '@vikast908/core';

const TAU = Math.PI * 2;

interface Node {
  x: number;
  y: number;
  glow: number;
}
interface Edge {
  a: number;
  b: number;
}
interface Pulse {
  edge: number;
  t: number;
  dir: 1 | -1;
}

interface Tune {
  rate: number; // pulses per second
  speed: number; // pulse travel speed
  base: number; // ambient edge/node brightness
}

const STATE_TUNE: Record<AgentState, Tune> = {
  idle: { rate: 0.6, speed: 0.4, base: 0.18 },
  thinking: { rate: 2.5, speed: 0.9, base: 0.28 },
  streaming: { rate: 6, speed: 1.7, base: 0.42 },
  'tool-calling': { rate: 4, speed: 1.3, base: 0.36 },
  waiting: { rate: 0.8, speed: 0.5, base: 0.22 },
  done: { rate: 0.4, speed: 0.6, base: 0.7 },
  error: { rate: 3, speed: 1.1, base: 0.3 },
  cancelled: { rate: 0.3, speed: 0.4, base: 0.6 },
};

/**
 * Neural Nodes: a small network graph with pulses of light traveling along its
 * edges. Pulse rate and speed rise with activity; the graph glows green on
 * `done` and flickers red on `error`.
 */
export class OrbuxNeuralNodes extends Canvas2DElement {
  #nodes: Node[] = [];
  #edges: Edge[] = [];
  #pulses: Pulse[] = [];
  #spawnAcc = 0;
  #cur: Tune = { ...STATE_TUNE.thinking };

  protected override setup(): void {
    // 1 center node + 6 ring nodes
    this.#nodes = [{ x: 0.5, y: 0.5, glow: 0 }];
    for (let i = 0; i < 6; i++) {
      const a = (i / 6) * TAU - Math.PI / 2;
      this.#nodes.push({
        x: 0.5 + Math.cos(a) * 0.34,
        y: 0.5 + Math.sin(a) * 0.34,
        glow: 0,
      });
    }
    this.#edges = [];
    for (let i = 1; i <= 6; i++) {
      this.#edges.push({ a: 0, b: i }); // spoke
      this.#edges.push({ a: i, b: (i % 6) + 1 }); // rim
    }
  }

  protected draw(info: OrbuxFrameInfo): void {
    const ctx = this.ctx;
    if (!ctx || this.#nodes.length === 0) return;
    const t = STATE_TUNE[info.state];
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.rate = lerp(this.#cur.rate, t.rate, k);
    this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
    this.#cur.base = lerp(this.#cur.base, t.base, k);

    const primary = this.cssColor('--orbux-color', '#6366f1');
    const secondary = this.cssColor('--orbux-color-2', '#a855f7');
    const terminal =
      info.state === 'done'
        ? this.cssColor('--orbux-color-success', '#22c55e')
        : info.state === 'error'
          ? this.cssColor('--orbux-color-error', '#ef4444')
          : null;
    const edgeColor = terminal ?? primary;
    const pulseColor = terminal ?? secondary;

    const px = (n: Node) => n.x * this.width;
    const py = (n: Node) => n.y * this.height;
    const r = Math.min(this.width, this.height);

    // spawn pulses
    if (info.state === 'done') {
      this.#spawnAcc = 0;
    } else {
      this.#spawnAcc += info.dt * this.#cur.rate * info.speed * 1.5;
      while (this.#spawnAcc >= 1) {
        this.#spawnAcc -= 1;
        const edge = Math.floor(Math.random() * this.#edges.length);
        this.#pulses.push({ edge, t: 0, dir: Math.random() < 0.5 ? 1 : -1 });
      }
    }

    // update + advance pulses
    for (const p of this.#pulses) {
      p.t += info.dt * this.#cur.speed * info.speed * 1.5;
      if (p.t >= 1) {
        const e = this.#edges[p.edge];
        if (e) {
          const target = this.#nodes[p.dir === 1 ? e.b : e.a];
          if (target) target.glow = 1;
        }
      }
    }
    this.#pulses = this.#pulses.filter((p) => p.t < 1);

    // decay glows
    for (const n of this.#nodes) {
      n.glow = Math.max(info.state === 'done' ? 0.85 : 0, n.glow - info.dt * 2.2);
    }

    this.clear();

    // edges
    ctx.lineWidth = Math.max(1, r * 0.006);
    for (let i = 0; i < this.#edges.length; i++) {
      const e = this.#edges[i];
      if (!e) continue;
      const a = this.#nodes[e.a];
      const b = this.#nodes[e.b];
      if (!a || !b) continue;
      const flicker = info.state === 'error' && noise1D(i + 1, info.elapsed * 9) > 0.72 ? 0 : 1;
      ctx.globalAlpha = this.#cur.base * flicker;
      ctx.strokeStyle = edgeColor;
      if (info.state === 'error') ctx.setLineDash([r * 0.03, r * 0.03]);
      else ctx.setLineDash([]);
      ctx.beginPath();
      ctx.moveTo(px(a), py(a));
      ctx.lineTo(px(b), py(b));
      ctx.stroke();
    }
    ctx.setLineDash([]);
    ctx.globalAlpha = 1;

    // pulses (additive)
    ctx.globalCompositeOperation = 'lighter';
    for (const p of this.#pulses) {
      const e = this.#edges[p.edge];
      if (!e) continue;
      const a = this.#nodes[e.a];
      const b = this.#nodes[e.b];
      if (!a || !b) continue;
      const tt = p.dir === 1 ? p.t : 1 - p.t;
      const x = lerp(px(a), px(b), tt);
      const y = lerp(py(a), py(b), tt);
      const s = r * 0.02;
      ctx.beginPath();
      ctx.arc(x, y, s, 0, TAU);
      ctx.fillStyle = pulseColor;
      ctx.shadowBlur = s * 3;
      ctx.shadowColor = pulseColor;
      ctx.fill();
    }

    // nodes
    for (const n of this.#nodes) {
      const s = r * (0.028 + 0.02 * n.glow);
      ctx.beginPath();
      ctx.arc(px(n), py(n), s, 0, TAU);
      ctx.fillStyle = n.glow > 0.05 ? pulseColor : edgeColor;
      ctx.shadowBlur = s * (1 + 3 * n.glow);
      ctx.shadowColor = n.glow > 0.05 ? pulseColor : edgeColor;
      ctx.globalAlpha = 0.5 + 0.5 * Math.max(this.#cur.base, n.glow);
      ctx.fill();
    }

    ctx.globalCompositeOperation = 'source-over';
    ctx.globalAlpha = 1;
    ctx.shadowBlur = 0;
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-neural-nodes')) {
  customElements.define('orbux-neural-nodes', OrbuxNeuralNodes);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-neural-nodes': OrbuxNeuralNodes;
  }
}
CSS / SVG 4.5 KB gzip

A thin ring with a satellite dot orbiting a glowing core: mechanical and precise, it tightens while calling a tool.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Orbit Ring: a thin ring with a satellite dot orbiting a glowing core.
 * Mechanical, precise. Speeds up and tightens while calling a tool, leaves a
 * faint comet arc while streaming, parks and turns green on done.
 */
const STYLES = /* css */ `
:host { --_dur: 2.4s; --_inset: 9%; }
.stage {
  position: relative;
  inline-size: 100%;
  block-size: 100%;
}
.ring {
  position: absolute;
  inset: var(--_inset);
  border-radius: 50%;
  border: 2px solid color-mix(in srgb, var(--orbux-color, #6366f1) 28%, transparent);
}
.core {
  position: absolute;
  inset-inline-start: 50%;
  inset-block-start: 50%;
  inline-size: 15%;
  aspect-ratio: 1;
  border-radius: 50%;
  transform: translate(-50%, -50%);
  background: radial-gradient(circle at 30% 30%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
  box-shadow: 0 0 8px color-mix(in srgb, var(--orbux-color, #6366f1) 60%, transparent);
}
.orbit {
  position: absolute;
  inset: var(--_inset);
  animation: orbux-orbit-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
.sat {
  position: absolute;
  inset-block-start: 0;
  inset-inline-start: 50%;
  inline-size: 17%;
  aspect-ratio: 1;
  border-radius: 50%;
  transform: translate(-50%, -50%);
  background: var(--orbux-color-2, #a855f7);
  box-shadow: 0 0 8px var(--orbux-color-2, #a855f7);
}
.trail {
  position: absolute;
  inset: var(--_inset);
  border-radius: 50%;
  opacity: 0;
  animation: orbux-orbit-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
  background: conic-gradient(from -20deg,
    transparent 0 68%,
    color-mix(in srgb, var(--orbux-color-2, #a855f7) 55%, transparent) 92%,
    transparent 100%);
  -webkit-mask: radial-gradient(farthest-side, #0000 82%, #000 84%);
  mask: radial-gradient(farthest-side, #0000 82%, #000 84%);
}

@keyframes orbux-orbit-spin { to { transform: rotate(360deg); } }
@keyframes orbux-orbit-jitter {
  0%, 100% { transform: translate(0, 0); }
  25% { transform: translate(-4%, 2%); }
  75% { transform: translate(4%, -2%); }
}

/* ---- states ---- */
:host([data-state="thinking"])     { --_dur: 2.4s; }
:host([data-state="streaming"])    { --_dur: 1.5s; }
:host([data-state="streaming"]) .trail { opacity: 1; }
:host([data-state="tool-calling"]) { --_dur: 0.85s; --_inset: 20%; }
:host([data-state="idle"])         { --_dur: 4.5s; }
:host([data-state="waiting"])      { --_dur: 3.6s; }
:host([data-state="idle"]) .orbit,
:host([data-state="idle"]) .trail,
:host([data-state="waiting"]) .orbit,
:host([data-state="waiting"]) .trail { animation: none; }
:host([data-state="idle"]) .stage,
:host([data-state="waiting"]) .stage { opacity: 0.7; }

:host([data-state="done"]) .orbit { animation: none; transform: rotate(0deg); }
:host([data-state="done"]) .trail { opacity: 0; }
:host([data-state="done"]) .ring { border-color: color-mix(in srgb, var(--orbux-color-success, #22c55e) 70%, transparent); }
:host([data-state="done"]) .sat,
:host([data-state="done"]) .core {
  background: var(--orbux-color-success, #22c55e);
  box-shadow: 0 0 10px var(--orbux-color-success, #22c55e);
}

:host([data-state="error"]) .orbit { animation: none; }
:host([data-state="error"]) .trail { opacity: 0; }
:host([data-state="error"]) .stage { animation: orbux-orbit-jitter 200ms ease-out 1; }
:host([data-state="error"]) .ring { border-color: color-mix(in srgb, var(--orbux-color-error, #ef4444) 65%, transparent); }
:host([data-state="error"]) .sat,
:host([data-state="error"]) .core {
  background: var(--orbux-color-error, #ef4444);
  box-shadow: 0 0 10px var(--orbux-color-error, #ef4444);
}
:host([data-settled="true"]) .stage { animation:none; }

/* ---- run state ---- */
:host([data-paused="true"]) .orbit,
:host([data-paused="true"]) .trail,
:host([data-paused="true"]) .stage { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .orbit,
:host([data-reduced-motion="true"]) .trail,
:host([data-reduced-motion="true"]) .stage { animation: none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .trail { display:block;opacity:1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) { --_inset:20%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .sat { opacity:.35; }
`;

export class OrbuxOrbitRing extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const stage = document.createElement('div');
    stage.className = 'stage';
    stage.setAttribute('part', 'stage');
    stage.innerHTML =
      '<div class="ring" part="ring"></div>' +
      '<div class="trail" part="trail"></div>' +
      '<div class="core" part="core"></div>' +
      '<div class="orbit"><span class="sat" part="satellite"></span></div>';
    this.root.append(style, stage);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-orbit-ring')) {
  customElements.define('orbux-orbit-ring', OrbuxOrbitRing);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-orbit-ring': OrbuxOrbitRing;
  }
}
Canvas 2D 4.9 KB gzip

A cloud of glowing particles orbiting a core: they speed up, tighten, converge on done, and scatter on error.

