CSS / SVG 7.5 KB gzip
Columns geometry using spiral motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Columns: columns geometry driven by the spiral motion recipe. */
export const OrbuxSpiralColumns = defineGeneratedLoader('spiral-columns');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-columns': InstanceType<typeof OrbuxSpiralColumns>;
}
}
CSS / SVG 7.5 KB gzip
Filament geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Filament: filament geometry driven by the spiral motion recipe. */
export const OrbuxSpiralFilament = defineGeneratedLoader('spiral-filament');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-filament': InstanceType<typeof OrbuxSpiralFilament>;
}
}
CSS / SVG 7.5 KB gzip
Glyph geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Glyph: glyph geometry driven by the spiral motion recipe. */
export const OrbuxSpiralGlyph = defineGeneratedLoader('spiral-glyph');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-glyph': InstanceType<typeof OrbuxSpiralGlyph>;
}
}
CSS / SVG 7.5 KB gzip
Halo geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Halo: halo geometry driven by the spiral motion recipe. */
export const OrbuxSpiralHalo = defineGeneratedLoader('spiral-halo');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-halo': InstanceType<typeof OrbuxSpiralHalo>;
}
}
CSS / SVG 7.5 KB gzip
Helix geometry using spiral motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Helix: helix geometry driven by the spiral motion recipe. */
export const OrbuxSpiralHelix = defineGeneratedLoader('spiral-helix');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-helix': InstanceType<typeof OrbuxSpiralHelix>;
}
}
CSS / SVG 7.5 KB gzip
Matrix geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Matrix: matrix geometry driven by the spiral motion recipe. */
export const OrbuxSpiralMatrix = defineGeneratedLoader('spiral-matrix');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-matrix': InstanceType<typeof OrbuxSpiralMatrix>;
}
}
CSS / SVG 7.5 KB gzip
Mesh geometry using spiral motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Mesh: mesh geometry driven by the spiral motion recipe. */
export const OrbuxSpiralMesh = defineGeneratedLoader('spiral-mesh');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-mesh': InstanceType<typeof OrbuxSpiralMesh>;
}
}
CSS / SVG 7.5 KB gzip
Portal geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Portal: portal geometry driven by the spiral motion recipe. */
export const OrbuxSpiralPortal = defineGeneratedLoader('spiral-portal');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-portal': InstanceType<typeof OrbuxSpiralPortal>;
}
}
CSS / SVG 7.5 KB gzip
Prism geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Prism: prism geometry driven by the spiral motion recipe. */
export const OrbuxSpiralPrism = defineGeneratedLoader('spiral-prism');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-prism': InstanceType<typeof OrbuxSpiralPrism>;
}
}
CSS / SVG 7.5 KB gzip
Ripple geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Ripple: ripple geometry driven by the spiral motion recipe. */
export const OrbuxSpiralRipple = defineGeneratedLoader('spiral-ripple');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-ripple': InstanceType<typeof OrbuxSpiralRipple>;
}
}
CSS / SVG 7.5 KB gzip
Satellite geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Satellite: satellite geometry driven by the spiral motion recipe. */
export const OrbuxSpiralSatellite = defineGeneratedLoader('spiral-satellite');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-satellite': InstanceType<typeof OrbuxSpiralSatellite>;
}
}
CSS / SVG 7.5 KB gzip
Signal geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Signal: signal geometry driven by the spiral motion recipe. */
export const OrbuxSpiralSignal = defineGeneratedLoader('spiral-signal');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-signal': InstanceType<typeof OrbuxSpiralSignal>;
}
}
CSS / SVG 7.5 KB gzip
Sonar geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Sonar: sonar geometry driven by the spiral motion recipe. */
export const OrbuxSpiralSonar = defineGeneratedLoader('spiral-sonar');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-sonar': InstanceType<typeof OrbuxSpiralSonar>;
}
}
CSS / SVG 7.5 KB gzip
Tracer geometry using spiral motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Tracer: tracer geometry driven by the spiral motion recipe. */