View details HTML
import {
  type AgentState,
  Canvas2DElement,
  clamp,
  lerp,
  type OrbuxFrameInfo,
} from '@vikast908/core';

const TAU = Math.PI * 2;

interface Particle {
  angle: number;
  radius: number; // 0..1 fraction of base radius
  speed: number;
  size: number;
  tint: number; // 0 or 1: which theme color
  wobble: number;
}

interface Tune {
  orbit: number; // angular velocity scale
  spread: number; // radius multiplier
  converge: number; // 0..1 pull toward center
  jitter: number; // 0..1 random shake
}

const STATE_TUNE: Record<AgentState, Tune> = {
  idle: { orbit: 0.12, spread: 1.0, converge: 0, jitter: 0 },
  thinking: { orbit: 0.5, spread: 1.0, converge: 0, jitter: 0 },
  streaming: { orbit: 1.0, spread: 1.15, converge: 0, jitter: 0 },
  'tool-calling': { orbit: 0.85, spread: 0.78, converge: 0, jitter: 0 },
  waiting: { orbit: 0.16, spread: 1.05, converge: 0, jitter: 0 },
  done: { orbit: 0.3, spread: 0.5, converge: 0.85, jitter: 0 },
  error: { orbit: 0.35, spread: 1.2, converge: 0, jitter: 1 },
  cancelled: { orbit: 0.18, spread: 0.6, converge: 0.7, jitter: 0 },
};

/**
 * Particle Swarm: a cloud of glowing particles orbiting a core. They speed up
 * while streaming, tighten while calling a tool, converge into a bright point
 * on `done`, and scatter with a shake on `error`.
 */
export class OrbuxParticleSwarm extends Canvas2DElement {
  #particles: Particle[] = [];
  #cur: Tune = { ...STATE_TUNE.thinking };

  protected override setup(): void {
    this.#seed();
  }

  protected override onResize(): void {
    this.#seed();
  }

  #seed(): void {
    const count = clamp(Math.round(Math.min(this.width, this.height) * 0.55), 26, 90);
    this.#particles = Array.from({ length: count }, (_, i) => ({
      angle: (i / count) * TAU + Math.sin(i) * 0.4,
      radius: 0.55 + ((i * 137.5) % 45) / 100,
      speed: 0.6 + ((i * 53) % 80) / 100,
      size: 1.1 + ((i * 29) % 22) / 10,
      tint: i % 3 === 0 ? 1 : 0,
      wobble: (i % 7) / 7,
    }));
  }

  protected draw(info: OrbuxFrameInfo): void {
    const ctx = this.ctx;
    if (!ctx) return;
    const tune = STATE_TUNE[info.state];
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.orbit = lerp(this.#cur.orbit, tune.orbit, k);
    this.#cur.spread = lerp(this.#cur.spread, tune.spread, k);
    this.#cur.converge = lerp(this.#cur.converge, tune.converge, k);
    this.#cur.jitter = lerp(this.#cur.jitter, tune.jitter, k);

    const c1 = this.cssColor('--orbux-color', '#6366f1');
    const c2 = this.cssColor('--orbux-color-2', '#a855f7');
    const accent =
      info.state === 'done'
        ? this.cssColor('--orbux-color-success', '#22c55e')
        : info.state === 'error'
          ? this.cssColor('--orbux-color-error', '#ef4444')
          : null;

    const cx = this.width / 2;
    const cy = this.height / 2;
    const base = Math.min(this.width, this.height) * 0.34;

    this.clear();
    ctx.globalCompositeOperation = 'lighter';

    for (const p of this.#particles) {
      p.angle += p.speed * this.#cur.orbit * info.dt * info.speed * 3.52;
      const breathe = 1 + 0.12 * Math.sin(info.elapsed * 1.6 + p.wobble * TAU);
      let r = base * this.#cur.spread * p.radius * breathe;
      r = lerp(r, base * 0.06, this.#cur.converge);
      const jx = (Math.sin(info.elapsed * 40 + p.angle) * base * this.#cur.jitter) / 12;
      const jy = (Math.cos(info.elapsed * 37 + p.angle) * base * this.#cur.jitter) / 12;
      const x = cx + Math.cos(p.angle) * r + jx;
      const y = cy + Math.sin(p.angle) * r + jy;

      const color = accent ?? (p.tint ? c2 : c1);
      const size = p.size * (1 + this.#cur.converge * 0.6);
      ctx.beginPath();
      ctx.arc(x, y, size, 0, TAU);
      ctx.fillStyle = color;
      ctx.shadowBlur = size * 3;
      ctx.shadowColor = color;
      ctx.fill();
    }

    // bright converged core on `done`
    if (this.#cur.converge > 0.2) {
      ctx.beginPath();
      ctx.arc(cx, cy, base * 0.14 * this.#cur.converge, 0, TAU);
      ctx.fillStyle = accent ?? c2;
      ctx.shadowBlur = 24 * this.#cur.converge;
      ctx.shadowColor = accent ?? c2;
      ctx.fill();
    }

    ctx.globalCompositeOperation = 'source-over';
    ctx.shadowBlur = 0;
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-particle-swarm')) {
  customElements.define('orbux-particle-swarm', OrbuxParticleSwarm);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-particle-swarm': OrbuxParticleSwarm;
  }
}
WebGL 6.8 KB gzip

A circular layered-sine plasma disc with theme and state controls.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;
uniform vec3  uColorB;
uniform float uActivity;
uniform float uState;

void main(){
  vec2 p=(gl_FragCoord.xy*2.0-uRes)/min(uRes.x,uRes.y);
  float t=uTime;
  float v=0.0;
  v+=sin(p.x*3.0 + t);
  v+=sin(p.y*3.5 - t*0.8);
  v+=sin((p.x+p.y)*2.5 + t*1.2);
  float cx=p.x + 0.5*sin(t*0.4);
  float cy=p.y + 0.5*cos(t*0.5);
  v+=sin(sqrt(cx*cx+cy*cy)*4.0 + t)*(1.0+uActivity);
  v/=4.0;
  float m=0.5+0.5*sin(v*3.14159265 + t*0.2);
  vec3 col=mix(uColorA, uColorB, m);
  col+=0.12*uActivity*sin(v*10.0);
  // circular containment: full plasma inside, fading to 0 by the inscribed
  // circle so the square canvas never reads as a tinted tile
  float vig=smoothstep(1.0,0.45,length(p));
  if(uState>3.5&&uState<4.5) vig*=smoothstep(0.16,0.3,length(p));
  if(uState>2.5&&uState<3.5) vig*=0.78+0.22*step(0.3,abs(sin(atan(p.y,p.x)*4.0)));
  gl_FragColor=vec4(col, vig);
}
`;

type RGB = [number, number, number];
interface Visual {
  act: number;
  a: RGB;
  b: RGB;
}

const STATE_VISUALS: Record<AgentState, Visual> = {
  idle: { act: 0.12, a: [0.12, 0.16, 0.34], b: [0.24, 0.2, 0.44] },
  thinking: { act: 0.5, a: [0.3, 0.28, 0.72], b: [0.55, 0.3, 0.85] },
  streaming: { act: 0.95, a: [0.16, 0.42, 0.85], b: [0.3, 0.82, 0.92] },
  'tool-calling': { act: 0.72, a: [0.08, 0.55, 0.55], b: [0.35, 0.82, 0.45] },
  waiting: { act: 0.2, a: [0.22, 0.26, 0.44], b: [0.32, 0.38, 0.6] },
  done: { act: 0.28, a: [0.1, 0.5, 0.32], b: [0.36, 0.82, 0.5] },
  error: { act: 0.55, a: [0.6, 0.12, 0.2], b: [0.92, 0.42, 0.24] },
  cancelled: { act: 0.16, a: [0.42, 0.47, 0.55], b: [0.58, 0.63, 0.7] },
};

/**
 * Plasma Field: a circular layered-sine plasma disc, colored by theme and
 * energized by state.
 */
export class OrbuxPlasmaField extends ShaderElement {
  #act = 0.5;
  #a: RGB = [0.3, 0.28, 0.72];
  #b: RGB = [0.55, 0.3, 0.85];

  protected fragmentSource(): string {
    return FRAG;
  }
  protected override timeScale(): number {
    return 0.4 + this.#act;
  }
  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle,var(--orbux-color,#6366f1),var(--orbux-color-2,#a855f7) 72%,transparent 74%);';
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const v = STATE_VISUALS[info.state];
    let a = v.a;
    let b = v.b;
    if (info.state === 'done') {
      a = this.cssColorRGB('--orbux-color-success', v.a);
      b = v.b;
    } else if (info.state === 'error') {
      a = this.cssColorRGB('--orbux-color-error', v.a);
      b = v.b;
    } else {
      a = this.cssColorRGB('--orbux-color', v.a);
      b = this.cssColorRGB('--orbux-color-2', v.b);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3.5;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#act = lerp(this.#act, v.act, k);
    for (let i = 0; i < 3; i++) {
      this.#a[i] = lerp(this.#a[i] ?? 0, a[i] ?? 0, k);
      this.#b[i] = lerp(this.#b[i] ?? 0, b[i] ?? 0, k);
    }
    gl.uniform3fv(this.uniform('uColorA'), this.#a);
    gl.uniform3fv(this.uniform('uColorB'), this.#b);
    gl.uniform1f(this.uniform('uActivity'), this.#act);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-plasma-field')) {
  customElements.define('orbux-plasma-field', OrbuxPlasmaField);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-plasma-field': OrbuxPlasmaField;
  }
}
CSS / SVG 4.2 KB gzip

A compact linear indicator with indeterminate flow and smoothly updated determinate progress.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,160px));block-size:var(--orbux-height,8px);--_p:0}
:host([show-label]) .orbux-frame{inline-size:var(--orbux-width,var(--orbux-size,160px));block-size:var(--orbux-height,8px)}
.track{position:relative;overflow:hidden;inline-size:100%;block-size:100%;min-block-size:4px;border-radius:999px;background:color-mix(in srgb,var(--orbux-color,#6366f1) 16%,transparent)}
.fill{position:absolute;inset:0;transform-origin:left center;background:var(--orbux-color-progress,var(--orbux-color,#6366f1));transform:scaleX(var(--_p));transition:transform 120ms ease-out;border-radius:inherit}
:host(:not([data-determinate])) .fill{inline-size:42%;transform:translateX(-110%);animation:orbux-bar-flow calc(1.15s * var(--orbux-speed-scale)) ease-in-out infinite}
@keyframes orbux-bar-flow{to{transform:translateX(340%)}}
:host([data-state="streaming"]:not([data-determinate])) .fill{animation-duration:calc(.72s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .track{border-radius:2px;background:repeating-linear-gradient(90deg,color-mix(in srgb,var(--orbux-color,#6366f1) 18%,transparent) 0 10px,transparent 10px 13px)}
:host([data-state="idle"]) .fill{animation-play-state:paused;opacity:.4}
:host([data-state="waiting"]) .fill{animation-play-state:paused;opacity:.75;inline-size:28%}
:host([data-state="done"]) .fill{animation:none;inline-size:100%;transform:none;background:var(--orbux-color-success,#22c55e)}
:host([data-state="error"]) .fill{animation:orbux-bar-error 200ms ease-out 1;inline-size:100%;transform:none;background:var(--orbux-color-error,#ef4444)}
@keyframes orbux-bar-error{35%{translate:-2%}70%{translate:2%}}
:host([data-settled="true"]) .fill{animation:none}
:host([data-paused="true"]) .fill{animation-play-state:paused}
:host([data-reduced-motion="true"]:not([data-determinate])) .fill{animation:none;transform:none;inline-size:var(--_static,38%)}
:host([data-reduced-motion="true"][data-state="streaming"]) {--_static:72%}
:host([data-reduced-motion="true"][data-state="tool-calling"]) {--_static:55%}
:host([data-reduced-motion="true"][data-state="waiting"]) {--_static:24%}
`;

export class OrbuxProgressBar extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const track = document.createElement('span');
    track.className = 'track';
    track.setAttribute('part', 'track');
    const fill = document.createElement('span');
    fill.className = 'fill';
    fill.setAttribute('part', 'fill');
    track.append(fill);
    this.root.append(style, track);
  }

  protected onProgressChange(progress: number | null): void {
    this.toggleAttribute('data-determinate', progress != null);
    this.style.setProperty('--_p', String(progress ?? 0));
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-progress-bar')) {
  customElements.define('orbux-progress-bar', OrbuxProgressBar);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-progress-bar': OrbuxProgressBar;
  }
}
CSS / SVG 4.3 KB gzip

Three breathing dots with state-specific timing, color, and terminal marks.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Pulse Dots: three breathing dots. The dependable, dependency-free
 * "thinking" indicator. Pure CSS: no render loop, no dependencies.
 *
 * States it responds to:
 *   thinking / streaming / tool-calling: animated (faster while streaming; square while tool-calling)
 *   idle / waiting                     : static poses (waiting keeps more presence)
 *   done                               : settle to the accent color
 *   error                              : shake, desaturate to error color
 */
const STYLES = /* css */ `
:host {
  --_dur: 1.2s;
  --_gap: 18%;
}
.dots {
  display: flex;
  gap: var(--_gap);
  align-items: center;
  justify-content: center;
  inline-size: 100%;
  block-size: 100%;
}
.dot {
  inline-size: 22%;
  aspect-ratio: 1 / 1;
  border-radius: 50%;
  background: radial-gradient(
    circle at 30% 30%,
    var(--orbux-color-2, #a855f7),
    var(--orbux-color, #6366f1)
  );
  animation: orbux-pulse calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dot:nth-child(2) { animation-delay: calc(var(--_dur) * 0.16 * var(--orbux-speed-scale)); }
.dot:nth-child(3) { animation-delay: calc(var(--_dur) * 0.32 * var(--orbux-speed-scale)); }

@keyframes orbux-pulse {
  0%, 80%, 100% { transform: scale(0.45); opacity: 0.35; }
  40%           { transform: scale(1);    opacity: 1;    }
}

/* ---- state variants ---- */
:host([data-state="streaming"])    { --_dur: 0.7s; }
:host([data-state="tool-calling"]) .dot { border-radius: 22%; }
:host([data-state="idle"])         { --_dur: 3s; }
:host([data-state="waiting"])      { --_dur: 2.4s; }
:host([data-state="idle"]) .dot { animation:none;opacity:.4;transform:scale(.62); }
:host([data-state="waiting"]) .dot { animation:none;opacity:.78;transform:scale(.78); }
:host([data-state="waiting"]) .dot:nth-child(even) { opacity:.3; }

:host([data-state="done"]) .dot {
  animation: none;
  transform: scale(0.9);
  opacity: 1;
  background: var(--orbux-color-success, #22c55e);
}
:host([data-state="done"]) .dots { animation: orbux-bloom 220ms ease-out forwards; }

:host([data-state="error"]) .dot {
  animation: none;
  transform: scale(0.85);
  opacity: 0.95;
  background: var(--orbux-color-error, #ef4444);
}
:host([data-state="error"]) .dots { animation: orbux-shake 200ms ease-out; }
:host([data-settled="true"]) .dots { animation:none; }

@keyframes orbux-bloom { from { transform: scale(0.7); } to { transform: scale(1); } }
@keyframes orbux-shake {
  0%, 100% { transform: translateX(0); }
  25%      { transform: translateX(-9%); }
  75%      { transform: translateX(9%); }
}

/* ---- honor base-element run state ---- */
:host([data-paused="true"]) .dot { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .dot {
  animation: none !important;
  transform: none;
  opacity: 0.85;
}
:host([data-reduced-motion="true"]) .dots { animation: none !important; transform: none; }
:host([data-reduced-motion="true"][data-state="thinking"]) .dot:nth-child(2) { transform: scale(.72); }
:host([data-reduced-motion="true"][data-state="streaming"]) .dot { opacity: 1; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dot { border-radius: 22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .dot:nth-child(2) { opacity: .35; }
`;

export class OrbuxPulseDots extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;

    const wrap = document.createElement('div');
    wrap.className = 'dots';
    wrap.setAttribute('part', 'dots');
    for (let i = 0; i < 3; i++) {
      const dot = document.createElement('span');
      dot.className = 'dot';
      dot.setAttribute('part', 'dot');
      wrap.appendChild(dot);
    }

    this.root.append(style, wrap);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-pulse-dots')) {
  customElements.define('orbux-pulse-dots', OrbuxPulseDots);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-pulse-dots': OrbuxPulseDots;
  }
}
WebGL 7.5 KB gzip

A fluid orb rendered with a raw WebGL fragment shader and state-driven color and motion.

View details HTML
import { type AgentState, lerp, type OrbuxFrameInfo, ShaderElement } from '@vikast908/core';

/**
 * Pulse Orb: a glowing, fluid, GPU-rendered orb. The signature OrbUX visual.
 *
 * Self-contained raw WebGL (no third-party library): a single full-screen quad
 * driven by a domain-warped fbm noise shader. State controls color, energy and
 * spin; `progress` (0..1) draws an optional ring. Falls back to an animated CSS
 * gradient if WebGL is unavailable.
 */

const FRAG = /* glsl */ `
precision highp float;
uniform vec2  uRes;
uniform float uTime;
uniform vec3  uColorA;
uniform vec3  uColorB;
uniform float uActivity;   // 0..1: how energetic the surface is
uniform float uState;
uniform float uSpin;       // rotation speed
uniform float uProgress;   // 0..1, or < 0 to hide the ring
uniform vec3  uProgressColor;

float hash(vec2 p) { return fract(sin(dot(p, vec2(127.1, 311.7))) * 43758.5453); }

float noise(vec2 p) {
  vec2 i = floor(p), f = fract(p);
  float a = hash(i), b = hash(i + vec2(1.0, 0.0));
  float c = hash(i + vec2(0.0, 1.0)), d = hash(i + vec2(1.0, 1.0));
  vec2 u = f * f * (3.0 - 2.0 * f);
  return mix(a, b, u.x) + (c - a) * u.y * (1.0 - u.x) + (d - b) * u.x * u.y;
}

float fbm(vec2 p) {
  float v = 0.0, a = 0.5;
  for (int i = 0; i < 5; i++) { v += a * noise(p); p *= 2.0; a *= 0.5; }
  return v;
}

mat2 rot(float a) { float c = cos(a), s = sin(a); return mat2(c, -s, s, c); }

void main() {
  vec2 uv = (gl_FragCoord.xy * 2.0 - uRes) / min(uRes.x, uRes.y);
  float r = length(uv);
  float t = uTime;

  // domain-warped noise for a fluid surface
  vec2 q = uv * rot(t * uSpin);
  float warp = fbm(q * 1.5 + t * 0.2);
  float n = fbm(q * 2.5 + vec2(t * 0.6, -t * 0.4) + warp * (0.6 + uActivity));

  float edge = 0.86;
  float body = smoothstep(edge, edge - 0.30, r);
  float glow = smoothstep(1.30, 0.0, r) * (0.35 + 0.35 * uActivity);

  float shade = 0.5 + 0.55 * n + 0.25 * uActivity * sin(t * 3.0 + n * 6.2831);
  vec3 col = mix(uColorA, uColorB, clamp(shade, 0.0, 1.0));

  // bright rim
  float rim = smoothstep(edge, edge - 0.04, r) - smoothstep(edge - 0.04, edge - 0.22, r);
  col += rim * 0.45;

  // straight-alpha output: alpha alone carries the glow falloff, so the color
  // channel must stay unweighted or the halo composites twice as dark
  vec3 outCol = mix(mix(uColorA, uColorB, 0.5), col, body);
  float alpha = max(body, glow);
  // contain the halo to the inscribed circle: alpha must reach 0 by r = 1.0 or
  // the square canvas reads as a tinted tile on light backgrounds
  alpha *= 1.0 - smoothstep(0.92, 1.0, r);
  if (uState > 3.5 && uState < 4.5) alpha *= smoothstep(0.18, 0.28, r);
  if (uState > 2.5 && uState < 3.5) alpha *= 0.78 + 0.22 * step(0.3, abs(sin(atan(uv.y, uv.x) * 4.0)));

  // optional progress ring, composited independently of the orb body
  if (uProgress >= 0.0) {
    float a01 = mod(atan(uv.x, uv.y) + 6.2831853, 6.2831853) / 6.2831853;
    float ring = smoothstep(0.025, 0.0, abs(r - 0.95));
    float fill = ring * step(a01, uProgress);
    outCol = mix(outCol, uProgressColor, fill * 0.9);
    alpha = max(alpha, fill);
  }

  gl_FragColor = vec4(outCol, alpha);
}
`;

interface Visual {
  activity: number;
  spin: number;
  colorA: [number, number, number];
  colorB: [number, number, number];
}

const STATE_VISUALS: Record<AgentState, Visual> = {
  idle: { activity: 0.15, spin: 0.05, colorA: [0.2, 0.28, 0.45], colorB: [0.36, 0.46, 0.72] },
  thinking: { activity: 0.5, spin: 0.15, colorA: [0.39, 0.4, 0.95], colorB: [0.66, 0.33, 0.97] },
  streaming: { activity: 0.95, spin: 0.28, colorA: [0.32, 0.6, 0.98], colorB: [0.55, 0.9, 1.0] },
  'tool-calling': {
    activity: 0.75,
    spin: 0.42,
    colorA: [0.06, 0.7, 0.6],
    colorB: [0.2, 0.9, 0.75],
  },
  waiting: { activity: 0.2, spin: 0.06, colorA: [0.3, 0.34, 0.5], colorB: [0.5, 0.52, 0.72] },
  done: { activity: 0.25, spin: 0.1, colorA: [0.13, 0.7, 0.4], colorB: [0.4, 0.9, 0.55] },
  error: { activity: 0.55, spin: 0.02, colorA: [0.85, 0.2, 0.25], colorB: [0.95, 0.5, 0.32] },
  cancelled: { activity: 0.14, spin: 0.05, colorA: [0.5, 0.55, 0.63], colorB: [0.62, 0.67, 0.74] },
};

export class OrbuxPulseOrb extends ShaderElement {
  #cur: Visual = {
    activity: 0.5,
    spin: 0.15,
    colorA: [0.39, 0.4, 0.95],
    colorB: [0.66, 0.33, 0.97],
  };
  protected fragmentSource(): string {
    return FRAG;
  }

  protected override fallbackBackground(): string {
    return 'background:radial-gradient(circle at 35% 30%,var(--orbux-color-2,#a855f7),var(--orbux-color,#6366f1) 70%);';
  }

  protected override timeScale(): number {
    return 0.5 + this.#cur.activity;
  }

  protected paint(gl: WebGLRenderingContext, info: OrbuxFrameInfo): void {
    const target = STATE_VISUALS[info.state];
    let colorA = target.colorA;
    let colorB = target.colorB;
    if (info.state === 'done') {
      colorA = this.cssColorRGB('--orbux-color-success', target.colorA);
      colorB = target.colorB;
    } else if (info.state === 'error') {
      colorA = this.cssColorRGB('--orbux-color-error', target.colorA);
      colorB = target.colorB;
    } else {
      colorA = this.cssColorRGB('--orbux-color', target.colorA);
      colorB = this.cssColorRGB('--orbux-color-2', target.colorB);
    }
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 4;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.activity = lerp(this.#cur.activity, target.activity, k);
    this.#cur.spin = lerp(this.#cur.spin, target.spin, k);
    for (let i = 0; i < 3; i++) {
      this.#cur.colorA[i] = lerp(this.#cur.colorA[i] ?? 0, colorA[i] ?? 0, k);
      this.#cur.colorB[i] = lerp(this.#cur.colorB[i] ?? 0, colorB[i] ?? 0, k);
    }
    gl.uniform3fv(this.uniform('uColorA'), this.#cur.colorA);
    gl.uniform3fv(this.uniform('uColorB'), this.#cur.colorB);
    gl.uniform1f(this.uniform('uActivity'), this.#cur.activity);
    gl.uniform1f(this.uniform('uSpin'), this.#cur.spin);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-pulse-orb')) {
  customElements.define('orbux-pulse-orb', OrbuxPulseOrb);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-pulse-orb': OrbuxPulseOrb;
  }
}
CSS / SVG 4.4 KB gzip

Concentric rings expanding from a bright core like a sonar ping: faster while streaming, calm on done.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Radar Ping: concentric rings expanding outward from a bright core, like a
 * sonar ping. Pings faster while streaming, calms on done, goes irregular red
 * on error.
 */
const STYLES = /* css */ `
:host { --_dur: 2s; }
.stage {
  position: relative;
  inline-size: 100%;
  block-size: 100%;
}
.ring {
  position: absolute;
  inset: 0;
  border-radius: 50%;
  border: 2px solid var(--orbux-color, #6366f1);
  transform: scale(0.1);
  opacity: 0;
  animation: orbux-ping calc(var(--_dur) * var(--orbux-speed-scale)) ease-out infinite;
}
.ring:nth-child(2) { animation-delay: calc(var(--_dur) * 0.33 * var(--orbux-speed-scale)); }
.ring:nth-child(3) { animation-delay: calc(var(--_dur) * 0.66 * var(--orbux-speed-scale)); }
.dot {
  position: absolute;
  inset-inline-start: 50%;
  inset-block-start: 50%;
  inline-size: 18%;
  aspect-ratio: 1;
  border-radius: 50%;
  transform: translate(-50%, -50%);
  background: radial-gradient(circle at 30% 30%, var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
  box-shadow: 0 0 8px color-mix(in srgb, var(--orbux-color, #6366f1) 70%, transparent);
}

@keyframes orbux-ping {
  0%   { transform: scale(0.1); opacity: 0.85; }
  80%  { opacity: 0; }
  100% { transform: scale(1); opacity: 0; }
}

/* ---- states ---- */
:host([data-state="thinking"])     { --_dur: 2s; }
:host([data-state="streaming"])    { --_dur: 1.1s; }
:host([data-state="streaming"]) .ring { border-style: solid; border-width: 2.5px; }
:host([data-state="tool-calling"]) { --_dur: 1.4s; }
:host([data-state="tool-calling"]) .ring { border-radius: 28%; border-style: dashed; animation-timing-function: steps(4, end); }
:host([data-state="idle"])         { --_dur: 3.4s; }
:host([data-state="waiting"])      { --_dur: 3s; }
:host([data-state="idle"]) .ring { animation:none;transform:scale(.55);opacity:.18; }
:host([data-state="idle"]) .stage { opacity: 0.5; }
:host([data-state="waiting"]) .ring { animation:none;transform:scale(.82);opacity:.4; }
:host([data-state="waiting"]) .ring:nth-child(2) { opacity: .22; }
:host([data-state="waiting"]) .stage { opacity: 0.82; }