export const OrbuxSpiralTracer = defineGeneratedLoader('spiral-tracer');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-tracer': InstanceType<typeof OrbuxSpiralTracer>;
}
}
CSS / SVG 7.5 KB gzip
Vortex geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Vortex: vortex geometry driven by the spiral motion recipe. */
export const OrbuxSpiralVortex = defineGeneratedLoader('spiral-vortex');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-vortex': InstanceType<typeof OrbuxSpiralVortex>;
}
}
CSS / SVG 7.5 KB gzip
Waveform geometry using spiral motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Spiral Waveform: waveform geometry driven by the spiral motion recipe. */
export const OrbuxSpiralWaveform = defineGeneratedLoader('spiral-waveform');
declare global {
interface HTMLElementTagNameMap {
'orbux-spiral-waveform': InstanceType<typeof OrbuxSpiralWaveform>;
}
}
CSS / SVG 7.5 KB gzip
Beacon geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Beacon: beacon geometry driven by the switch motion recipe. */
export const OrbuxSwitchBeacon = defineGeneratedLoader('switch-beacon');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-beacon': InstanceType<typeof OrbuxSwitchBeacon>;
}
}
CSS / SVG 7.5 KB gzip
Beads geometry using switch motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Beads: beads geometry driven by the switch motion recipe. */
export const OrbuxSwitchBeads = defineGeneratedLoader('switch-beads');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-beads': InstanceType<typeof OrbuxSwitchBeads>;
}
}
CSS / SVG 7.5 KB gzip
Bloom geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Bloom: bloom geometry driven by the switch motion recipe. */
export const OrbuxSwitchBloom = defineGeneratedLoader('switch-bloom');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-bloom': InstanceType<typeof OrbuxSwitchBloom>;
}
}
CSS / SVG 7.5 KB gzip
Cascade geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Cascade: cascade geometry driven by the switch motion recipe. */
export const OrbuxSwitchCascade = defineGeneratedLoader('switch-cascade');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-cascade': InstanceType<typeof OrbuxSwitchCascade>;
}
}
CSS / SVG 7.5 KB gzip
Columns geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Columns: columns geometry driven by the switch motion recipe. */
export const OrbuxSwitchColumns = defineGeneratedLoader('switch-columns');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-columns': InstanceType<typeof OrbuxSwitchColumns>;
}
}
CSS / SVG 7.5 KB gzip
Filament geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Filament: filament geometry driven by the switch motion recipe. */
export const OrbuxSwitchFilament = defineGeneratedLoader('switch-filament');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-filament': InstanceType<typeof OrbuxSwitchFilament>;
}
}
CSS / SVG 7.5 KB gzip
Glyph geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Glyph: glyph geometry driven by the switch motion recipe. */
export const OrbuxSwitchGlyph = defineGeneratedLoader('switch-glyph');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-glyph': InstanceType<typeof OrbuxSwitchGlyph>;
}
}
CSS / SVG 7.5 KB gzip
Halo geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Halo: halo geometry driven by the switch motion recipe. */
export const OrbuxSwitchHalo = defineGeneratedLoader('switch-halo');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-halo': InstanceType<typeof OrbuxSwitchHalo>;
}
}
CSS / SVG 7.5 KB gzip
Helix geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Helix: helix geometry driven by the switch motion recipe. */
export const OrbuxSwitchHelix = defineGeneratedLoader('switch-helix');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-helix': InstanceType<typeof OrbuxSwitchHelix>;
}
}
CSS / SVG 7.5 KB gzip
Matrix geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Matrix: matrix geometry driven by the switch motion recipe. */
export const OrbuxSwitchMatrix = defineGeneratedLoader('switch-matrix');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-matrix': InstanceType<typeof OrbuxSwitchMatrix>;
}
}
CSS / SVG 7.5 KB gzip
Mesh geometry using switch motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Mesh: mesh geometry driven by the switch motion recipe. */
export const OrbuxSwitchMesh = defineGeneratedLoader('switch-mesh');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-mesh': InstanceType<typeof OrbuxSwitchMesh>;
}
}
CSS / SVG 7.5 KB gzip
Portal geometry using switch motion with state-specific transitions.