:host([data-state="done"]) .ring { animation: none; opacity: 0; }
:host([data-state="done"]) .dot {
  background: var(--orbux-color-success, #22c55e);
  box-shadow: 0 0 14px var(--orbux-color-success, #22c55e);
}

:host([data-state="error"]) .ring {
  border-color: var(--orbux-color-error, #ef4444);
  animation: orbux-ping-error 200ms ease-out 1;
}
:host([data-state="error"]) .dot {
  background: var(--orbux-color-error, #ef4444);
  box-shadow: 0 0 12px var(--orbux-color-error, #ef4444);
}
@keyframes orbux-ping-error { 40% { transform: scale(.58); opacity:.8; } 100% { transform:scale(.7);opacity:.3; } }
:host([data-settled="true"]) .ring { animation: none; }

/* ---- run state ---- */
:host([data-paused="true"]) .ring { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .ring {
  animation: none !important;
  transform: scale(0.7);
  opacity: 0.3;
}
:host([data-reduced-motion="true"][data-state="streaming"]) .ring:nth-child(2) { transform:scale(.48); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .ring { border-radius:24%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .ring:nth-child(3) { opacity:.12; }
`;

export class OrbuxRadarPing extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const stage = document.createElement('div');
    stage.className = 'stage';
    stage.setAttribute('part', 'stage');
    stage.innerHTML =
      '<span class="ring" part="ring"></span>' +
      '<span class="ring" part="ring"></span>' +
      '<span class="ring" part="ring"></span>' +
      '<span class="dot" part="core"></span>';
    this.root.append(style, stage);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-radar-ping')) {
  customElements.define('orbux-radar-ping', OrbuxRadarPing);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-radar-ping': OrbuxRadarPing;
  }
}
Canvas 2D 4.9 KB gzip

Concentric sonar-like ripples radiating from a pulsing core; rate, speed and thickness scale with activity.

View details HTML
import {
  type AgentState,
  Canvas2DElement,
  clamp,
  lerp,
  noise1D,
  type OrbuxFrameInfo,
} from '@vikast908/core';

const TAU = Math.PI * 2;

interface Ring {
  radius: number; // 0..1 fraction of max
  width: number;
}

interface Tune {
  rate: number; // rings per second
  speed: number; // expansion speed
  width: number; // stroke width factor
}

const STATE_TUNE: Record<AgentState, Tune> = {
  idle: { rate: 0.5, speed: 0.28, width: 1 },
  thinking: { rate: 1.4, speed: 0.5, width: 1.2 },
  streaming: { rate: 3.4, speed: 0.95, width: 1.8 },
  'tool-calling': { rate: 2.2, speed: 0.7, width: 2.6 },
  waiting: { rate: 0.7, speed: 0.32, width: 1 },
  done: { rate: 0.5, speed: 0.4, width: 2.2 },
  error: { rate: 2.8, speed: 0.8, width: 1.6 },
  cancelled: { rate: 0.4, speed: 0.3, width: 2.2 },
};

/**
 * Ripple Field: concentric sonar-like ripples radiating from a pulsing core.
 * Ring rate, speed and thickness scale with activity.
 */
export class OrbuxRippleField extends Canvas2DElement {
  #rings: Ring[] = [];
  #acc = 0;
  #cur: Tune = { ...STATE_TUNE.thinking };

  protected override setup(): void {
    this.#rings = [
      { radius: 0.18, width: this.#cur.width },
      { radius: 0.5, width: this.#cur.width },
      { radius: 0.82, width: this.#cur.width },
    ];
  }

  protected draw(info: OrbuxFrameInfo): void {
    const ctx = this.ctx;
    if (!ctx) return;
    const t = STATE_TUNE[info.state];
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.rate = lerp(this.#cur.rate, t.rate, k);
    this.#cur.speed = lerp(this.#cur.speed, t.speed, k);
    this.#cur.width = lerp(this.#cur.width, t.width, k);

    const color = this.cssColor('--orbux-color', '#6366f1');
    const color2 = this.cssColor('--orbux-color-2', '#a855f7');
    const terminal =
      info.state === 'done'
        ? this.cssColor('--orbux-color-success', '#22c55e')
        : info.state === 'error'
          ? this.cssColor('--orbux-color-error', '#ef4444')
          : null;
    const ringColor = terminal ?? color;

    const cx = this.width / 2;
    const cy = this.height / 2;
    const maxR = Math.min(this.width, this.height) * 0.48;

    // spawn
    this.#acc += info.dt * this.#cur.rate * info.speed * 1.5;
    while (this.#acc >= 1) {
      this.#acc -= 1;
      this.#rings.push({ radius: 0, width: this.#cur.width });
    }

    // advance
    for (const ring of this.#rings) {
      ring.radius += info.dt * this.#cur.speed * info.speed * 1.5;
    }
    this.#rings = this.#rings.filter((r) => r.radius < 1);

    this.clear();
    ctx.lineCap = 'round';
    for (const [index, ring] of this.#rings.entries()) {
      const jitter =
        info.state === 'error' ? noise1D(index + 1, info.elapsed * 10) * maxR * 0.02 : 0;
      ctx.beginPath();
      ctx.arc(cx + jitter, cy + jitter, ring.radius * maxR, 0, TAU);
      ctx.strokeStyle = ringColor;
      ctx.globalAlpha = clamp(1 - ring.radius, 0, 1) * 0.85;
      ctx.lineWidth = Math.max(1, maxR * 0.02 * ring.width);
      ctx.stroke();
    }

    // core
    ctx.globalAlpha = 1;
    const pulse = 1 + 0.18 * Math.sin(info.elapsed * 4);
    ctx.beginPath();
    ctx.arc(cx, cy, maxR * 0.1 * pulse, 0, TAU);
    ctx.fillStyle = terminal ?? color2;
    ctx.shadowBlur = maxR * 0.12;
    ctx.shadowColor = terminal ?? color2;
    ctx.fill();
    ctx.shadowBlur = 0;
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-ripple-field')) {
  customElements.define('orbux-ripple-field', OrbuxRippleField);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-ripple-field': OrbuxRippleField;
  }
}
CSS / SVG 4.3 KB gzip

Three skeleton text lines with a diagonal highlight and state-specific terminal styling.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Shimmer Lines: three skeleton text lines with a diagonal highlight sweeping
 * across them. The classic "generating a response" content-loading look.
 */
const STYLES = /* css */ `
:host {
  --_dur: 1.8s;
  --_track: color-mix(in srgb, var(--orbux-color, #6366f1) 20%, transparent);
  --_hi: color-mix(in srgb, var(--orbux-color-2, #a855f7) 60%, transparent);
}
.lines {
  display: flex;
  flex-direction: column;
  justify-content: center;
  gap: 12%;
  inline-size: 100%;
  block-size: 100%;
  padding: 8% 6%;
}
.line {
  position: relative;
  overflow: hidden;
  block-size: 14%;
  border-radius: 99px;
  background: var(--_track);
}
.line::after {
  content: '';
  position: absolute;
  inset: 0;
  inline-size: 55%;
  background: linear-gradient(100deg, transparent, var(--_hi), transparent);
  transform: translateX(-120%);
  will-change: transform;
  animation: orbux-shimmer calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite;
}
.line:nth-child(1) { inline-size: 92%; }
.line:nth-child(2) { inline-size: 100%; }
.line:nth-child(3) { inline-size: 64%; }

@keyframes orbux-shimmer {
  to { transform: translateX(300%); }
}

/* ---- states ---- */
:host([data-state="thinking"])     { --_dur: 1.8s; }
:host([data-state="streaming"])    { --_dur: 0.9s; }
:host([data-state="streaming"]) .line:nth-child(3) { inline-size: 82%; }
:host([data-state="tool-calling"]) { --_dur: 1.2s; }
:host([data-state="tool-calling"]) .line { border-radius: 2px; }
:host([data-state="idle"])         { --_dur: 3s; }
:host([data-state="waiting"])      { --_dur: 2.6s; }
:host([data-state="idle"]) .line::after { animation:none; opacity:0; }
:host([data-state="idle"]) .line { opacity: .55; }
:host([data-state="waiting"]) .line::after { animation:none; transform: translateX(40%); opacity: .55; }
:host([data-state="waiting"]) .line:nth-child(2) { opacity: .45; }

:host([data-state="done"]) .line {
  background: color-mix(in srgb, var(--orbux-color-success, #22c55e) 55%, transparent);
}
:host([data-state="done"]) .line::after,
:host([data-state="error"]) .line::after { animation: none; }
:host([data-state="done"]) .lines { animation:orbux-lines-done 220ms ease-out 1; }
:host([data-state="error"]) .lines { animation:orbux-lines-error 200ms ease-out 1; }
@keyframes orbux-lines-done { 50% { transform:scale(1.025); } }
@keyframes orbux-lines-error { 35% { transform:translateX(-2%); } 70% { transform:translateX(2%); } }
:host([data-settled="true"]) .lines { animation:none; }
:host([data-state="error"]) .line {
  background: color-mix(in srgb, var(--orbux-color-error, #ef4444) 50%, transparent);
}

/* ---- run state ---- */
:host([data-paused="true"]) .line::after { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .line {
  background: var(--_track);
}
:host([data-reduced-motion="true"]) .line::after { animation: none !important; }
:host([data-reduced-motion="true"]) .lines { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .line:nth-child(3) { inline-size: 82%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .line { border-radius: 2px; }
:host([data-reduced-motion="true"][data-state="waiting"]) .line:nth-child(2) { opacity: .45; }
`;

export class OrbuxShimmerLines extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const lines = document.createElement('div');
    lines.className = 'lines';
    lines.setAttribute('part', 'lines');
    for (let i = 0; i < 3; i++) {
      const line = document.createElement('span');
      line.className = 'line';
      line.setAttribute('part', 'line');
      lines.appendChild(line);
    }
    this.root.append(style, lines);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-shimmer-lines')) {
  customElements.define('orbux-shimmer-lines', OrbuxShimmerLines);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-shimmer-lines': OrbuxShimmerLines;
  }
}
CSS / SVG 4.3 KB gzip

A configurable text skeleton with composited shimmer and static reduced-motion state cues.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host{inline-size:var(--orbux-width,var(--orbux-size,180px));block-size:var(--orbux-height,72px)}
:host([show-label]) .orbux-frame{inline-size:var(--orbux-width,var(--orbux-size,180px));block-size:var(--orbux-height,72px)}
.stack{display:grid;align-content:center;gap:12%;inline-size:100%;block-size:100%}
.line{position:relative;overflow:hidden;block-size:12%;min-block-size:6px;border-radius:999px;background:color-mix(in srgb,var(--orbux-color,#6366f1) 15%,transparent)}
.line:last-child{inline-size:66%}.line::after{content:"";position:absolute;inset:0;inline-size:48%;background:linear-gradient(100deg,transparent,color-mix(in srgb,var(--orbux-color-2,#a855f7) 48%,transparent),transparent);transform:translateX(-120%);animation:orbux-skeleton calc(1.65s * var(--orbux-speed-scale)) linear infinite}
@keyframes orbux-skeleton{to{transform:translateX(310%)}}
:host([data-state="streaming"]) .line::after{animation-duration:calc(.9s * var(--orbux-speed-scale))}
:host([data-state="tool-calling"]) .line{border-radius:2px}
:host([data-state="waiting"]) .line{opacity:.55}
:host([data-state="idle"]) .line::after,:host([data-state="waiting"]) .line::after{animation:none}
:host([data-state="done"]) .line{background:color-mix(in srgb,var(--orbux-color-success,#22c55e) 48%,transparent)}
:host([data-state="error"]) .line{background:color-mix(in srgb,var(--orbux-color-error,#ef4444) 44%,transparent)}
:host([data-state="done"]) .line::after,:host([data-state="error"]) .line::after{animation:none}
:host([data-state="done"]) .stack{animation:orbux-skeleton-done 220ms ease-out 1}
:host([data-state="error"]) .stack{animation:orbux-skeleton-error 200ms ease-out 1}
@keyframes orbux-skeleton-done{50%{transform:scale(1.025)}}
@keyframes orbux-skeleton-error{35%{transform:translateX(-2%)}70%{transform:translateX(2%)}}
:host([data-settled="true"]) .stack{animation:none}
:host([data-paused="true"]) .line::after{animation-play-state:paused}
:host([data-reduced-motion="true"]) .line::after{animation:none}
:host([data-reduced-motion="true"]) .stack{animation:none}
:host([data-reduced-motion="true"][data-state="streaming"]) .line:nth-child(even){opacity:.62}
:host([data-reduced-motion="true"][data-state="thinking"]) .line:nth-child(2){inline-size:86%}
:host([data-reduced-motion="true"][data-state="idle"]) .line{opacity:.5}
`;

export class OrbuxSkeletonStack extends OrbuxElement {
  static override readonly observedAttributes = [...OrbuxElement.observedAttributes, 'lines'];
  #stack: HTMLElement | null = null;

  get lines(): number {
    return Math.min(6, Math.max(1, Number(this.getAttribute('lines')) || 3));
  }
  set lines(value: number) {
    this.setAttribute('lines', String(value));
  }

  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    this.#stack = document.createElement('span');
    this.#stack.className = 'stack';
    this.#stack.setAttribute('part', 'stack');
    this.root.append(style, this.#stack);
    this.#renderLines();
  }

  override attributeChangedCallback(
    name: string,
    oldValue: string | null,
    value: string | null,
  ): void {
    super.attributeChangedCallback(name, oldValue, value);
    if (name === 'lines' && oldValue !== value) this.#renderLines();
  }

  #renderLines(): void {
    if (!this.#stack) return;
    this.#stack.replaceChildren(
      ...Array.from({ length: this.lines }, () => {
        const line = document.createElement('i');
        line.className = 'line';
        line.setAttribute('part', 'line');
        return line;
      }),
    );
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-skeleton-stack')) {
  customElements.define('orbux-skeleton-stack', OrbuxSkeletonStack);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-skeleton-stack': OrbuxSkeletonStack;
  }
}
CSS / SVG 4.7 KB gzip

A radiant star core surrounded by breathing rays, a rotating corona, and a looping prominence.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#f59e0b);--_tone-2:var(--orbux-color-2,#fef08a);--_dur:3.2s; }
.solar { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 10px color-mix(in srgb,var(--_tone) 62%,transparent)); }
.corona { position:absolute;inset:4%;border-radius:50%;background:repeating-conic-gradient(from 8deg,color-mix(in srgb,var(--_tone) 72%,transparent) 0 5deg,transparent 5deg 28deg);-webkit-mask:radial-gradient(farthest-side,transparent 57%,#000 59% 75%,transparent 77%);mask:radial-gradient(farthest-side,transparent 57%,#000 59% 75%,transparent 77%);animation:orbux-solar-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.ray { position:absolute;left:46%;top:1%;inline-size:8%;block-size:31%;clip-path:polygon(50% 0,100% 100%,0 100%);background:linear-gradient(to bottom,transparent,var(--_tone));transform-origin:50% 161%;rotate:var(--_angle);animation:orbux-solar-ray calc((1.1s + var(--_i) * .06s) * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite;animation-delay:calc(var(--_i) * -100ms); }
.sun { position:absolute;inset:25%;border-radius:50%;background:radial-gradient(circle at 38% 32%,#fff 0 4%,var(--_tone-2) 9%,var(--_tone) 54%,color-mix(in srgb,var(--_tone) 62%,#7c2d12));box-shadow:inset -5px -6px 10px #7c2d1266,0 0 12px color-mix(in srgb,var(--_tone) 82%,transparent);animation:orbux-solar-pulse calc(1.3s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.flare { position:absolute;inset:17%;border-radius:50%;border-block-start:3px solid color-mix(in srgb,var(--_tone-2) 76%,transparent);border-inline-end:2px solid color-mix(in srgb,var(--_tone) 62%,transparent);animation:orbux-solar-turn calc(1.7s * var(--orbux-speed-scale)) linear infinite reverse; }
@keyframes orbux-solar-turn { to { transform:rotate(360deg); } }
@keyframes orbux-solar-ray { 50% { transform:scaleY(.62);opacity:.42; } }
@keyframes orbux-solar-pulse { 50% { transform:scale(.9); } }
@keyframes orbux-solar-done { 50% { transform:scale(1.055); } }
@keyframes orbux-solar-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.6s; }
:host([data-state="tool-calling"]) .corona { animation-timing-function:steps(12,end); }
:host([data-state="tool-calling"]) .sun { border-radius:25%; }
:host([data-state="idle"]) .corona,:host([data-state="waiting"]) .corona,:host([data-state="idle"]) .ray,:host([data-state="waiting"]) .ray,:host([data-state="idle"]) .sun,:host([data-state="waiting"]) .sun,:host([data-state="idle"]) .flare,:host([data-state="waiting"]) .flare { animation:none; }
:host([data-state="idle"]) .solar { opacity:.52; }
:host([data-state="waiting"]) .ray:nth-child(even) { opacity:.22; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fef2f2; }
:host([data-state="done"]) .corona,:host([data-state="error"]) .corona,:host([data-state="done"]) .ray,:host([data-state="error"]) .ray,:host([data-state="done"]) .sun,:host([data-state="error"]) .sun,:host([data-state="done"]) .flare,:host([data-state="error"]) .flare { animation:none; }
:host([data-state="done"]) .solar { animation:orbux-solar-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .solar { animation:orbux-solar-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .solar { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .flare { transform:rotate(36deg); }
`;

export class OrbuxSolarFlare extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const solar = document.createElement('div');
    solar.className = 'solar';
    solar.setAttribute('part', 'solar');
    solar.innerHTML = `<span class="corona"></span>${Array.from({ length: 10 }, (_, index) => `<i class="ray" style="--_i:${index};--_angle:${index * 36}deg"></i>`).join('')}<span class="flare"></span><span class="sun"></span>`;
    this.root.append(style, solar);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-solar-flare'))
  customElements.define('orbux-solar-flare', OrbuxSolarFlare);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-solar-flare': OrbuxSolarFlare;
  }
}
CSS / SVG 5.3 KB gzip

Soft rising smoke wisps that billow upward — pure atmosphere, no spinner ornaments.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Spectral Smoke: soft rising wisps only, no rings or spinner ornaments.
 * Layered translucent plumes that billow and drift upward.
 */
const STYLES = /* css */ `
:host {
  --_tone: var(--orbux-color, #94a3b8);
  --_tone-2: var(--orbux-color-2, #c4b5fd);
  --_dur: 3.2s;
  --_ease-out: cubic-bezier(0.23, 1, 0.32, 1);
  --_ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
}

.smoke {
  position: relative;
  inline-size: 100%;
  block-size: 100%;
  overflow: hidden;
}

/* Soft source haze at the bottom, not a hard shape */
.source {
  position: absolute;
  inset-inline: 18%;
  inset-block-end: 0;
  block-size: 22%;
  border-radius: 50%;
  background: radial-gradient(
    ellipse at 50% 80%,
    color-mix(in srgb, var(--_tone) 58%, transparent) 0%,
    color-mix(in srgb, var(--_tone-2) 28%, transparent) 48%,
    transparent 72%
  );
  filter: blur(2.4px);
  opacity: 0.8;
  animation: orbux-smoke-source calc(2.4s * var(--orbux-speed-scale)) var(--_ease-in-out) infinite;
}

/* Elongated soft plumes, smoke columns, never circular loaders */
.wisp {
  position: absolute;
  inset-inline-start: var(--_x);
  inset-block-end: -8%;
  inline-size: var(--_w);
  block-size: var(--_h);
  border-radius: 60% 40% 55% 45% / 35% 45% 55% 65%;
  background: radial-gradient(
    ellipse 70% 55% at 50% 70%,
    color-mix(in srgb, var(--_tone) 72%, var(--_tone-2)) 0%,
    color-mix(in srgb, var(--_tone-2) 55%, var(--_tone)) 28%,
    color-mix(in srgb, var(--_tone) 38%, transparent) 58%,
    transparent 80%
  );
  filter: blur(var(--_blur, 1.6px));
  opacity: 0;
  transform-origin: 50% 100%;
  animation: orbux-smoke-rise calc((var(--_dur) + var(--_i) * 0.22s) * var(--orbux-speed-scale))
    var(--_ease-out) infinite;
  /* spread starts evenly across the cycle so the column never empties out */
  animation-delay: calc((var(--_dur) + var(--_i) * 0.22s) * var(--_i) / -6 * var(--orbux-speed-scale));
  /* linear rise keeps wisps attached to the source instead of racing away
     and hovering faded at the top */
  animation-timing-function: linear;
  will-change: transform, opacity;
}

/* Soft side drift layers for depth */
.wisp.is-soft {
  filter: blur(2.4px);
  opacity: 0;
}

@keyframes orbux-smoke-rise {
  0% {
    transform: translate3d(0, 8%, 0) scale(0.55, 0.7) rotate(var(--_rot-start, -4deg));
    opacity: 0;
  }
  14% {
    opacity: var(--_peak, 0.55);
  }
  60% {
    opacity: calc(var(--_peak, 0.55) * 0.8);
  }
  100% {
    transform: translate3d(var(--_drift), -78%, 0) scale(1.18, 1.3) rotate(var(--_rot-end, 8deg));
    opacity: 0;
  }
}

@keyframes orbux-smoke-source {
  0%, 100% { transform: scaleX(0.92); opacity: 0.55; }
  50% { transform: scaleX(1.08); opacity: 0.85; }
}

@keyframes orbux-smoke-done {
  0% { transform: scale(1); opacity: 1; }
  50% { transform: scale(1.04); opacity: 0.9; }
  100% { transform: scale(1); opacity: 1; }
}

@keyframes orbux-smoke-error {
  0%, 100% { transform: translateX(0); }
  30% { transform: translateX(-2.5%); }
  60% { transform: translateX(2.5%); }
}

/* ---- states ---- */
:host([data-state="thinking"]) { --_dur: 3.2s; }
:host([data-state="streaming"]) { --_dur: 1.7s; }
:host([data-state="streaming"]) .wisp { --_peak: 0.92; }
:host([data-state="streaming"]) .source { opacity: 0.95; }

:host([data-state="tool-calling"]) { --_dur: 2.2s; }
:host([data-state="tool-calling"]) .wisp {
  animation-timing-function: var(--_ease-in-out);
}
:host([data-state="tool-calling"]) .source {
  filter: blur(2px);
  opacity: 0.9;
}

:host([data-state="idle"]) .wisp,
:host([data-state="idle"]) .source { animation: none; }
:host([data-state="idle"]) .smoke { opacity: 0.42; }
:host([data-state="idle"]) .wisp {
  opacity: 0.18;
  transform: translate3d(0, -28%, 0) scale(0.85, 0.9);
}
:host([data-state="idle"]) .source {
  opacity: 0.3;
  transform: scaleX(0.9);
}

:host([data-state="waiting"]) .wisp,
:host([data-state="waiting"]) .source { animation: none; }
:host([data-state="waiting"]) .smoke { opacity: 0.78; }
:host([data-state="waiting"]) .wisp {
  opacity: 0.32;
  transform: translate3d(0, -42%, 0) scale(0.92, 1);
}
:host([data-state="waiting"]) .wisp:nth-of-type(odd) { opacity: 0.2; }
:host([data-state="waiting"]) .source { opacity: 0.5; }

:host([data-state="done"]) {
  --_tone: var(--orbux-color-success, #22c55e);
  --_tone-2: #bbf7d0;
}
:host([data-state="error"]) {
  --_tone: var(--orbux-color-error, #ef4444);
  --_tone-2: #fecaca;
}
:host([data-state="done"]) .wisp,
:host([data-state="error"]) .wisp,
:host([data-state="done"]) .source,
:host([data-state="error"]) .source { animation: none; }
:host([data-state="done"]) .wisp,
:host([data-state="error"]) .wisp {
  opacity: 0.35;
  transform: translate3d(0, -50%, 0) scale(1, 1.1);
}
:host([data-state="done"]) .smoke { animation: orbux-smoke-done 220ms var(--_ease-out) 1; }
:host([data-state="error"]) .smoke { animation: orbux-smoke-error 200ms var(--_ease-out) 1; }
:host([data-settled="true"]) .smoke { animation: none; }

:host([data-paused="true"]) .wisp,
:host([data-paused="true"]) .source { animation-play-state: paused; }

:host([data-reduced-motion="true"]) .wisp,
:host([data-reduced-motion="true"]) .source { animation: none !important; }
:host([data-reduced-motion="true"]) .wisp {
  opacity: 0.28;
  transform: translate3d(0, calc(var(--_i) * -9% - 20%), 0) scale(0.9, 1);
}
:host([data-reduced-motion="true"]) .source { opacity: 0.45; }
:host([data-reduced-motion="true"][data-state="streaming"]) .wisp { opacity: 0.42; }
:host([data-reduced-motion="true"][data-state="waiting"]) .wisp { opacity: 0.22; }
:host([data-reduced-motion="true"][data-state="idle"]) .smoke { opacity: 0.4; }
`;

export class OrbuxSpectralSmoke extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const smoke = document.createElement('div');
    smoke.className = 'smoke';
    smoke.setAttribute('part', 'smoke');