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// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Portal: portal geometry driven by the switch motion recipe. */
export const OrbuxSwitchPortal = defineGeneratedLoader('switch-portal');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-portal': InstanceType<typeof OrbuxSwitchPortal>;
}
}
CSS / SVG 7.5 KB gzip
Prism geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Prism: prism geometry driven by the switch motion recipe. */
export const OrbuxSwitchPrism = defineGeneratedLoader('switch-prism');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-prism': InstanceType<typeof OrbuxSwitchPrism>;
}
}
CSS / SVG 7.5 KB gzip
Ripple geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Ripple: ripple geometry driven by the switch motion recipe. */
export const OrbuxSwitchRipple = defineGeneratedLoader('switch-ripple');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-ripple': InstanceType<typeof OrbuxSwitchRipple>;
}
}
CSS / SVG 7.5 KB gzip
Satellite geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Satellite: satellite geometry driven by the switch motion recipe. */
export const OrbuxSwitchSatellite = defineGeneratedLoader('switch-satellite');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-satellite': InstanceType<typeof OrbuxSwitchSatellite>;
}
}
CSS / SVG 7.5 KB gzip
Signal geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Signal: signal geometry driven by the switch motion recipe. */
export const OrbuxSwitchSignal = defineGeneratedLoader('switch-signal');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-signal': InstanceType<typeof OrbuxSwitchSignal>;
}
}
CSS / SVG 7.5 KB gzip
Sonar geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Sonar: sonar geometry driven by the switch motion recipe. */
export const OrbuxSwitchSonar = defineGeneratedLoader('switch-sonar');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-sonar': InstanceType<typeof OrbuxSwitchSonar>;
}
}
CSS / SVG 7.5 KB gzip
Tracer geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Tracer: tracer geometry driven by the switch motion recipe. */
export const OrbuxSwitchTracer = defineGeneratedLoader('switch-tracer');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-tracer': InstanceType<typeof OrbuxSwitchTracer>;
}
}
CSS / SVG 7.5 KB gzip
Vortex geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Vortex: vortex geometry driven by the switch motion recipe. */
export const OrbuxSwitchVortex = defineGeneratedLoader('switch-vortex');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-vortex': InstanceType<typeof OrbuxSwitchVortex>;
}
}
CSS / SVG 7.5 KB gzip
Waveform geometry using switch motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Switch Waveform: waveform geometry driven by the switch motion recipe. */
export const OrbuxSwitchWaveform = defineGeneratedLoader('switch-waveform');
declare global {
interface HTMLElementTagNameMap {
'orbux-switch-waveform': InstanceType<typeof OrbuxSwitchWaveform>;
}
}
CSS / SVG 7.5 KB gzip
Beacon geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Beacon: beacon geometry driven by the weave motion recipe. */
export const OrbuxWeaveBeacon = defineGeneratedLoader('weave-beacon');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-beacon': InstanceType<typeof OrbuxWeaveBeacon>;
}
}
CSS / SVG 7.5 KB gzip
Beads geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Beads: beads geometry driven by the weave motion recipe. */
export const OrbuxWeaveBeads = defineGeneratedLoader('weave-beads');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-beads': InstanceType<typeof OrbuxWeaveBeads>;
}
}
CSS / SVG 7.5 KB gzip
Bloom geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Bloom: bloom geometry driven by the weave motion recipe. */
export const OrbuxWeaveBloom = defineGeneratedLoader('weave-bloom');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-bloom': InstanceType<typeof OrbuxWeaveBloom>;
}
}
CSS / SVG 7.5 KB gzip
Cascade geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Cascade: cascade geometry driven by the weave motion recipe. */
export const OrbuxWeaveCascade = defineGeneratedLoader('weave-cascade');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-cascade': InstanceType<typeof OrbuxWeaveCascade>;
}
}
CSS / SVG 7.5 KB gzip
Columns geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Columns: columns geometry driven by the weave motion recipe. */
export const OrbuxWeaveColumns = defineGeneratedLoader('weave-columns');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-columns': InstanceType<typeof OrbuxWeaveColumns>;
}
}
CSS / SVG 7.5 KB gzip
Filament geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Filament: filament geometry driven by the weave motion recipe. */
export const OrbuxWeaveFilament = defineGeneratedLoader('weave-filament');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-filament': InstanceType<typeof OrbuxWeaveFilament>;
}
}
CSS / SVG 7.5 KB gzip
Glyph geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Glyph: glyph geometry driven by the weave motion recipe. */
export const OrbuxWeaveGlyph = defineGeneratedLoader('weave-glyph');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-glyph': InstanceType<typeof OrbuxWeaveGlyph>;
}
}
CSS / SVG 7.5 KB gzip
Halo geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Halo: halo geometry driven by the weave motion recipe. */
export const OrbuxWeaveHalo = defineGeneratedLoader('weave-halo');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-halo': InstanceType<typeof OrbuxWeaveHalo>;
}
}
CSS / SVG 7.5 KB gzip
Helix geometry using weave motion with state-specific transitions.
idle thinking streaming tool-calling waiting done error cancelled
// Generated by scripts/generate-recipe-catalog.mjs. Edit recipe-catalog.json or generated-loader.ts instead.
import { defineGeneratedLoader } from '../generated-loader.js';
/** Weave Helix: helix geometry driven by the weave motion recipe. */
export const OrbuxWeaveHelix = defineGeneratedLoader('weave-helix');
declare global {
interface HTMLElementTagNameMap {
'orbux-weave-helix': InstanceType<typeof OrbuxWeaveHelix>;
}
}
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