    // Tall soft columns at staggered positions, pure smoke, no rings.
    const wisps = [
      {
        i: 0,
        x: '28%',
        w: '34%',
        h: '78%',
        drift: '10%',
        rotS: '-6deg',
        rotE: '10deg',
        peak: '0.78',
        blur: '1.7px',
      },
      {
        i: 1,
        x: '42%',
        w: '28%',
        h: '72%',
        drift: '-14%',
        rotS: '4deg',
        rotE: '-8deg',
        peak: '0.7',
        blur: '1.4px',
        soft: true,
      },
      {
        i: 2,
        x: '18%',
        w: '30%',
        h: '68%',
        drift: '18%',
        rotS: '-3deg',
        rotE: '12deg',
        peak: '0.62',
        blur: '2px',
      },
      {
        i: 3,
        x: '48%',
        w: '26%',
        h: '74%',
        drift: '-8%',
        rotS: '5deg',
        rotE: '-6deg',
        peak: '0.68',
        blur: '1.5px',
      },
      {
        i: 4,
        x: '34%',
        w: '36%',
        h: '64%',
        drift: '6%',
        rotS: '-8deg',
        rotE: '5deg',
        peak: '0.55',
        blur: '2.3px',
        soft: true,
      },
      {
        i: 5,
        x: '22%',
        w: '24%',
        h: '70%',
        drift: '16%',
        rotS: '2deg',
        rotE: '-10deg',
        peak: '0.6',
        blur: '1.8px',
      },
    ];

    smoke.innerHTML =
      '<span class="source" part="source"></span>' +
      wisps
        .map((w) => {
          const soft = w.soft ? ' is-soft' : '';
          return (
            `<i class="wisp${soft}" part="wisp" style="` +
            `--_i:${w.i};--_x:${w.x};--_w:${w.w};--_h:${w.h};` +
            `--_drift:${w.drift};--_rot-start:${w.rotS};--_rot-end:${w.rotE};` +
            `--_peak:${w.peak};--_blur:${w.blur}` +
            `"></i>`
          );
        })
        .join('');

    this.root.append(style, smoke);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-spectral-smoke')) {
  customElements.define('orbux-spectral-smoke', OrbuxSpectralSmoke);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-spectral-smoke': OrbuxSpectralSmoke;
  }
}
CSS / SVG 4.6 KB gzip

A charged lightning seal with radial bolts, a segmented storm ring, and an electric core.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#38bdf8);--_tone-2:var(--orbux-color-2,#f8fafc);--_dur:1.4s; }
.storm { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 8px color-mix(in srgb,var(--_tone) 65%,transparent)); }
.ring { position:absolute;inset:9%;border-radius:50%;background:repeating-conic-gradient(from 8deg,var(--_tone) 0 4deg,transparent 4deg 31deg);-webkit-mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));animation:orbux-storm-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.bolt { position:absolute;left:45%;top:3%;inline-size:11%;block-size:35%;clip-path:polygon(55% 0,100% 0,66% 41%,96% 41%,19% 100%,39% 53%,4% 53%);background:linear-gradient(var(--_tone-2),var(--_tone));transform-origin:50% 134%;rotate:var(--_angle);opacity:calc(.32 + var(--_i) * .08);animation:orbux-storm-flash calc((.72s + var(--_i) * .05s) * var(--orbux-speed-scale)) steps(2,end) infinite;animation-delay:calc(var(--_i) * -110ms); }
.core { position:absolute;inset:32%;border-radius:50%;background:radial-gradient(circle at 42% 36%,white,var(--_tone) 36%,color-mix(in srgb,var(--_tone) 52%,#020617) 72%);box-shadow:0 0 12px color-mix(in srgb,var(--_tone) 72%,transparent);animation:orbux-storm-core calc(1s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
@keyframes orbux-storm-turn { to { transform:rotate(360deg); } }
@keyframes orbux-storm-flash { 50% { opacity:1;transform:scaleY(.82); } }
@keyframes orbux-storm-core { 50% { transform:scale(.88); } }
@keyframes orbux-storm-done { 50% { transform:scale(1.055); } }
@keyframes orbux-storm-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.7s; }
:host([data-state="tool-calling"]) .ring { animation-direction:reverse; }
:host([data-state="tool-calling"]) .core { border-radius:22%; }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .bolt,:host([data-state="waiting"]) .bolt,:host([data-state="idle"]) .core,:host([data-state="waiting"]) .core { animation:none; }
:host([data-state="idle"]) .storm { opacity:.5; }
:host([data-state="waiting"]) .bolt:nth-child(odd) { opacity:.12; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#dcfce7; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fff1f2; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .bolt,:host([data-state="error"]) .bolt,:host([data-state="done"]) .core,:host([data-state="error"]) .core { animation:none; }
:host([data-state="done"]) .storm { animation:orbux-storm-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .storm { animation:orbux-storm-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .storm { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .bolt:nth-child(even) { opacity:1; }
`;

export class OrbuxStormSigil extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const storm = document.createElement('div');
    storm.className = 'storm';
    storm.setAttribute('part', 'storm');
    storm.innerHTML = `<span class="ring"></span>${Array.from({ length: 6 }, (_, index) => `<i class="bolt" style="--_i:${index};--_angle:${index * 60}deg"></i>`).join('')}<span class="core"></span>`;
    this.root.append(style, storm);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-storm-sigil'))
  customElements.define('orbux-storm-sigil', OrbuxStormSigil);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-storm-sigil': OrbuxStormSigil;
  }
}
CSS / SVG 4.6 KB gzip

A glassy water sphere with layered rotating currents and buoyant bubbles.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#0ea5e9);--_tone-2:var(--orbux-color-2,#67e8f9);--_dur:2.4s; }
.tidal { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 9px color-mix(in srgb,var(--_tone) 52%,transparent)); }
.orb { position:absolute;inset:8%;border-radius:50%;overflow:hidden;background:radial-gradient(circle at 36% 28%,#ffffff9a 0 4%,transparent 5%),linear-gradient(155deg,color-mix(in srgb,var(--_tone-2) 65%,white),var(--_tone) 52%,color-mix(in srgb,var(--_tone) 58%,#082f49));box-shadow:inset -8px -10px 14px #082f4988,inset 4px 5px 8px #ffffff55; }
.wave { position:absolute;left:-35%;bottom:calc(-54% + var(--_i) * 17%);inline-size:170%;aspect-ratio:1.9;border-radius:43% 57% 46% 54%;background:color-mix(in srgb,var(--_color) 58%,transparent);transform-origin:center;animation:orbux-tidal-roll calc((var(--_dur) + var(--_i) * .35s) * var(--orbux-speed-scale)) linear infinite;animation-direction:var(--_direction); }
.bubble { position:absolute;left:calc(19% + var(--_x));bottom:12%;inline-size:calc(4% + var(--_i) * 1%);aspect-ratio:1;border-radius:50%;border:1px solid #ffffffaa;animation:orbux-tidal-bubble calc((1.5s + var(--_i) * .22s) * var(--orbux-speed-scale)) cubic-bezier(.23,1,.32,1) infinite;animation-delay:calc(var(--_i) * -310ms); }
@keyframes orbux-tidal-roll { to { transform:rotate(360deg); } }
@keyframes orbux-tidal-bubble { 0% { transform:translateY(0) scale(.72);opacity:0; } 20% { opacity:.82; } 100% { transform:translateY(-570%) translateX(35%) scale(1.05);opacity:0; } }
@keyframes orbux-tidal-done { 50% { transform:scale(1.055); } }
@keyframes orbux-tidal-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.2s; }
:host([data-state="tool-calling"]) .wave { animation-timing-function:steps(8,end); }
:host([data-state="idle"]) .wave,:host([data-state="waiting"]) .wave,:host([data-state="idle"]) .bubble,:host([data-state="waiting"]) .bubble { animation:none; }
:host([data-state="idle"]) .tidal { opacity:.48; }
:host([data-state="waiting"]) .tidal { opacity:.82; }
:host([data-state="waiting"]) .wave { transform:rotate(18deg); }
:host([data-state="waiting"]) .bubble:nth-child(even) { opacity:.25; }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fb7185; }
:host([data-state="done"]) .wave,:host([data-state="error"]) .wave,:host([data-state="done"]) .bubble,:host([data-state="error"]) .bubble { animation:none; }
:host([data-state="done"]) .tidal { animation:orbux-tidal-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .tidal { animation:orbux-tidal-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .tidal { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .wave:nth-child(2) { transform:rotate(28deg); }
`;

export class OrbuxTidalOrb extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const tidal = document.createElement('div');
    tidal.className = 'tidal';
    tidal.setAttribute('part', 'tidal');
    tidal.innerHTML = `<span class="orb"><i class="wave" style="--_i:0;--_color:var(--_tone-2);--_direction:normal"></i><i class="wave" style="--_i:1;--_color:var(--_tone);--_direction:reverse"></i><i class="wave" style="--_i:2;--_color:#082f49;--_direction:normal"></i>${[2, 38, 17, 51].map((x, index) => `<b class="bubble" style="--_i:${index};--_x:${x}%"></b>`).join('')}</span>`;
    this.root.append(style, tidal);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-tidal-orb'))
  customElements.define('orbux-tidal-orb', OrbuxTidalOrb);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-tidal-orb': OrbuxTidalOrb;
  }
}
CSS / SVG 4.6 KB gzip

A blinking caret with cascading dots that resolves to a check mark when work completes.

View details HTML
import { OrbuxElement } from '@vikast908/core';

/**
 * Typing Caret: a chat-style "assistant is typing" indicator: a blinking text
 * caret followed by three cascading dots. Steady while streaming, calmer while
 * thinking, a green check on `done`, red on `error`.
 */
const STYLES = /* css */ `
:host { --_dur: 1.1s; display: inline-flex; }
.row { position: relative; display: grid; place-items: center; inline-size: 100%; block-size: 100%; }
.typing {
  display: flex; align-items: center; justify-content: center; gap: 9%; inline-size: 100%; block-size: 100%;
  transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.caret {
  inline-size: 8%; block-size: 58%; border-radius: 999px;
  background: var(--orbux-color, #6366f1);
  animation: orbux-blink calc(var(--_dur) * var(--orbux-speed-scale)) steps(1, end) infinite;
  transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.dots {
  display: flex; align-items: center; gap: 8%; inline-size: 100%; block-size: 100%;
  transition: opacity 120ms ease-out, transform 120ms ease-out;
}
.dots i {
  inline-size: 13%; aspect-ratio: 1; border-radius: 50%;
  background: var(--orbux-color-2, #a855f7);
  animation: orbux-tc-bounce calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
}
.dots i:nth-child(2) { animation-delay: calc(var(--_dur) * 0.18 * var(--orbux-speed-scale)); }
.dots i:nth-child(3) { animation-delay: calc(var(--_dur) * 0.36 * var(--orbux-speed-scale)); }
.check, .fail {
  position: absolute; inset: 27%; inline-size: 46%; block-size: 46%;
  opacity: 0; transform: scale(0.96); pointer-events: none;
  transition: opacity 180ms ease-out, transform 180ms ease-out;
}
.check path {
  fill: none; stroke: var(--orbux-color-success, #22c55e); stroke-width: 14;
  stroke-linecap: round; stroke-linejoin: round;
  stroke-dasharray: 60; stroke-dashoffset: 60;
}
.fail path {
  fill: none; stroke: var(--orbux-color-error, #ef4444); stroke-width: 14;
  stroke-linecap: round; stroke-linejoin: round;
  stroke-dasharray: 80; stroke-dashoffset: 80;
}

@keyframes orbux-blink { 0%, 50% { opacity: 1; } 50.01%, 100% { opacity: 0.15; } }
@keyframes orbux-tc-bounce {
  0%, 70%, 100% { transform: translateY(22%); opacity: 0.4; }
  35%           { transform: translateY(-22%); opacity: 1; }
}
@keyframes orbux-draw { to { stroke-dashoffset: 0; } }

/* ---- states ---- */
:host([data-state="thinking"])  { --_dur: 1.4s; }
:host([data-state="streaming"]) { --_dur: 0.75s; }
:host([data-state="streaming"]) .dots { gap: 5%; }
:host([data-state="idle"]),
:host([data-state="waiting"])   { --_dur: 2s; }
:host([data-state="idle"]) .dots { opacity: 0.18; }
:host([data-state="waiting"]) .dots { opacity: 0.55; }
:host([data-state="waiting"]) .dots i:nth-child(even) { opacity: 0.28; }
:host([data-state="tool-calling"]) { --_dur: 0.9s; }
:host([data-state="tool-calling"]) .dots i { border-radius: 22%; animation-timing-function: steps(2, end); }
:host([data-state="idle"]) .caret,
:host([data-state="idle"]) .dots i,
:host([data-state="waiting"]) .caret,
:host([data-state="waiting"]) .dots i { animation:none; }
:host([data-state="idle"]) .caret { opacity: .35; }
:host([data-state="waiting"]) .caret { opacity: .72; }

:host([data-state="done"]) .typing { opacity: 0; transform: scale(0.97); }
:host([data-state="done"]) .caret,
:host([data-state="done"]) .dots i { animation: none; }
:host([data-state="done"]) .check { opacity: 1; transform: scale(1); }
:host([data-state="done"]) .check path { animation: orbux-draw 220ms ease-out forwards; }

:host([data-state="error"]) .typing { opacity: 0; }
:host([data-state="error"]) .fail { opacity: 1; transform: scale(1); }
:host([data-state="error"]) .fail path { animation: orbux-draw 200ms ease-out forwards; }
:host([data-settled="true"]) .check path,
:host([data-settled="true"]) .fail path { animation: none; stroke-dashoffset: 0; }

:host([data-paused="true"]) .caret,
:host([data-paused="true"]) .dots i { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .caret,
:host([data-reduced-motion="true"]) .dots i { animation: none !important; opacity: 0.85; transform: none; }
:host([data-reduced-motion="true"]) .caret,
:host([data-reduced-motion="true"]) .dots,
:host([data-reduced-motion="true"]) .typing,
:host([data-reduced-motion="true"]) .check { transition: opacity 100ms ease-out; transform: none; }
:host([data-reduced-motion="true"]) .check path,
:host([data-reduced-motion="true"]) .fail path { animation: none !important; stroke-dashoffset: 0; }
:host([data-reduced-motion="true"][data-state="streaming"]) .dots { gap: 4%; }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .dots i { border-radius: 22%; }
:host([data-reduced-motion="true"][data-state="waiting"]) .caret { opacity: .35; }
`;

export class OrbuxTypingCaret extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const row = document.createElement('div');
    row.className = 'row';
    row.innerHTML =
      '<span class="typing"><span class="caret" part="caret"></span>' +
      '<span class="dots"><i></i><i></i><i></i></span></span>' +
      '<svg class="check" part="check" viewBox="0 0 100 100" aria-hidden="true"><path d="M20 54 L42 76 L82 28"/></svg>' +
      '<svg class="fail" part="fail" viewBox="0 0 100 100" aria-hidden="true"><path d="M28 28 L72 72"/><path d="M72 28 L28 72"/></svg>';
    this.root.append(style, row);
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-typing-caret')) {
  customElements.define('orbux-typing-caret', OrbuxTypingCaret);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-typing-caret': OrbuxTypingCaret;
  }
}
CSS / SVG 4.7 KB gzip

A dark event horizon wrapped in an elliptical accretion disk, orbital traces, and distant stars.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#8b5cf6);--_tone-2:var(--orbux-color-2,#f472b6);--_dur:2.2s; }
.void { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 8px color-mix(in srgb,var(--_tone) 52%,transparent)); }
.disk { position:absolute;inset:16% 3%;border-radius:50%;background:conic-gradient(from 10deg,transparent 0 8%,var(--_tone) 15%,var(--_tone-2) 31%,transparent 42% 58%,color-mix(in srgb,var(--_tone) 62%,white) 71%,transparent 92%);-webkit-mask:radial-gradient(ellipse,transparent 0 37%,#000 43% 68%,transparent 76%);mask:radial-gradient(ellipse,transparent 0 37%,#000 43% 68%,transparent 76%);animation:orbux-void-turn calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.horizon { position:absolute;inset:29%;border-radius:50%;background:#020207;box-shadow:0 0 0 2px color-mix(in srgb,var(--_tone) 62%,white),0 0 12px 5px color-mix(in srgb,var(--_tone) 52%,transparent);animation:orbux-void-pulse calc(1.4s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.orbit { position:absolute;inset:var(--_inset);border-radius:50%;border-block-start:1px solid color-mix(in srgb,var(--_tone-2) 62%,transparent);border-inline-end:1px solid color-mix(in srgb,var(--_tone) 54%,transparent);rotate:var(--_tilt);animation:orbux-void-turn calc((var(--_dur) + var(--_i) * .7s) * var(--orbux-speed-scale)) linear infinite reverse; }
.star { position:absolute;left:calc(8% + var(--_x));top:calc(10% + var(--_y));inline-size:3%;aspect-ratio:1;border-radius:50%;background:color-mix(in srgb,var(--_tone-2) 72%,white);animation:orbux-void-star calc((1.1s + var(--_i) * .1s) * var(--orbux-speed-scale)) ease-in-out infinite; }
@keyframes orbux-void-turn { to { transform:rotate(360deg); } }
@keyframes orbux-void-pulse { 50% { transform:scale(.88); } }
@keyframes orbux-void-star { 50% { transform:scale(.45);opacity:.28; } }
@keyframes orbux-void-done { 50% { transform:scale(1.055); } }
@keyframes orbux-void-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:1.1s; }
:host([data-state="tool-calling"]) .disk { animation-timing-function:steps(8,end); }
:host([data-state="tool-calling"]) .horizon { border-radius:24%; }
:host([data-state="idle"]) .disk,:host([data-state="waiting"]) .disk,:host([data-state="idle"]) .horizon,:host([data-state="waiting"]) .horizon,:host([data-state="idle"]) .orbit,:host([data-state="waiting"]) .orbit,:host([data-state="idle"]) .star,:host([data-state="waiting"]) .star { animation:none; }
:host([data-state="idle"]) .void { opacity:.52; }
:host([data-state="waiting"]) .horizon { transform:scale(.86); }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#fb7185; }
:host([data-state="done"]) .disk,:host([data-state="error"]) .disk,:host([data-state="done"]) .horizon,:host([data-state="error"]) .horizon,:host([data-state="done"]) .orbit,:host([data-state="error"]) .orbit,:host([data-state="done"]) .star,:host([data-state="error"]) .star { animation:none; }
:host([data-state="done"]) .void { animation:orbux-void-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .void { animation:orbux-void-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .void { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .disk { transform:rotate(22deg); }
`;

export class OrbuxVoidSingularity extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const voidStage = document.createElement('div');
    voidStage.className = 'void';
    voidStage.setAttribute('part', 'void');
    const stars = [
      [4, 9],
      [66, 3],
      [76, 54],
      [10, 63],
      [55, 72],
    ];
    voidStage.innerHTML = `<span class="disk"></span><i class="orbit" style="--_i:0;--_inset:10%;--_tilt:18deg"></i><i class="orbit" style="--_i:1;--_inset:20%;--_tilt:-28deg"></i>${stars.map(([x, y], index) => `<b class="star" style="--_i:${index};--_x:${x}%;--_y:${y}%"></b>`).join('')}<span class="horizon"></span>`;
    this.root.append(style, voidStage);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-void-singularity'))
  customElements.define('orbux-void-singularity', OrbuxVoidSingularity);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-void-singularity': OrbuxVoidSingularity;
  }
}
CSS / SVG 4.6 KB gzip

A compressed energy sphere with counter-rotating currents and a turbulent core.

View details HTML
import { OrbuxElement } from '@vikast908/core';

const STYLES = /* css */ `
:host { --_tone:var(--orbux-color,#38bdf8);--_tone-2:var(--orbux-color-2,#6366f1);--_dur:1.25s; }
.vortex { position:relative;inline-size:100%;block-size:100%;display:grid;place-items:center;filter:drop-shadow(0 0 10px color-mix(in srgb,var(--_tone) 55%,transparent)); }
.shell { position:absolute;inset:10%;border-radius:50%;background:radial-gradient(circle at 38% 32%,#fff 0 3%,color-mix(in srgb,var(--_tone) 72%,white) 5%,var(--_tone) 28%,var(--_tone-2) 62%,transparent 72%);box-shadow:inset -8px -10px 16px color-mix(in srgb,var(--_tone-2) 72%,#020617),inset 6px 5px 10px #ffffff66;animation:orbux-vortex-breathe calc(1.8s * var(--orbux-speed-scale)) cubic-bezier(.77,0,.175,1) infinite; }
.ring { position:absolute;inset:var(--_inset);border-radius:50%;background:conic-gradient(from var(--_from),transparent 0 12%,color-mix(in srgb,var(--_tone) 84%,white) 16% 23%,transparent 28% 52%,var(--_tone-2) 58% 65%,transparent 72%);-webkit-mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));mask:radial-gradient(farthest-side,transparent calc(100% - 3px),#000 calc(100% - 2px));animation:orbux-vortex-spin calc(var(--_dur) * var(--orbux-speed-scale)) linear infinite; }
.ring:nth-of-type(even) { animation-direction:reverse; }
.core { position:absolute;inset:37%;border-radius:50%;background:#e0f2fe;box-shadow:0 0 12px 4px color-mix(in srgb,var(--_tone) 70%,transparent); }
.streak { position:absolute;inset:19%;border-radius:50%;border-block-start:2px solid color-mix(in srgb,var(--_tone) 82%,white);rotate:var(--_angle);opacity:.72; }
@keyframes orbux-vortex-spin { to { transform:rotate(360deg); } }
@keyframes orbux-vortex-breathe { 50% { transform:scale(.94); } }
@keyframes orbux-vortex-done { 50% { transform:scale(1.06); } }
@keyframes orbux-vortex-error { 35% { transform:translateX(-4%); } 70% { transform:translateX(4%); } }
:host([data-state="streaming"]) { --_dur:.62s; }
:host([data-state="streaming"]) .shell { transform:scale(.95); }
:host([data-state="tool-calling"]) .ring { animation-timing-function:steps(6,end); }
:host([data-state="idle"]) .ring,:host([data-state="waiting"]) .ring,:host([data-state="idle"]) .shell,:host([data-state="waiting"]) .shell { animation:none; }
:host([data-state="idle"]) .vortex { opacity:.58; }
:host([data-state="waiting"]) .shell { transform:scale(.92); }
:host([data-state="done"]) { --_tone:var(--orbux-color-success,#22c55e);--_tone-2:#86efac; }
:host([data-state="error"]) { --_tone:var(--orbux-color-error,#ef4444);--_tone-2:#f97316; }
:host([data-state="done"]) .ring,:host([data-state="error"]) .ring,:host([data-state="done"]) .shell,:host([data-state="error"]) .shell { animation:none; }
:host([data-state="done"]) .vortex { animation:orbux-vortex-done 220ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-state="error"]) .vortex { animation:orbux-vortex-error 200ms cubic-bezier(.23,1,.32,1) 1; }
:host([data-settled="true"]) .vortex { animation:none; }
:host([data-paused="true"]) * { animation-play-state:paused !important; }
:host([data-reduced-motion="true"]) * { animation:none !important; }
:host([data-reduced-motion="true"][data-state="streaming"]) .ring:first-of-type { transform:rotate(32deg); }
`;

export class OrbuxVortexSphere extends OrbuxElement {
  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const vortex = document.createElement('div');
    vortex.className = 'vortex';
    vortex.setAttribute('part', 'vortex');
    vortex.innerHTML = `<span class="shell"></span><i class="ring" style="--_inset:5%;--_from:20deg"></i><i class="ring" style="--_inset:14%;--_from:150deg"></i><i class="ring" style="--_inset:24%;--_from:260deg"></i>${Array.from({ length: 6 }, (_, index) => `<b class="streak" style="--_angle:${index * 60}deg"></b>`).join('')}<span class="core"></span>`;
    this.root.append(style, vortex);
  }
}
if (typeof customElements !== 'undefined' && !customElements.get('orbux-vortex-sphere'))
  customElements.define('orbux-vortex-sphere', OrbuxVortexSphere);
declare global {
  interface HTMLElementTagNameMap {
    'orbux-vortex-sphere': OrbuxVortexSphere;
  }
}
CSS / SVG 4.6 KB gzip

Five equalizer bars bouncing in a wave: tall and fast while streaming, flat green on done.

View details HTML
import { type AgentState, OrbuxElement } from '@vikast908/core';

const TERMINAL_SCALES: Partial<Record<AgentState, readonly number[]>> = {
  done: [0.42, 0.42, 0.42, 0.42, 0.42],
  error: [0.5, 0.95, 0.35, 0.8, 0.45],
};

/**
 * Wave Bars: five equalizer bars bouncing in a wave. Tall and fast while
 * streaming, calm while idle, flat green on done, jagged red on error.
 */
const STYLES = /* css */ `
:host { --_dur: 1s; --_min: 0.3; }
.bars {
  display: flex;
  gap: 12%;
  align-items: center;
  justify-content: center;
  inline-size: 100%;
  block-size: 100%;
  /* Data-activity (pulse()) briefly lifts the whole equalizer, so the bars can
     track real token throughput instead of only a fixed timer. */
  transform: scaleY(calc(1 + var(--orbux-activity, 0) * 0.2));
  transform-origin: center;
  transition: transform 120ms ease-out;
}
.bar {
  inline-size: 11%;
  block-size: 72%;
  border-radius: 99px;
  transform: scaleY(var(--_min));
  background: linear-gradient(var(--orbux-color-2, #a855f7), var(--orbux-color, #6366f1));
  animation: orbux-wave calc(var(--_dur) * var(--orbux-speed-scale)) ease-in-out infinite;
  transition: transform 180ms ease-out, opacity 180ms ease-out;
}
.bar:nth-child(1) { animation-delay: calc(var(--_dur) * 0.0 * var(--orbux-speed-scale)); }
.bar:nth-child(2) { animation-delay: calc(var(--_dur) * 0.12 * var(--orbux-speed-scale)); }
.bar:nth-child(3) { animation-delay: calc(var(--_dur) * 0.24 * var(--orbux-speed-scale)); }
.bar:nth-child(4) { animation-delay: calc(var(--_dur) * 0.12 * var(--orbux-speed-scale)); }
.bar:nth-child(5) { animation-delay: calc(var(--_dur) * 0.0 * var(--orbux-speed-scale)); }

@keyframes orbux-wave {
  0%, 100% { transform: scaleY(var(--_min)); }
  50%      { transform: scaleY(1); }
}

/* ---- states ---- */
:host([data-state="thinking"])     { --_dur: 1s;    --_min: 0.32; }
:host([data-state="streaming"])    { --_dur: 0.55s; --_min: 0.16; }
:host([data-state="tool-calling"]) { --_dur: 0.7s;  --_min: 0.24; }
:host([data-state="idle"])         { --_dur: 2.2s;  --_min: 0.5; }
:host([data-state="waiting"])      { --_dur: 1.9s;  --_min: 0.55; }
:host([data-state="idle"]) .bar,
:host([data-state="waiting"]) .bar { animation:none;transform:scaleY(var(--_min)); }

:host([data-state="done"]) .bar {
  background: var(--orbux-color-success, #22c55e);
  animation: none;
}
:host([data-state="error"]) .bar {
  background: var(--orbux-color-error, #ef4444);
  animation: none;
}
:host([data-state="cancelled"]) .bar {
  background: var(--orbux-color-cancelled, #94a3b8);
  animation: none;
}
:host([data-settled="true"]) .bar { animation: none; }

/* ---- run state ---- */
:host([data-paused="true"]) .bar { animation-play-state: paused; }
:host([data-reduced-motion="true"]) .bar {
  animation: none !important;
  transform: scaleY(0.6);
  transition: none;
}
:host([data-reduced-motion="true"][data-state="thinking"]) .bar:nth-child(3) { transform:scaleY(.82); }
:host([data-reduced-motion="true"][data-state="streaming"]) .bar:nth-child(2),
:host([data-reduced-motion="true"][data-state="streaming"]) .bar:nth-child(4) { transform:scaleY(.9); }
:host([data-reduced-motion="true"][data-state="tool-calling"]) .bar { border-radius:2px; }
:host([data-reduced-motion="true"][data-state="waiting"]) .bar { opacity:.48; }
:host([data-reduced-motion="true"][data-state="done"]) .bar { transform: scaleY(0.42); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(1) { transform: scaleY(0.5); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(2) { transform: scaleY(0.95); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(3) { transform: scaleY(0.35); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(4) { transform: scaleY(0.8); }
:host([data-reduced-motion="true"][data-state="error"]) .bar:nth-child(5) { transform: scaleY(0.45); }
`;

export class OrbuxWaveBars extends OrbuxElement {
  #bars: HTMLElement[] = [];
  #settleFrame = 0;
  #opacityBridges: Animation[] = [];

  protected build(): void {
    const style = document.createElement('style');
    style.textContent = STYLES;
    const bars = document.createElement('div');
    bars.className = 'bars';
    bars.setAttribute('part', 'bars');
    for (let i = 0; i < 5; i++) {
      const bar = document.createElement('span');
      bar.className = 'bar';
      bar.setAttribute('part', 'bar');
      this.#bars.push(bar);
      bars.appendChild(bar);
    }
    this.root.append(style, bars);
  }

  protected override onStateChange(next: AgentState): void {
    if (this.#settleFrame) cancelAnimationFrame(this.#settleFrame);
    this.#settleFrame = 0;
    for (const animation of this.#opacityBridges) animation.cancel();
    this.#opacityBridges = [];
    const scales = TERMINAL_SCALES[next];
    if (!scales) {
      for (const bar of this.#bars) {
        bar.style.removeProperty('animation');
        bar.style.removeProperty('transform');
      }
      return;
    }

    for (const bar of this.#bars) {
      const current = getComputedStyle(bar).transform;
      bar.style.transform = current === 'none' ? 'scaleY(1)' : current;
      bar.style.animation = 'none';
    }
    if (this.reducedMotion) {
      this.#applyScales(scales);
      this.#opacityBridges = this.#bars.map((bar) =>
        bar.animate([{ opacity: 0.72 }, { opacity: 1 }], {
          duration: 100,
          easing: 'ease-out',
        }),
      );
      return;
    }
    this.#settleFrame = requestAnimationFrame(() => {
      this.#settleFrame = 0;
      if (this.state === next) this.#applyScales(scales);
    });
  }

  #applyScales(scales: readonly number[]): void {
    for (const [index, bar] of this.#bars.entries()) {
      bar.style.transform = `scaleY(${scales[index] ?? 0.42})`;
    }
  }

  override disconnectedCallback(): void {
    if (this.#settleFrame) cancelAnimationFrame(this.#settleFrame);
    this.#settleFrame = 0;
    for (const animation of this.#opacityBridges) animation.cancel();
    this.#opacityBridges = [];
    super.disconnectedCallback();
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-wave-bars')) {
  customElements.define('orbux-wave-bars', OrbuxWaveBars);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-wave-bars': OrbuxWaveBars;
  }
}
Canvas 2D 4.9 KB gzip

An oscilloscope trace whose amplitude, frequency and shape reflect state: sine, busy signal, stepped wave, green flatline, or red spikes.

View details HTML
import {
  type AgentState,
  Canvas2DElement,
  lerp,
  noise1D,
  type OrbuxFrameInfo,
} from '@vikast908/core';

interface Tune {
  amp: number; // amplitude fraction
  freq: number; // cycles across width
  harm: number; // harmonic richness
  square: number; // 0 sine .. 1 square
  erratic: number; // random spikes
}

const STATE_TUNE: Record<AgentState, Tune> = {
  idle: { amp: 0.06, freq: 2, harm: 0, square: 0, erratic: 0 },
  thinking: { amp: 0.4, freq: 2.4, harm: 0.2, square: 0, erratic: 0 },
  streaming: { amp: 0.8, freq: 3.6, harm: 0.7, square: 0, erratic: 0 },
  'tool-calling': { amp: 0.55, freq: 2.2, harm: 0.1, square: 0.85, erratic: 0 },
  waiting: { amp: 0.12, freq: 1.6, harm: 0, square: 0, erratic: 0 },
  done: { amp: 0.04, freq: 1, harm: 0, square: 0, erratic: 0 },
  error: { amp: 0.7, freq: 3, harm: 0.4, square: 0, erratic: 0.9 },
  cancelled: { amp: 0.05, freq: 1.2, harm: 0, square: 0, erratic: 0 },
};

/**
 * Waveform Scope: an oscilloscope trace whose amplitude, frequency and shape
 * reflect state: a gentle sine while thinking, a busy signal while streaming, a
 * stepped wave while calling a tool, a green flatline on `done`, red spikes on
 * `error`.
 *
 * If a consumer calls {@link pulse} per streamed token, the trace swells with
 * real throughput (`info.activity`) instead of a fixed timer.
 */
export class OrbuxWaveformScope extends Canvas2DElement {
  #cur: Tune = { ...STATE_TUNE.thinking };

  protected draw(info: OrbuxFrameInfo): void {
    const ctx = this.ctx;
    if (!ctx) return;
    const t = STATE_TUNE[info.state];
    const rate = info.state === 'done' || info.state === 'error' ? 18 : 3;
    const k = info.dt === 0 ? 1 : 1 - Math.exp(-rate * info.dt);
    this.#cur.amp = lerp(this.#cur.amp, t.amp, k);
    this.#cur.freq = lerp(this.#cur.freq, t.freq, k);
    this.#cur.harm = lerp(this.#cur.harm, t.harm, k);
    this.#cur.square = lerp(this.#cur.square, t.square, k);
    this.#cur.erratic = lerp(this.#cur.erratic, t.erratic, k);

    const color =
      info.state === 'done'
        ? this.cssColor('--orbux-color-success', '#22c55e')
        : info.state === 'error'
          ? this.cssColor('--orbux-color-error', '#ef4444')
          : this.cssColor('--orbux-color', '#6366f1');

    const w = this.width;
    const h = this.height;
    const cy = h / 2;
    const time = info.elapsed * info.speed * 1.6;
    // Data-activity (pulse()) briefly swells amplitude and quickens the trace.
    const gain = 1 + info.activity * 0.9;

    this.clear();

    // center axis
    ctx.strokeStyle = color;
    ctx.globalAlpha = 0.14;
    ctx.lineWidth = 1;
    ctx.beginPath();
    ctx.moveTo(0, cy);
    ctx.lineTo(w, cy);
    ctx.stroke();

    // waveform
    const samples = Math.max(28, Math.floor(w / 2.5));
    ctx.globalAlpha = 1;
    ctx.strokeStyle = color;
    ctx.lineWidth = Math.max(1.5, h * 0.03);
    ctx.lineJoin = 'round';
    ctx.lineCap = 'round';
    ctx.shadowBlur = h * 0.12;
    ctx.shadowColor = color;
    ctx.beginPath();
    for (let i = 0; i < samples; i++) {
      const nx = i / (samples - 1);
      const phase = nx * this.#cur.freq * Math.PI * 2 + time * 3;
      let v = Math.sin(phase);
      v += this.#cur.harm * Math.sin(phase * 2.3 + time * 2);
      if (this.#cur.square > 0) v = lerp(v, Math.sign(Math.sin(phase)), this.#cur.square);
      if (this.#cur.erratic > 0) {
        v += noise1D(i + 1, info.elapsed * 12) * this.#cur.erratic;
      }
      // window the ends so the trace tapers to the axis
      const window = Math.sin(nx * Math.PI);
      const y = cy - v * this.#cur.amp * gain * (h * 0.42) * window;
      if (i === 0) ctx.moveTo(nx * w, y);
      else ctx.lineTo(nx * w, y);
    }
    ctx.stroke();
    ctx.shadowBlur = 0;
  }
}

if (typeof customElements !== 'undefined' && !customElements.get('orbux-waveform-scope')) {
  customElements.define('orbux-waveform-scope', OrbuxWaveformScope);
}

declare global {
  interface HTMLElementTagNameMap {
    'orbux-waveform-scope': OrbuxWaveformScope;
  }
}
CSS / SVG 7.5 KB gzip

Beacon geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Beacon: beacon geometry driven by the drift motion recipe. */
export const OrbuxDriftBeacon = defineGeneratedLoader('drift-beacon');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-beacon': InstanceType<typeof OrbuxDriftBeacon>;
  }
}
CSS / SVG 7.5 KB gzip

Beads geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Beads: beads geometry driven by the drift motion recipe. */
export const OrbuxDriftBeads = defineGeneratedLoader('drift-beads');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-beads': InstanceType<typeof OrbuxDriftBeads>;
  }
}
CSS / SVG 7.5 KB gzip

Bloom geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Bloom: bloom geometry driven by the drift motion recipe. */
export const OrbuxDriftBloom = defineGeneratedLoader('drift-bloom');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-bloom': InstanceType<typeof OrbuxDriftBloom>;
  }
}
CSS / SVG 7.5 KB gzip

Cascade geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Cascade: cascade geometry driven by the drift motion recipe. */
export const OrbuxDriftCascade = defineGeneratedLoader('drift-cascade');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-cascade': InstanceType<typeof OrbuxDriftCascade>;
  }
}
CSS / SVG 7.5 KB gzip

Columns geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Columns: columns geometry driven by the drift motion recipe. */
export const OrbuxDriftColumns = defineGeneratedLoader('drift-columns');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-columns': InstanceType<typeof OrbuxDriftColumns>;
  }
}
CSS / SVG 7.5 KB gzip

Filament geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Filament: filament geometry driven by the drift motion recipe. */
export const OrbuxDriftFilament = defineGeneratedLoader('drift-filament');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-filament': InstanceType<typeof OrbuxDriftFilament>;
  }
}
CSS / SVG 7.5 KB gzip

Glyph geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Glyph: glyph geometry driven by the drift motion recipe. */
export const OrbuxDriftGlyph = defineGeneratedLoader('drift-glyph');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-glyph': InstanceType<typeof OrbuxDriftGlyph>;
  }
}
CSS / SVG 7.5 KB gzip

Halo geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Halo: halo geometry driven by the drift motion recipe. */
export const OrbuxDriftHalo = defineGeneratedLoader('drift-halo');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-halo': InstanceType<typeof OrbuxDriftHalo>;
  }
}
CSS / SVG 7.5 KB gzip

Helix geometry using drift motion with state-specific transitions.

View details HTML
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';

/** Drift Helix: helix geometry driven by the drift motion recipe. */
export const OrbuxDriftHelix = defineGeneratedLoader('drift-helix');

declare global {
  interface HTMLElementTagNameMap {
    'orbux-drift-helix': InstanceType<typeof OrbuxDriftHelix>;
  }
}